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https://kotaku.com/rss
Title: Everything We Know About Zach Cregger’s Resident Evil Movie
Date: Thu, 06 Aug 2026 20:00:04 +0000
Link: https://kotaku.com/everything-we-know-about-zach-creggers-resident-evil-movie-2000722263
Leon and Chris are nowhere to be seen, so what is this movie actually about?
Title: Ubisoft Reminds Us That All Next-Gen Upgrades Should Be Free
Date: Thu, 06 Aug 2026 18:45:16 +0000
Link: https://kotaku.com/ubisoft-reminds-us-that-all-next-gen-upgrades-should-be-free-2000722239
Ghost Recon Wildlands now runs at 4K/60FPS on PS5 and Xbox Series X/S
Title: Fallout Season 3 Set Leak Might Hint At The Show Visiting Fallout 3′s Capital Wasteland
Date: Thu, 06 Aug 2026 18:25:43 +0000
Link: https://kotaku.com/fallout-season-3-set-leak-might-hint-at-the-show-visiting-fallout-3s-capital-wasteland-2000722221
A sneaky picture taken by a fan heavily implies that an oddly specific order of the Brotherhood of Steel will show up in the next season of Fallout
Title: Japanese Officials Keep Lobbying Trump To Stop Posting Political Memes That Involve Franchises Like Mario, Pokémon, And Naruto
Date: Thu, 06 Aug 2026 17:25:53 +0000
Link: https://kotaku.com/trump-administration-social-media-pokemon-naruto-memes-japanese-government-response-2000722196
The Japanese Ministry of Foreign Affairs is worried the memes are damaging the IP
Title: Marvel Tōkon Isn’t Booting Up For People At Launch, But Here’s How To Fix It
Date: Thu, 06 Aug 2026 17:11:35 +0000
Link: https://kotaku.com/marvel-tokon-isnt-booting-up-for-people-at-launch-but-heres-how-to-fix-it-2000722241
Arc System Works’ new Marvel fighting game is giving folks trouble at the boot screen
https://www.vg247.com/feed
Title: Monopoly Go x The Simpsons crossover is almost here
Date: Tue, 02 Jun 2026 08:41:21 +0000
Link: https://www.vg247.com/monopoly-go-the-simpsons-crossover-details
Monopoly Go players have been looking forward to a major crossover event for what felt like months, and though most of the details ended up leaking, nothing actually beats official information. Read more
Title: Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable
Date: Fri, 22 May 2026 13:43:44 +0000
Link: https://www.vg247.com/honkai-star-rail-version-4-3-all-details
HoYoverse has today delivered full details on the next major update for Honkai: Star Rail. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on June 1. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character. Read more
Title: Forza Horizon 6 explodes on Steam even before it's officially out
Date: Fri, 15 May 2026 11:00:02 +0000
Link: https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch
Steam is abuzz this week with a couple of long-anticipated launches, but in Forza Horizon 6’s case, at least, the game isn’t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn’t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now. Read more
Title: Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much
Date: Fri, 15 May 2026 10:02:10 +0000
Link: https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary
Mystic Messenger, arguably one of the best dating sims around, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts. Read more
Title: Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy
Date: Thu, 14 May 2026 12:00:03 +0000
Link: https://www.vg247.com/forza-horizon-6-review
There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience. Read more
https://www.gamespot.com/feeds/mashup/
Title: The Legend Of Zelda Movie–Here’s What We Know So Far
Date: Mon, 17 Nov 2025 15:17:00 +0000
Link: https://www.gamespot.com/gallery/the-legend-of-zelda-movie-release-date-trailer-story/2900-6252/
Zelda heads to the big screen
Following the massive success of Nintendo's The Super Mario Bros. Movie and The Super Mario Galaxy Movie, Nintendo is returning with a live-action The Legend of Zelda movie.
The company is leaning into non-gaming projects like this as part of a planned effort to reach people in new ways outside of games.
The Zelda movie crossed a major development milestone recently when it finished filming in New Zealand.
It is a co-production between Nintendo and Sony Pictures, with Zelda creator Shigeru Miyamoto producing. Marvel veteran Avi Arad is another producer on the movie.
Nintendo and Sony Pictures are co-financing the movie, with Nintendo's financial stake standing at more than 50%. Sony Pictures will distribute the film globally.
In this post, we're rounding up everything we know about the Zelda movie.
What is the Zelda movie about?
Neither Nintendo nor production partner Sony Pictures have released the official plot synopsis for the Zelda movie. But it's a safe bet to guess that the movie will feature popular characters from the renowned RPG series, including Zelda and Link, as well as Ganondorf. The Zelda series is full of fantastical characters and environments, and it'll be interesting to see what kind of story Nintendo decides to tell, or if the film could be an adaptation of a specific game.
A key difference between the Zelda movie and The Super Mario Bros. Movie (and its sequel) is that the Zelda movie is a live-action production as opposed to an animated feature film.
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When is the Zelda movie coming out?
The Zelda movie was originally set for its premiere in March 2027, but it was later delayed it to May 2027. Then it was brought forward to April 30.
Miyamoto said of the latest change, "We have decided to change the worldwide theatrical release date of the live-action film The Legend of Zelda from May 7, 2027 to April 30, 2027. In order to deliver it to everyone even one day sooner, the team is united in advancing production. It's less than a year until release, but please wait just a little longer."
It will be the third Nintendo movie in four years, following The Super Mario Bros. Movie (2023) and The Super Mario Galaxy Movie (2026). Nintendo has said it wants to ramp up its moviemaking efforts so it has a steady cadence of releases going forward.
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Who's going to be in the Zelda movie?
In mid-July 2025, Nintendo confirmed the main actors for the Zelda movie.
Zelda will be played by Bo Bragason, and Link will be portrayed by Benjamin Evan Ainsworth.
"I am pleased to announce that for the live-action film of The Legend of Zelda, Zelda will be played by Bo Bragason, and Link by Benjamin Evan Ainsworth. I am very much looking forward to seeing both of them on the big screen," veteran Nintendo developer Shigeru Miyamoto wrote in a social media post.
An English actress, Bragason's first major role was in the 2017 television series Three Girls, and she also appeared in the 2021 horror film Censor. Since then, she has had several more roles in TV series and films. Interestingly, she also voiced a young version of the character Luna in Kingsglaive: Final Fantasy, a 2021 CG-animated film that tied in to Final Fantasy 15.
Ainsworth is also an English actor, and his previous acting credits include The Haunting of Bly Manor, Flora & Ulysses, and Pinocchio.
While not confirmed, it's rumored that Severance actor Dichen Lachman will appear in the movie as Impa. It's also rumored that Uli Latukefu will play Ganondorf. The late Sam Neill, who just recently passed from cancer, is also reportedly in the film--though his role remains unclear--and Chuck star Yvonne Strahovski may be playing a queen character.
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Is there a trailer for the Zelda movie?
There is no trailer for the Zelda movie yet, and there likely won't be one soon. Rest assured, though, whenever a trailer is released, it'll be a big deal that gets the internet talking.
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Who's directing the Zelda movie?
The live-action Zelda movie will be directed by Wes Ball, who is known for his work on the Maze Runner series and Kingdom of the Planet of the Apes. The filmmaker wants to swing for live-action Hayao Miyazaki aesthetics with The Legend of Zelda movie, as well as for it to "feel like something real. It remains to be seen exactly what that means, however.
Ball, the director, previously teased his vision for the Zelda movie. "I have this awesome idea," he said. "I've been thinking about it for a long freakin' time, of how cool a Zelda movie would be... I want to fulfill people's greatest desires. I know it's important, this [Zelda] franchise, to people and I want it to be a serious movie. A real movie that can give people an escape."
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What about that Zelda TV show?
Years ago, it was reported that Nintendo and Netflix were in discussions for a live-action Zelda TV series. It was reported that the TV show was aiming to be "Game of Thrones for a family audience." Nintendo responded to the report, but never flat-out denied it. In any event, though, a live-action Zelda TV show is not happening anytime soon.
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Leaks from set
Filming for the Zelda movie began in November 2025 in New Zealand. Someone appeared to have gotten close enough to the set to film some video, providing a first glimpse at the production.
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Nintendo releases the first official images
In November 2025, following leaks from the movie's set, Nintendo released the first production stills--and they are quite spectacular.
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Finished filming
Filming wrapped on The Legend of Zelda in April 2026. The movie doesn't hit theaters until May 2027, but there is likely significant post-production work to be done ahead of release.
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Title: GTA 6 Trailer Being Paywalled Behind Netflix Is Upsetting A Lot Of People, But It’s A Sign Of The Times
Date: Thu, 06 Aug 2026 19:56:53 +0000
Link: https://www.gamespot.com/articles/gta-6-being-paywalled-behind-netflix-is-upsetting-a-lot-of-people-but-its-a-sign-of-the-times/
Out of nowhere, Rockstar and Netflix announced today that an "extended look" at GTA 6 will be available on the streaming platform on August 27. People have been clamoring for a new look at the game, given that it's been more than a year since Trailer 2, but few could have expected the next look at GTA 6 to come via Netflix. A lot of people are disappointed by this, saying Rockstar is effectively paywalling the next GTA 6 trailer by hosting it exclusively via Netflix ... for a time.
To be sure, the Netflix exclusivity is only for six hours, as the footage will later be available on Rockstar's own YouTube page at 9 PM ET the same day. It's also all but guaranteed that people will rip the Netflix footage and post it online before then. But it's the principle of the matter that is upsetting some portion of the GTA fanbase.
GTA 6's next trailer is exclusive to Netflix for its debut.
For critics, the near-ubiquity of a Netflix subscription is irrelevant. They see it as an extra hoop to jump through to watch a video that could be hosted on YouTube for everyone to watch at the same time. Beyond this, people have expressed concerns that Netflix's servers won't be able to handle what is expected to be a massive server load as countless millions of people log on at the same time to watch the footage. Netflix has a spotty track record in this department, too, as previous high-profile streams of sporting events, in particular, have been marred by technical issues.
Rockstar is known to be protective of its content and driven to have it be seen in the best possible light. When the game's first trailer leaked in December 2023, the company responded by releasing the official version sooner than anticipated. Hosting the "extended look" footage on Netflix comes with the risk of technical hiccups that could negatively impact how people perceive GTA 6, even if this is unlikely to have any material effect on how GTA 6 performs.
Of course, it could all run entirely smoothly and without issue. Problems can crop up on YouTube and elsewhere as well, after all.
For its part, Netflix said its deal with Rockstar is a "reflection of what we hope Netflix is becoming: a place where the most ambitious storytelling, from any medium, can find the biggest possible audience." Netflix has been trying to build out its gaming business for years, and this is among its biggest moves to date.
Netflix and Rockstar partnering for this new GTA 6 trailer is not totally out of the blue, however. The two companies have worked together for years, with multiple GTA games being available to Netflix subscribers. They have since been removed, but Rockstar's Red Dead Redemption remains available via Netflix Games.
Other terms of the partnership between Netflix and Rockstar were not divulged. Many have speculated that Netflix backed up a Brinks truck to Rockstar's offices, but the terms could be more nuanced than straight cash. GTA 6 was no doubt an extremely expensive production, and taking money from Netflix for this kind of deal could be a balance sheet matter for Rockstar and Take-Two.
The companies have, after all, already done more to squeeze the playerbase. For starters, GTA 6 is launching at $80, which is $20 more than GTA 5 debuted at in 2013. GTA 6 also has a $100 Ultimate Edition that packs in many compelling digital extras and will likely drive numerous fans to the higher-priced option.
One of the perks of the Ultimate Edition is access to Sara's Unisex Salon, where players can get "signature styles" for Jason and Lucia. People who buy the $80 edition of the game cannot access this, or at least Rockstar has yet to explain how they might be able to down the road or for an additional purchase.
All of this is to say that Rockstar putting content behind a paywall and its efforts to extract more money from its playerbase is no surprise--it's the formula. The deal with Netflix is just the latest example of this.
Here's to hoping Rockstar and Netflix eventually share more information about their partnership, but from Netflix's perspective, it makes a lot of sense as a pure and simple means to drive people to the platform.
In any event, no matter how much people complain about Netflix hosting the next GTA 6 trailer, it's happening. People will need to subscribe to Netflix to watch the GTA 6 extended look right away, regardless of how they feel about it. I respect your principles if you wait six hours to watch on YouTube, but this is all shaping up to be a big win for Netflix.
GTA 6 launches on November 19 for PS5 and Xbox Series X|S, unless it's delayed again.
Title: Indie Game Bundle Aiding Laid-Off Developers Is Nearing $200,000 Raised
Date: Thu, 06 Aug 2026 19:25:19 +0000
Link: https://www.gamespot.com/articles/indie-game-bundle-aiding-laid-off-developers-is-nearing-200000-raised/
After soaring past an initial goal of $100,000, a Game Industry Hardship Fund bundle on Itch.io is now nearing $200,000 raised with seven days remaining.
The bundle has so far raised more than $163,000, and features 127 games for the minimum price of $10, with the proceeds going towards helping laid-off developers pay for everyday expenses. There are some bigger-name games included as well, including indie titles like Skatebird, A Short Hike, and Arranger.
It's the brainchild of Necrosoft Games director Brandon Sheffield and United Videogame Workers, a CWA union benefiting game developers, who in response to repeated waves of mass layoffs in the past two years wanted to offer affected developers a lifeline.
https://bsky.app/profile/itch.io/post/3msauex3trk27
"The game industry has a problem," reads the bundle. "Too many people are out of work. Reports say 33% of the industry lost their jobs in the last two years, and the jobs they could fill are disappearing as CEOs try to replace them with AI. It's hard for companies to adjust to the new shape of the game industry, but even harder for the people they should be employing."
https://www.youtube.com/watch?v=ti-ATJAz94k
Developers in the United States and Canada are able to apply for aid from the fund for money to use on things like food, healthcare, rent, moving expenses, and more, with the funds being distributed by the union. More than 11,000 people have contributed so far, and while $10 is the minimum for the bundle, people are encouraged to donate more. One buyer contributed $5,000.
It looks to be making an impact. OneBGS, the Bethesda Game Studios union, announced the fund had helped cover a member's moving expenses so they could return home after being laid off. The fund will still be live for another week and ends on August 13, with Sheffield hoping to double the amount raised by the end of the campaign.
https://bsky.app/profile/bethesdaunion.bsky.social/post/3msevpeufsk2j
The last six months alone have seen an unprecedented number of game industry layoffs. Massive cuts at Microsoft saw Xbox lay off 1,600 employees with another 1,600 cuts coming within the next year. Riot Games announced layoffs following the release of its League of Legends fighting game 2XKO. There have been significant layoffs at Ubisoft despite the success of titles like Assassin's Creed Black Flag Resynced. Sony even shuttered developer Bluepoint Games entirely earlier this year.
It's not only larger studios that have been affected. Smaller developers are also being hit hard, ranging from Disco Elysium developer ZA/UM to a newly independent Double Fine.
Title: Marvel Tokon – Deadpool, Carnage, Champion, Loki, and Hulk High Level CPU Gameplay
Date: Thu, 06 Aug 2026 19:06:36 +0000
Link: https://www.gamespot.com/videos/marvel-tokon-deadpool-carnage-champion-loki-and-hulk-high-level-cpu-gameplay/
Check out some high level matches featuring Deadpool, Carnage, Champion, Loki and Hulk who were not available to play in the Open Beta for Marvel Tokon: Fighting Souls. See timestamps for matches!
Title: Obsession Star Inde Navarrette Has Been Offered Video Game Roles, Loves Shrek
Date: Mon, 03 Aug 2026 13:09:22 +0000
Link: https://www.gamespot.com/articles/obsession-star-inde-navarrette-has-been-offered-video-game-roles-loves-shrek/
Inde Navarrette reached a new level of fame this year after starring in Curry Barker's horror movie Obsession. She's also a big fan of video games. She's now revealed that she's been offered roles in games, and that she loves Shrek.
"Yes, and I'm starting my journey with that soon," she told Variety when asked if any studios had come calling to ask her to be in a video game. "I want to try something smaller to test the waters and then later, different. Video games are, obviously, a big interest of mine."
She is a big fan of Resident Evil, adding that she would "die inside" if she got the chance to have a role in one of the games someday.
Navarrette did not name the companies that have pitched her or what games she could appear in.
Inde Navarrette in Obsession.
Also in the interview, Navarrette talked about some of her earliest memories with video games, and her comments are highly relatable. She said one of her favorites from yesteryear was the Shrek game for PS2, Shrek Super Party. In particular, she said she's a fan of the characters' big heads in the game.
Variety caught up with Navarrette again after this story was originally published and gifted her a copy of Shrek Super Party. She had originally said it was difficult to find a physical copy of the old game, and you can see in the video below how excited she was to be gifted a copy of the game.
https://twitter.com/Variety/status/2085195706801807725
Navarrette went on to say that Call of Duty is another favorite gaming series of hers. She's mentioned this before, and Activision obviously took note, hiring her to appear on a Call of Duty: Modern Warfare 4 panel in July.
https://www.youtube.com/watch?v=pnvlSfoB0Fw
Navarrette is a gamer who, like any reasonable person, watched Henry Cavill videos to help build her gaming PC. She also formerly hosted Twitch streams for Call of Duty.
Obsession, meanwhile, was made on a reported $750,000 budget and has earned more than $470 million worldwide, making it a huge success. Prior to Obsession, Navarrette starred in Netflix's 13 Reasons Why.
https://www.polygon.com/rss/index.xml
Title: What time are the Gem hours in Fortnite Chapter 7 Season 3?
Date: Thu, 06 Aug 2026 19:38:56 GMT
Link: https://www.polygon.com/fortnite-chapter-7-season-3-gem-hours-when-what-time/
Gem hours are coming to Fortnite Chapter 7 Season 3 this Saturday, Aug. 8, with Gem sprite variants appearing more often.
Title: Pokémon Pokopia: Bubbly Basin Review: Adorable DLC With Few Surprises
Date: Thu, 06 Aug 2026 19:30:12 GMT
Link: https://www.polygon.com/pokemon-pokopia-bubbly-basin-review/
The Switch 2 life sim’s first major update adds a brand-new biome, the waterlogged Bubbly Basin, that’s filled with underwater pals to meet. Though it’s a welcome change of scenery, the DLC doesn’t introduce many twists to the formula for Pokémon Pokopia, which was released March 5. It walks you through a familiar flow of story missions before cutting you loose to renovate a dilapidated town to your liking. It’s undeniably adorable, reaffirming Pokopia’s lasting power as a cozy sandbox, but it does reveal just how rigid the base game’s structure can be. Even in its expansion, Pokopia’s story can feel like a long tutorial to get to the fun.
Title: Dwayne Johnson’s $200 Million Sci-Fi Flop Is Officially A Global Streaming Sleeper Hit
Date: Thu, 06 Aug 2026 19:18:22 GMT
Link: https://www.polygon.com/black-adam-popular-on-netflix/
There was a moment in time when Dwayne "The Rock" Johnson seemed unstoppable. After parlaying his extremely successful wrestling career into a role in the Mummy franchise, he suffered a brief setback with the Scorpion King spinoff movie — and then hit the ground running. Johnson showed up in the Fast and Furious franchise and cranked the entire series up a notch, raking in over $1 billion on both Furious 7andThe Fate of the Furious. He also helped relaunch Jumanji into a modern action-adventure franchise, with the first two movies earning $962M and $801M, respectively. Plus, a third Jumanji film is coming later this year.
Title: Legend of Zelda Movie Reveals Ganondorf in Rare Major Update
Date: Thu, 06 Aug 2026 19:06:15 GMT
Link: https://www.polygon.com/legend-of-zelda-movie-ganondorf-casting-who-is-uli-latukefu/
Can you believe The Legend of Zelda movie was announced all the way back in 2023? Aside from revealing the actors who will play Link and Zelda, and news of a delay, we've barely learned anything about the movie in the three years since. But in August 2026, the information blackout officially came to an end. Ladies and gentlemen, meet the live action version of series villain, Ganondorf.
Title: A Classic Ghost Recon Game Is Free for PC Players This Week
Date: Thu, 06 Aug 2026 19:05:53 GMT
Link: https://www.polygon.com/ghost-recon-future-soldier-free-pc-ubisoft/
Ubisoft is celebrating the 25th anniversary of the Ghost Recon series by giving PC players one of the franchise's older tactical shooters to keep for free. The publisher has launched a series-wide anniversary promotion featuring discounts of up to 95% on Ghost Recon games across Ubisoft Connect, Steam, PlayStation and Xbox, alongside free play periods for some of its newer entries.
Title: GeForce NOW Shakes Up August With 26 New Games
Date: Thu, 06 Aug 2026 13:00:11 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-august-2026-games-list/
August is here, bringing 26 new games for GeForce NOW members.
Command the seas in World of Warships: Legends and discover what’s next in the GeForce NOW library, starting with the eight newly added games this week.
In addition, GeForce NOW is at the QuakeCon gaming conference this week in Grapevine, Texas, with hands-on experiences awaiting attendees.
Return to QuakeCon
Visit the NVIDIA booth at QuakeCon to experience GeForce RTX 5080-powered Ultimate cloud gaming in action, with demos showcasing stunning visuals at up to 5K 120 frames per second on an ultrawide display, as well as seamless gameplay on the Lenovo Legion Go S handheld device.
Conference attendees can see how thousands of PC games, including fan-favorite Bethesda titles, can move effortlessly across laptops, Macs, handhelds, mobile devices, TVs and more — letting members pick up where they left off on nearly any supported screen.
Gamers not at the show can try out Ultimate cloud gaming in action with a day pass and jump into Bethesda titles from any device.
All Games on Deck
Sail the seas from nearly any screen.
World of Warships: Legends drops anchor on GeForce NOW this week, bringing free-to-play naval combat. Captains can command destroyers, cruisers and battleships across massive multiplayer battles while exploring the latest update, featuring the Pacific Hammer Campaign, a new line of U.S. destroyers and more.
Chart a course straight into the latest content across devices today without any installs needed, and check out all the games available this week:
Big Walk (New release on Steam Aug. 4)
Beacon Pines (Free on Epic Games Store Aug. 6)
Sovereign Tower (New release on Steam Aug. 6)
Expeditions: Samurai (New release on Steam Aug. 7)
The Adventures of Elliot: The Millennium Tales (Xbox, available on the Microsoft Store)
The Incident at Galley House (Steam)
Machine Party (Steam)
World of Warships: Legends (Steam)
And look forward to the games coming throughout the month:
Pax Autocratica (New release on Steam Aug. 10)
Car Wash Simulator (New release on Steam Aug. 10)
Clawed (New release on Steam Aug. 13)
Hell Let Loose: Vietnam (New release on Steam Aug. 13)
Sandustry (New release on Steam and Xbox, available on Game Pass, Aug. 13)
The Sinking City 2 (New release on Steam Aug. 18)
Mortal Shell II (New release on Steam Aug. 20)
Gallipoli (New release on Steam, Aug. 20)
Aliens: Fireteam Elite 2 (New release on Steam Aug. 25)
Resonance: A Plague Tale Legacy (New release on Steam and Xbox, available on Game Pass, Aug. 27)
Breathedge 2 (New release on Steam Aug. 30)
World of Warships: Legends (Steam)
High on Life (Steam)
High on Life 2 (Steam and Xbox, available on Game Pass)
Paradise Killer (Steam)
Misery (Steam)
Pratfall (Steam)
Starvester (Steam)
Extra Joy From July
In addition to the dozen games announced last month, 15 more joined the GeForce NOW library.
Breath of Fire IV (Steam)
Call of Duty: Black Ops 6 (Ubisoft Connect)
CloverPit (Xbox, available on Game Pass)
Dinoblade (Steam)
Dino Crisis (Steam)
Dino Crisis 2 (Steam)
Esports Manager 2026 (Steam)
Funnel Runners (Steam)
Granblue Fantasy: Relink – Endless Ragnarok Demo (Steam)
Halo: Campaign Evolved (Steam and Xbox, available on Game Pass)
Mistfall Hunter (Steam)
Onimusha: Way of the Sword DEMO (Steam)
Pathogenic (Steam)
Sudden Attack Zero Point (Steam)
The Life and Suffering of Prince Jerian (Steam)
Mistfall Hunter didn’t make it this month. Stay tuned to GFN Thursday for the latest updates.
What are you planning to play this weekend? Let us know on X or in the comments below.
Share a game screenshot or clip that perfectly sums up your day so far.
— NVIDIA GeForce NOW (@NVIDIAGFN) August 4, 2026
Title: Best in Class: Stream PC Games and Study on the Same Laptop With GeForce NOW
Date: Thu, 30 Jul 2026 13:00:20 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-back-to-school-2026/
Back to school means balancing assignments, deadlines and downtime. GeForce NOW makes it easy to have it all.
With cloud gaming, everyday laptops used for class can also become GeForce RTX-powered gaming setups.
When it’s time to switch from studying to gaming, members can jump into Halo: Campaign Evolved, as GeForce NOW is bringing one of the gaming world’s most celebrated titles to nearly any device through the cloud, alongside eight total games joining the GeForce NOW library this week.
From A+ to AAA Gaming
This back-to-school season, the easiest upgrade isn’t replacing laptops in backpacks. It’s unlocking even more from these same laptops, from creating to gaming.
With a GeForce NOW membership, Chromebooks, Macs and Surface devices can become GeForce RTX-powered gaming PCs in the cloud. The GeForce NOW library features thousands of supported PC games, letting members stream titles they already own from digital stores like Steam, Xbox PC Game Pass and Epic Games Store in just a few clicks.
The cloud keeps games up to date and ready to play, making it easy to jump into a match between classes, after homework or whenever there’s free time. Time spent waiting on downloads, patches and installs becomes time spent in game instead.
The Ultimate membership enables best-in-class experiences by delivering 5080-class performance in the cloud with NVIDIA DLSS, ray tracing and NVIDIA Reflex technologies for responsive, visually rich gameplay — all on the hardware gamers already own.
A creator known as “Menguiny” recently put this to the test after picking up a MacBook Neo. GeForce NOW turned the laptop — usually the creator’s go-to for editing videos and everyday work — into a top-notch gaming machine, too.
Another creator, “TechWithSeong” highlighted that same versatility GeForce NOW offers. Rather than juggling separate devices for work and gaming, he used GeForce NOW Ultimate to stream supported PC games across the devices he already owns — from a MacBook used for editing to gaming on the go with handheld devices.
Gamers can start with a day pass and experience all the premium benefits without a monthly commitment. Plus, the cost of a day pass can be applied toward a first membership purchase — it’s like earning a little extra credit along the way.
Everyone, at Their Stations
Needlers never looked so sharp.
Experience the Master Chief’s iconic journey on GeForce NOW in Halo: Campaign Evolved — a modernized remake of Halo: Combat Evolved’s campaign — rebuilt with high-definition visuals, updated cinematics and refined gameplay. Whether discovering Halo for the first time or returning after 25 years to finish the fight, it’s as the Master Chief says: “We’re just getting started.”
Crash-land on the mysterious ringworld alongside Cortana and uncover great secrets while battling overwhelming Covenant forces. Fight through the rebuilt campaign, then continue the adventure with three brand-new missions featuring the Master Chief and Sergeant Johnson. Expanded weapons, iconic vehicles, hijackable Wraith tanks and optional Skull modifiers offer even more ways to play.
Suit up across PCs, Macs, Chromebooks, handhelds, mobile devices, TVs and more with GeForce NOW Ultimate, powered by GeForce RTX 5080-class performance in the cloud. Experience Halo with NVIDIA DLSS, ray tracing and NVIDIA Reflex technologies delivering higher frame rates and ultralow latency that keep every firefight feeling responsive and worthy of a Spartan.
From solo gaming to online co-op modes, GeForce NOW cloud saves let members log in and pick up exactly where they left off across supported devices — no lengthy downloads, extra storage space or expensive hardware upgrades required. The only thing left to carry is the mission.
Let’s Play Today
In addition, members can stream the following games this week:
Halo: Campaign Evolved (New release on Steam and Xbox, available on Game Pass July 28)
Mistfall Hunter (New release on Steam July 29)
Call of Duty: Black Ops 6 (New release on Ubisoft Connect July 30)
Sudden Attack Zero Point (New release on Steam, July 30)
The Ranchers (New release on Steam, available July 30)
Corsair Cove (New release on Steam and Xbox, available on Game Pass July 31)
Funnel Runners (Steam)
Pathogenic (Steam)
What are you planning to play this weekend? Let us know on X or in the comments below.
Which game lore are you so familiar with that you can give a school presentation on it?
— NVIDIA GeForce NOW (@NVIDIAGFN) July 29, 2026
Title: GeForce NOW Sets Sail With ‘Path of Exile: Curse of the Allflame’ Joining the Cloud
Date: Thu, 23 Jul 2026 13:00:16 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-path-of-exile-allflame/
Lock in and load up the cloud. GFN Thursday brings fresh updates and new adventures, all ready to play without waiting for downloads.
Set sail in Path of Exile: Curse of the Allflame and charge in Battlefield 6 Season 4 both launching major content for members this week.
Then revisit Capcom legends like Breath of Fire IV, Dino Crisis and Dino Crisis 2, jump into Halo: Campaign Evolved Advanced Access and discover nine titles arriving on GeForce NOW.
The Curse Calls
Prepare to brave the unforgiving waters of Wraeclast. Path of Exile: Curse of the Allflame launches Friday, July 24, sending Exiles into the perilous Frozen Seas.
Guided by formidable corsair captain Valerie and her cursed navigator Vesper, gamers must piece together scattered treasure charts, board the legendary vessel — the Sovereign — and chart a course into the abyss. Descend into the depths using Allflame Lanterns to uncover valuable relics while surviving the dangers lurking beneath the waves.
The update introduces sweeping changes, including a complete rework of sockets and links. The Scion also gains the all-new Luminary Ascendancy, the Mercenaries of Trarthus return alongside mysterious Atlas Anomalies, and the preexisting Abyss, Legion and Talisman mechanics receive revitalized gameplay and exclusive rewards.
GeForce NOW members can dive in the moment it launches across their devices, no downloads needed. Learn more about the latest additions on the Path of Exile website.
Rise Through the Ranks
The next operation begins.
Battlefield 6 takes the fight further with Season 4, bringing new battlegrounds, expanded progression and new ways to play.
Take to the land, air and sea with the massive Tsuru Reef and the return of the fan-favorite Wake Island, coming in phase two. Both feature aircraft carriers with operational flight decks, new naval vehicles and a dynamic wave system that helps move every match. The update also introduces Custom Lobbies and Spectator Mode, delivering more ways to play.
From large-scale multiplayer battles to intense vehicle combat, GeForce NOW lets members deploy across nearly any device. Ultimate members can stream with GeForce RTX 5080-powered performance across PCs, Macs, handhelds, mobile devices, TVs and more.
Whether returning to the frontlines or enlisting for the first time, members can leap into the latest Battlefield update the moment it arrives on GeForce NOW — without waiting for patches.
Dragons and Dinosaurs — on Any Device
Classic adventures, now in the cloud.
Three iconic Capcom adventures arrive on GeForce NOW this week, ready for longtime fans to revisit and new players to discover.
Journey through the rich fantasy world of Breath of Fire IV, a role-playing game following the intertwining stories of Ryu and Fou-Lu. Master an array of skills and magic to unlock strategic victories in battle and go head to head with unique enemies using powerful Dragon Transformations.
Raw instinct takes over in Dino Crisis and Dino Crisis 2, the survival-horror series that combines pulse-pounding action, resource management and thrilling dinosaur encounters. Pursued by a relentless prehistoric terror, players fight to survive from the facility to the world of the Cretaceous Period.
Whether reliving unforgettable moments or discovering these legendary titles for the first time, gamers on GeForce NOW can experience gaming history on supported devices like Chromebooks, Fire TV and Steam Deck — no legacy hardware required.
Spartans — Start Early
Spartans don’t have to wait. Players who prepurchase the Premium Edition of Halo: Campaign Evolved can suit up for Advanced Access before the game’s global launch on Tuesday, July 28.
Start the weekend with all the new games arriving on GeForce NOW:
ZeroSpace (New release on Steam, available July 20)
The Life and Suffering of Prince Jerian (New release on Steam, available July 20)
The Planet Crafter (New release on Xbox, available on Game Pass July 21)
Carnival Hunt (New release on Steam, available July 23)
Dinoblade (New release on Steam, available on July 23)
Breath of Fire IV (Steam)
CloverPit (Xbox, available on Game Pass)
Dino Crisis (Steam)
Dino Crisis 2 (Steam)
The last word goes to the Community Corner. One GeForce NOW member recently shared they found themselves back on GeForce NOW Ultimate because they missed the flexibility of gaming across devices like Steam Deck. Their post sparked a discussion about why members tap into cloud gaming, whether as a backup, a travel companion or their primary way to play.
What are you planning to play this weekend? Let us know on X or in the comments below.
Title: Sharpen the Sword, Skip the Downloads — ‘Onimusha: Way of the Sword’ Is Coming to GeForce NOW
Date: Thu, 16 Jul 2026 13:00:34 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-onimusha-coming/
Onimusha: Way of the Sword is coming to GeForce NOW at launch, with the playable demo available this week. It’s joined by Denshattack! rolling in with five new games arriving in the cloud.
Plus, GeForce NOW officially launches in India, moving from beta to public availability — meaning gamers can sign up without a waitlist.
Pick Up the Oni Gauntlet
Cloud-powered. Samurai-approved.
Capcom’s next legendary action adventure is coming to GeForce NOW. Onimusha: Way of the Sword will arrive on the cloud at launch on Thursday, Sept. 3.
Members can jump into the action even sooner with the demo now available to stream.
Set in a dark fantasy vision of Edo Japan, follow a lone samurai wielding the legendary Oni Gauntlet against relentless demonic Genma. Master precise swordplay, unleash powerful abilities and absorb the souls of fallen enemies as supernatural battles unfold across a haunting world filled with mystery and danger.
Ultimate members can experience every clash with GeForce RTX 5080-class performance in the cloud across PCs, Macs, handhelds, mobile devices and TVs. From the first swing in the demo through launch day, GeForce NOW lets members step into battle the moment it’s available — no downloads, storage space or expensive hardware required.
Gamers can find the demo in the GeForce NOW app demo row and add the title to their wishlists today to be ready when the blade is drawn.
India Levels Up
The wait is over.
GeForce NOW has officially exited beta in India, bringing the world’s highest-performance cloud gaming service to more gamers across the country.
This week, gamers can choose from monthly Performance and Ultimate memberships, flexible day passes or the basic, free offering — making it easier than ever to experience GeForce RTX-powered cloud gaming.
GeForce NOW now supports UPI payments, giving gamers across India a fast, secure and convenient way to purchase memberships and day passes.
Premium memberships unlock GeForce RTX-powered features like ray tracing, NVIDIA DLSS and NVIDIA Reflex, along with higher resolutions, faster frame rates and priority access to streaming. With thousands of supported games — from blockbuster releases and free-to-play favorites to indie hits — members can enjoy PC games they already own without the cost of upgrading to high-end gaming hardware.
Join the conversation with the GeForce NOW community on Reddit.
Go Off the Rails This Weekend
“Denshattack!” is pulling into the cloud.
Denshattack! — the off-the-rails, train‑wrecking action game — is now available to stream on GeForce NOW, letting members embrace pure chaos from almost any device.
Take control of runaway trains and send them barreling through crowded tracks, explosive obstacles and delightfully destructive layouts, chaining spectacular crashes with just the right mix of precision and pandemonium. Its colorful, tongue‑in‑cheek presentation and physics‑driven mayhem turn every run into a highlight reel of derailments — perfect for quick sessions, score‑chasing and laughing at just how wrong a single turn can go when the throttle never lets up.
In addition, members can look for the following to play this week:
Denshattack! (New release on Steam and Xbox, available on Game Pass on July 15)
The Mound: Omen of Cthulhu (New release on Steam, available July 15)
Heave Ho 2 (New release on Steam, available July 16)
Fogpiercer (New release on Steam and Xbox, available on Game Pass on July 17)
Onimusha: Way of the Sword DEMO (Steam)
The GeForce NOW community keeps discovering new games to play, with members discussing the most beautiful games on the service.
What game has impressed you most on GeForce NOW? Let us know on X or in the comments below.
Title: GeForce NOW Turns Up the Heat With New GeForce RTX 5080-Powered Toronto Server
Date: Thu, 09 Jul 2026 13:00:55 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-toronto-expansion/
This GFN Thursday brings more games, more power and more ways to play on GeForce NOW.
The cloud gaming service is expanding with a new GeForce RTX 5080-powered server in Toronto, bringing dedicated high performance in the cloud closer to members across the region.
NTE: Neverness to Everness also gets an update in the cloud, making it even easier to jump into the latest content from the supernatural adventure without a single download or more storage space needed. It leads the way for GeForce NOW bringing native touch control to the game, coming soon.
There’s even more to explore with three new games joining the GeForce NOW library this week.
Take It to the Next Level in Toronto
The forecast is looking cloudy in Canada.
A new GeForce RTX 5080-powered GeForce NOW server is coming to Toronto, expanding service in the region and bringing dedicated cloud gaming performance closer to local members. The new server will roll out within days, giving more players access to top-tier cloud gaming across Canada.
Ultimate members can stream across PCs, Macs, handhelds, mobile devices, TVs and more with GeForce RTX 5080-class power in the cloud. Enjoy up to 4K resolution and beyond on supported ultrawide displays, up to 120 frames per second, plus NVIDIA DLSS, ray tracing and NVIDIA Reflex technologies.
Bring on the ‘999 Nights’
Reality bends — on any device.
Step into the surreal world of NTE: Neverness to Everness with the NTE Version 1.2 “999 Nights” update.
This version introduces a massive gameplay evolution, plunging players into an immersive, tabletop-inspired fantasy role-playing game on the Warren Continent — a new permanent game mode featuring its own dedicated progression system.
This narrative and mechanical expansion is elevated by the debut of two powerful characters, Shinku and Iroi, alongside an unprecedented fashion upgrade featuring a sweeping collection of 19 new character outfits.
To top it off, exploration gets a high-octane upgrade with Draco, a revolutionary new motorcycle vehicle, making this version an absolute playground for combat strategy, stylish customization and high-speed urban traversal.
Plus, GeForce NOW will soon be rolling out native touch controls to NTE: Neverness to Everness, which will make it even easier to explore the city’s mysteries from supported mobile devices.
Look for the game in the GeForce NOW app to seamlessly jump between devices and continue the adventure — no downloads, storage space or expensive additional hardware required.
Embark on Expanded Adventures
The journey continues in Granblue Fantasy: Relink with the Endless Ragnarok expansion. Known for its dynamic combat, diverse roster of Skyfarers and thrilling online co-op, Relink returns with fresh story content as mysterious beings known as the Ragnalia threaten the Zegagrande Skydom. Strange gateways, powerful new foes — including the mighty Beelzebub — and fresh challenges await across the skies.
The expansion also introduces additional ways to play, including summon abilities that add another layer of combat strategy, co-op quest tiers and a solo mode filled with unpredictable encounters. Master traits offer more opportunities to customize favorite characters, giving both longtime Skyfarers and newcomers plenty of reasons to take flight.
Jump into the latest action with the following games to play this week:
Esports Manager 2026 (New release on Steam, available July 6)
Assassin’s Creed Black Flag Resynced (New release on Steam and Ubisoft Connect, available July 9)
Granblue Fantasy: Relink – Endless Ragnarok Demo (Steam)
As GeForce NOW continues to expand, so does the community discovering cloud gaming.
One new Ultimate member summed up their first impressions:
“Finally caved and got GFN Ultimate… and wow.”
Another longtime PC gamer shared how GeForce NOW completely changed their perspective after years of skepticism, calling it “a good alternative” for casual players and encouraging others to “try the one month and upgrade to the yearly before the sale ends.”
What are you planning to play this weekend? Let us know on X or in the comments below.
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Title: Celebrate 30 years of Quake with a brand-new episode, available today
Date: Thu, 06 Aug 2026 18:15:30 +0000
Link: https://blog.playstation.com/2026/08/06/celebrate-30-years-of-quake-with-a-brand-new-episode-available-today/
In 1996, id Software smashed through to another dimension – in one sense of the word, pioneering first-person shooters in the third dimension with the release of Quake, and in another, hurtling players feet-first into Quake’s otherworldly realm – a place beyond our reality where kinetic combat and a moody eldritch setting took FPS players to new heights.
30 years later, Quake has inspired countless hours played and frags tallied locally or online in Deathmatch, not to mention real-world connections and a major role in the rise of FPS esports with QuakeCon, North America’s largest LAN party (also celebrating the big 3-0 this year!). To ring in the 30th anniversary of Quake, just in time for the 30th anniversary of QuakeCon, MachineGames, in collaboration with id Software, return to bring you a brand-new episode for the iconic FPS:
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Available today as a free update for Quake on PlayStation 5 and PlayStation 4, Dawn of the Machine features a full 19-map campaign accompanied by a brand-new soundtrack and Deathmatch map.
Dawn of the Machine is a celebration of Quake’s history and influence on the developers at MachineGames and id Software. Following the team’s work on Indiana Jones and the Great Circle: The Order of Giants DLC, Lead Level Designer Andrew Yoder at MachineGames approached the studio’s Game Director Jerk Gusfafsson about an expansion for Quake. Gustafsson, Yoder and the rest of the team that worked on similar projects – dubbed internally as Quake Club – set forth three major goals for what would become Dawn of the Machine.
First and foremost, of course, was celebrating Quake’s 30th anniversary. “We wanted to create something that felt authentic to the spirit of the original game: Horror! Action! Madness!” says Yoder. As such, players will face deadly twists on familiar entries from Quake bestiary such as the Rocket Ogre, Demo Dog, and Blood Shambler, rising to the challenge with new weapon variants like ricochet-blasting Laser Cannon and the lightning-infused Super Axe for classic, fast-paced Quake carnage.
The second goal the team pursued was giving veteran Quake players a new experience. Previous Quake episodes released by MachineGames alongside id Software, such as Call of the Machine and Dimension of the Machine, featured a traditional hub structure which reset the player’s progression between major areas. Instead, Dawn of the Machine has players battle through a continuous episode with continuous progression, which according to Yoder provided the team with “a challenge, requiring much more coordination and iteration to create.”
To set the stage for its design, Dawn of the Machine has players back in the boots of Quake’s battle-hardened protagonist Ranger as he escapes an illusory dimension where time folds back onto itself. As the looping cycle of time progresses, so too will players as they discover ways to break the loop, uncover upgrades to their health and ammunition supplies and eventually take down The Nightmare Machine, the source of Ranger’s planar prison. “Nothing you see can be trusted,” says Yoder, “but there is a path to break through the illusion, defeat the schemes of the outer gods and escape.”
An early boss battle concept (left), plus early level plans (right) for what would become The Matriarch of Decay. Both underwent significant iteration during the production of Dawn of the Machine.
The third goal in developing Dawn of the Machine was allowing the multifaceted and multitalented team at MachineGames and id Software to exercise their skills collaboratively on a smaller project compared to a modern AAA video game project. Some members of the Quake Club have made their own maps since the game’s release in ‘96 while others, including Yoder, have joined in more recently, making Quake Club a place for anyone on the team to contribute something to the project.
“Quake Club has always been an opportunity for the team to learn and have fun,” says Yoder, adding that high-quality modding tools and Quake’s relative visual simplicity to the photorealism of modern day AAA titles allow team members to pitch in their expertise, even for tasks normally outside their area of specialization.
As one example, Dawn of the Machine’s new soundtrack came about from an offer from Christian Plogfors, Advanced Level Designer at MachineGames. In addition to contributing two levels to the episode, Plogfors created a soundtrack with a dark, ambient tone expertly suited to the trippy, ethereal world of the expansion. “Christian proceeded to make a fantastic set of tracks that give the episode its own identity,” says Yoder. “The whole episode is so much stronger thanks to his contribution, stepping outside his normal role and bringing his other skills and passions to serve the project.”
Reflecting on 30 years of Quake, Yoders says the opportunity to make Dawn of the Machine has been a privilege. “The team here owes a lot to Quake and its legacy,” he says, “Quake Club and our work wouldn’t exist without the wider Quake community and our friends at id Software.”
Title: Ghost Recon Wildlands: Last Rites – Everything you need to know
Date: Thu, 06 Aug 2026 16:00:48 +0000
Link: https://blog.playstation.com/2026/08/06/ghost-recon-wildlands-last-rites-everything-you-need-to-know/
Ghost Recon Wildlands: Last Rites is a major free update out now on PS4 and PS5. It revitalizes the game with new content, including a thrilling linear story mission, gameplay customization features, 4K and 60 FPS on PS5 and PS5 Pro, and more. To learn more about what you can expect, we spoke with Ubisoft Bordeaux’s Creative Director Olivier Leonardi and Live Strategy & Analytics Director Yossef Benzeghadi in a new interview.
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Wildlands launched nearly a decade ago. What can you tell us about the community still engaging with the game?
Yossef Benzeghadi: Wildlands is a beloved gem within the Ghost Recon community, and taking down the Santa Blanca Cartel is fondly remembered. Either Solo or up to four players co-op, it’s a unique blend of open world and a fun immersive tactical military third person shooter that really stood the test of time.
Back in the day, I was part of the Wildlands live team, and we really took the time to picture all the gameplay behaviors, player profiles, and playstyles we could see emerging in the game from the whole community. It acted as our golden compass throughout postlaunch. It led to the release of various fan-favorite content, still available today of course, such as our challenging Ghost Mode, or multiple Clancy-verse missions featuring Splinter Cell or Rainbow Six Siege.
There was one key element that really stuck to me to this day – a group we initially called “Sandbox Players.” To be honest, at first, we did not really understand what the heck they were doing in our Bolivian Wildlands. Digging more, and more, notably thanks to community interviews and data-informed playtests, it finally clicked: they were role playing, ranging from cooperative mil-sim to simply adding extra optional layers of challenges on top of the game just for fun, taking hours to complete one mission perfectly. We had tons of players leveraging everything the game had to offer to transcend their gameplay experience to the next level.
The level of customization and the overall freedom of choice the game offers were praised all around and for us that’s one of the main reasons players are still engaging with Tom Clancy’s Ghost Recon Wildlands today. With Last Rites, we are following up on that legacy, and there’s never been a better time to jump in.
First, break down the features you’re adding in Last Rites, and why you added them.
Yossef: First, and by popular demand, we are very happy to confirm 4K and 60 FPS on PS5 and PS5 Pro.
To allow even more flexibility for role play fans and to bring more accessibility and freedom of choice to everyone, we are also adding various new settings to experiment with. With our new Ghost Parameters in the game’s Options menu, you can enable instant death or limitless revives, choose to have one or two primary weapons, and decide whether you keep remaining unused ammo when reloading or not. With our new World and Session Settings in the game’s Lobby page, you control the world itself. From the weather and time of day to alarms and jammers and even the rate of enemy patrols, you can craft your very own experience. You can even enable friendly fire in co-op, either to enhance realism, or allow some light PvP role play scenarios with your friends should you want to. We are also expanding existing categories from the Options menu with increased player agency. HUD and UI are more customizable than ever, and our new Difficulty settings now allow players to deep dive and tweak various elements such as Enemy Perception, Endurance, Vehicle Breakability and much more.
Then, there’s Last Rites itself. It’s a brand-new story-driven mission you can jump into right away. Set in a darker, more oppressive Bolivia, the Ghosts enter a region controlled by Los Penitentes, a new fanatical cult united by faith, sacrifice, and violent justice. Coming from all walks of life, its members turn the environment into a constant threat, drawing the Ghosts into a tense narrative of betrayal and moral ambiguity. They are led by an enigmatic new foe, La Llorona.
In addition, we’ve added tons of customization for your Ghost character and teammates, and many weapons and equipment have been unlocked for free, including previously unreleased camos and unobtainable challenge rewards. All Ghost War PvP classes can now be unlocked for free in the in-game store alongside many other items. And yes, we are adding some new Character Smith items to celebrate Tom Clancy’s Ghost Recon 25th Anniversary, with a mysterious Operator Skin you unlock by completing Last Rites. A special thanks to the talented team at Ubisoft Bordeaux who made it all possible.
Finally, PlayStation Plus members can get their hands on a brand-new exclusive Iconic Skin of La Llorona, unlock the powerful P416 Micteca, and embrace their presidential chic with the new 4-SHUR Blue Leader Sunglasses.
Last Rites has been created in part due to that community feedback. How did you actually gather and prioritize that?
Olivier Leonardi: We met our community leaders and had a very open conversation with them. The goal was to turn raw community feedback into actionable insights that improved player experience while supporting the game’s core principles. We did so across multiple channels, structured it into themes, and prioritized based on player impact, intensity, and alignment with several player profiles. We know that a large part of our community are avid role players, so we crafted some of the features around their requests.
Yossef: Working on Last Rites was quite an archaeological ride. Very early on the project, we broadly shared all insights and knowledge we gathered on Ghost Recon Wildlands during its postlaunch at the time, which was extremely valuable for the team. It served as a mirror to reflect on what we could do and explore on Last Rites, a vision which we fine-tuned over time thanks to those precious community discussions we had that Olivier mentioned. Notice we have been talking a lot about role play so far; this is the prime example of something we would have loved to explore further back in the day and are very happy we could prioritize now. At the same time, and for the same reasons, we know a lot of our players just love well-crafted and story-driven missions, and that’s why we are also delivering on that front with Last Rites.
Talk to us about the new story content – Where did La Llorona come from, conceptually?
Olivier: La Llorona has become an untouchable icon, a resurrected arbiter of justice, revered by the Bolivian people almost as a saint. Gathering devoted followers to her cause, she compels them to wear masks, erasing their individuality and demanding absolute obedience. These disciples, known as Los Penitentes, act as the ruthless executors of her will, delivering merciless retribution to anyone connected to the events that sealed her fate.
We wanted this new antagonist to be quite dark and complex, but also someone that was deeply wounded, betrayed by the people she loved and trusted. La Llorona survived, but survival came at a cost. The betrayal destroyed her sense of belonging, leaving her suspended between who she was and what she’s becoming. Her vengeance isn’t just directed outward; it’s a way to reclaim control, to make sense of that pain, after what she experienced. She becomes a force of raw justice and destruction.
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The mission is described as “unsettling” and the narrative shifts as players progress. How far did you push the tone, and why did you want to go darker this time?
Olivier: We wanted to introduce this new mission as a very standard incursion, putting players back into Nomad’s boots, leading the Ghosts to do what they do very efficiently, but things quickly turn into something else; the familiar Bolivian environment becomes weird and the Ghosts start witnessing the wrath of La Llorona, aiming at anyone who might be accountable for what happened to her, especially the corrupt Bolivian government and its armed wing: Unidad. The more the Ghosts advance in her territory, the more they discover her twisted personality and how devoted her disciples are. Through different documents and audio recordings scattered across the world, players will be able to discover more about her goals and what she represents for the Bolivian people.
Predator content returns with this update.
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What do you hope players take away from Last Rites – is there a single experience or moment you’re most proud of?
Olivier: I think the moment at Varga’s villa, the reveal of La Llorona with her weeping widow mask, the confrontation with her Los Penitentes cultists, and what Nomad discovers there is both a strong gameplay and story moment. That changes everything for Nomad, and he’s confronting Emily Price, his CIA handler, trying to understand what causes this brutal transformation.
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New to the game? Play Ghost Recon Wildlands with Ubisoft+ Classics, available as a standalone subscription, and included for PlayStation Plus Extra and PlayStation Plus Premium members.
Ghost Recon Wildlands Standard and Definitive Editions are also available for purchase at PlayStation Store. The new Definitive Edition includes the base game, the Season Pass, and the Year 2 Pass, alongside 4 additional content packs: Quick Start, Deluxe, Nightfall Protocol, and Cold Eye. For current owners, a Definitive Edition Upgrade is also available.
Title: Onimusha: Way of the Sword opens up in the final preview
Date: Thu, 06 Aug 2026 15:00:47 +0000
Link: https://blog.playstation.com/2026/08/06/onimusha-way-of-the-sword-opens-up-in-the-final-preview/
At the outset of Onimusha: Way of the Sword, Miyamoto Musashi is fixated on freeing himself from the Oni Gauntlet. This mystical artifact, through a strange twist of fate, has become bound to our hero. But the stubborn young samurai doesn’t want the gauntlet’s powers. Musashi’s sole desire is to prove himself by his hands alone. However, as the journey unfolds, Musashi’s views gradually shift and expand. He begins to embrace the path he’s found himself on, becoming more open to his new place in the world.
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The action game starts to open up after the early moments. Missions with tighter scopes flow into a wider location that offers new challenges to overcome and more room to explore our growing arsenal of abilities.
This final gameplay preview picks up right where the Onimusha: Way of the Sword Demo leaves off. After Musashi duels rival swordsman Sasaki Ganryu on the stage of Kiyomizu-dera Temple, he’s transported to an otherworldly dimension, the “Oni Refuge.” It’s a surreal landscape where gravity is a suggestion. Islands float in the sky, and we conjure ruins from thin air.
Then the Genma barge in. Invading from the depths of hell, these demons clash with the sacred scenery, but they’ll soon meet Musashi’s blade. We swiftly cut them to shreds. When our katana connects with Genma, they’re carved apart at the angles our sword travels through their twisted forms. We call it dynamic dismemberment. This system splits them in two across the torso, hacks them from head to toe, and… well, you get the picture.
Before long, Musashi plucks an Oni Bow from the wreckage of this realm. Finally, we can return fire against Genma archers. The bow also allows us to solve environmental puzzles that require range. Our arrows can trigger traps, too. Eventually, they’ll even come in handy during a duel, severing a boss from its power source, once Musashi returns to Kyoto.
After excising the Genma from the Oni Refuge, the clouds of Malice looming above Kyoto begin to lift. Yet darkness still lingers here. Our next stop in Japan’s ancient capital is Rokudo Chinno-ji Temple. It’s one of many real-life locations in the game. Legends say it exists at the crossroads between our world and the gates of hell. For Musashi and his allies, this sanctuary becomes home. It’s their base of operations in the fight to save the city.
Kyoto is a vast location far larger than anywhere we’ve seen in the game. However, our ability to wander and explore its streets has bounds at the moment. Hellish structures erupt from the earth and a toxic fog sweeps through town, forming blockades that imprison any locals who haven’t yet fled the demonic corruption.
Our quest to liberate Kyoto begins by sealing rifts where Genma manifest in our dimension. These creatures spawn in all shapes and sizes, but Musashi slays them and absorbs their souls all the same. We’ll make use of these. Alongside treasures we discover, souls help us upgrade gear and unlock new abilities to face what awaits on the path ahead.
This trail eventually leads to Kiyomizu-zaka slope, a pilgrim road that climbs up the hillside to the temple where we started this journey. Here lies the key to unlocking much of Kyoto. But to even enter this place we must first face some truly formidable foes.
Back in the Oni Refuge, we had a run-in with Daidara, a towering Genma with a hulking frame and bottomless appetite. The gluttonous giant’s hunger even extends to devouring our hard-earned souls. We’re forced to make tactical decisions in the heat of battle about when to absorb souls, or risk losing them to Daidara’s ravenous maw.
This isn’t the only Genma after something of ours. Another offers to free Musashi from his gauntlet… at the cost of his entire arm. Our hero considers this deal, if only for a moment. Though Musashi has warmed up to his Oni Gauntlet, he still hopes to remove it.
It’s a wish Rasho-gan is only too glad to grant. This multi-armed monster has been posing as a deity at Yasui Konpiragu Shrine. Here, he fulfills worshipers’ desires in the worst possible ways. Constructed from the body parts of his victims (like the leg of a man who longed to be rid of knee pain), Rasho-gan wields his extra limbs to throw everything he has at us, including uprooting trees, boulders, and even entire buildings to crush Musashi.
Escaping Rasho-gan’s clutches with our lives drives us to make full use of the game’s deep arsenal of combat techniques. For our efforts, the shrine guardians reward us with Oni Strength. Musashi accepts this new power, and we can now tear down the demonic barriers around Kyoto. Now it’s time to take down the source of the toxic fog choking the city.
This life-sapping mist emerges from eerie plants, and it clears when we chop them down. However, Byakue stands in the way of our gardening. Before we can fell the final tree, this animalistic Genma charges in. As we brawl, the brute gets coated in its own blood and grows wilder. Skill alone may allow Musashi to outlast this creature, but another strategy proves wise. Delivering fewer but more devastating blows soon tames the beast.
After completing the mission, the evil haze over much of Kyoto clears. The townsfolk come out and rejoice. Now, more of the city is open for us to explore. This is just the start of our action-packed adventure. It’s one that players can look forward to experiencing for themselves when Onimusha: Way of the Sword launches for PlayStation 5 on September 4. Pre-orders for the game are available now at PlayStation Store.
Title: The Power of Motherhood Amid Chaos – 1998: The Toll Keeper Story
Date: Wed, 05 Aug 2026 03:53:23 +0000
Link: https://blog.playstation.com/2026/08/04/20260805-toll/
In Indonesia, there is a saying that perfectly captures the core concept of our game, 1998: The Toll Keeper Story—”A mother’s love knows no bounds, spanning across all time.” This beautiful sentiment slowly but surely transforms into a harsh reality when that very maternal instinct is tested against a backdrop of escalating, threatening chaos. This is Dewi’s story.
While deeply inspired by our own homeland’s history, the events of 1998 in Indonesia, where a severe monetary crisis triggered widespread social unrest that victimized innocent groups, remain tragic yet universally relevant today. It often feels as though the world refuses to learn from the mistakes of the past.
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Dewi, alongside other characters like Heru and Sinta, does not stand there to fight a massive tide that is far beyond her control. Day after day, from inside the toll booth she operates, she witnesses the raw human struggle for survival, all while fighting tooth and nail to keep her own baby safe and healthy.
This entire conflict unfolds through a document and currency-checking mechanic that will feel instantly familiar to fans of Papers, Please. Amidst the routine, Dewi’s toll booth becomes a sanctuary where affected citizens air their grievances, regardless of whether they support or oppose the government of that era.
The choices Dewi makes will ultimately shape the conclusion of her story. Without ever intending to romanticize the tragedy that inspired it, this narrative will be brought to life through hand-drawn cutscenes, rendered in the GameChanger Studio’s signature art style. A diary at the end of each day will also serve as a space to reflect on the deep anxieties Dewi faces, both as a woman and as a mother.
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With the features offered by the PlayStation 5, we are confident we can make Dewi’s journey even more immersive. The answer to this ambition lies in the Haptic Feedback technology, which will adapt uniquely to the various types of vehicles passing through Dewi’s booth. These vibrations will serve not only as vital gameplay clues but also as a physical representation of the earth-shattering challenges Dewi must endure while navigating her pregnancy.
We hope that the emotions and message we wish to convey through Dewi’s journey in 1998: The Toll Keeper Story will leave a lasting, profound impression on you when you experience it on the PlayStation 5.
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Trailer link: : https://www.youtube.com/watch?v=F4YT-R7l6wM
Store link: https://store.playstation.com/en-id/concept/10018178/
Title: Crimson Moon battles demonic corruption on September 1
Date: Tue, 04 Aug 2026 16:00:48 +0000
Link: https://blog.playstation.com/2026/08/04/crimson-moon-battles-demonic-corruption-on-september-1/
Earlier this year, we introduced Crimson Moon, our gothic high renaissance action RPG. You play as a Nephilim, a powerful half-human, half-angel warrior sworn to reclaim the fallen city of Gildenarch from the demonic corruption consuming it.
Today, we’re excited to announce that Crimson Moon is only weeks away, launching on PlayStation 5 on September 1.
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Over the past few months, we’ve shared more of Crimson Moon’s brutal melee combat, replayable hunts and challenging boss encounters. Today, we’d like to focus on one of our favorite ways to experience the game: two-player online co-op.
Every hunt is better together
While Crimson Moon is fully playable solo, every hunt can also be tackled in two-player online co-op.
Co-op isn’t simply about having another player dealing damage. Every hunt dynamically scales between solo play and two-player co-op, ensuring encounters remain challenging however you choose to play.
You’ll also share a communal life pool throughout each hunt. If your partner falls in battle, you’ll have the opportunity to revive them and keep the hunt alive – but each death brings your team one step closer to failure.
Those are the moments we love most. A perfectly timed rescue as a boss enters its final phase, a desperate last-second victory… or watching an overconfident partner meet their demise when everything was going so well.
Whether you’re coordinating Weapon Arts, experimenting with different builds, or standing shoulder-to-shoulder against towering bosses, co-op adds a whole new layer of teamwork to every hunt.
Built for PlayStation 5
We’re committed to making Crimson Moon feel right at home on PlayStation 5.
Players on PlayStation 5 Pro can take advantage of native support for upgraded PSSR, helping deliver a sharper image as you explore the blood-soaked streets of Gildenarch and battle the horrors lurking within.
One adventure, two editions
From the beginning, our goal has been to create an action RPG packed with replayability, satisfying progression, and memorable co-op, while offering exceptional value to players.
Crimson Moon launches for $19.99, while Crimson Moon: Deluxe Edition will be available for $29.99.
The Deluxe Edition includes the Ceremonial Armor Set, the Axe of the Gods – a guitar-shaped axe worthy of any legendary Nephilim – and access to our upcoming Post-Launch Content Expansion.
If you decide you’d like to upgrade later, the Crimson Moon: Deluxe Edition Upgrade will also be available for $10, giving Standard Edition players access to all Deluxe content whenever they’re ready.
As a thank you to the PlayStation community, every PlayStation player – whether they choose the Standard or Deluxe Edition – will receive the exclusive Sonai Magistrate Armor Set at launch.
We’ll see you in Gildenarch
From your first steps inside Sanctus Clypeus to your final stand against the legendary Dead Gods, every hunt is an opportunity to discover powerful new gear, experiment with different builds, and push deeper into Gildenarch’s increasingly dangerous Wards. Gather your allies, for the hunt begins on September 1.
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Title: After a successful first week, Mistfall Hunter gets a roadmap promising a much requested solo mode for one of its maps
Date: Thu, 06 Aug 2026 18:03:56 +0000
Link: https://www.rockpapershotgun.com/after-a-successful-first-week-mistfall-hunter-gets-a-roadmap-promising-a-much-requested-solo-mode-for-one-of-its-maps
Mistfall Hunter launched last week, and so far it seems to be doing quite well for itself! Apparently there's a million of you now running around its very Elden Ring looking lands and extraction fantasy lands (though these don't sound like one million sales, to be clear). With a healthy, if currently fairly critical, community under the game's belt, developer Bellring Games have shared a roadmap for its first and second season outlining what you can expect next.
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Title: Moonlighter 2: The Endless Vault gets a 1.0 date and demo as the original goes temporarily free
Date: Thu, 06 Aug 2026 17:15:32 +0000
Link: https://www.rockpapershotgun.com/moonlighter-2-the-endless-vault-gets-a-10-date-and-demo-as-the-original-goes-temporarily-free
The concept behind Moonlighter, i.e. you are a shopkeeper except to get your wares you need to venture forth into dangerous dungeons and make it out alive, is always one that appealed to me, but has just managed to slip me by all these years. My problem now is that I have two new reasons not to ignore both it and its sequel The Endless Vault, as the follow-up now has a 1.0 release date, and the original is free for the next few days.
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Title: Fields of Mistria enters 1.0 with a delightful, retro anime trailer and a promise of more to come
Date: Thu, 06 Aug 2026 16:31:47 +0000
Link: https://www.rockpapershotgun.com/fields-of-mistria-enters-10-with-a-delightful-retro-anime-trailer-and-a-promise-of-more-to-come
Look, you and I both know the amount of hours you've put into Stardew Valley is enough to make someone think you play it on the toilet, in the shower, and driving on your way to work. But how about something a little different, and a touch more magical and anime-esque than ole ConcernedApe's modern classic? You'll be wanting to look to Fields of Mistria in that case, which after an early access period of a couple of years is now out in 1.0.
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Title: Marble Souls dares to ask what would happen if the bloke from Dark Souls got stuck in a physics-driven ball, and it's out this year
Date: Thu, 06 Aug 2026 16:03:04 +0000
Link: https://www.rockpapershotgun.com/marble-souls-dares-to-ask-what-would-happen-if-the-bloke-from-dark-souls-got-stuck-in-a-physics-driven-ball-and-its-out-this-year
FromSoft games famously often devolve into rolling around a big baddie. Marble Souls takes that a step further. Now, the rolling is the main event, not just a side effect of you not wanting to end up pancaked on the ground. You are a Dark Soulsy bloke in a Dark Soulsy world, but trapped inside a physics-driven ball and tasked with collecting lost souls. It looks cool.
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Title: Fear not, samurai masochists, Onimusha: Way of the Sword's flashiness hasn't replaced its challenge
Date: Thu, 06 Aug 2026 15:00:00 +0000
Link: https://www.rockpapershotgun.com/fear-not-samurai-masochists-onimusha-way-of-the-swords-flashiness-hasnt-replaced-its-challenge
Last month, I played an extended preview of upcoming action slasher Onimusha: Way of the Sword, and came away impressed - if a bit sore in the fingers. Though the samurai action genre is a crowded one these days, with Nioh 3 doing an excellent job of claiming the current throne, Onimusha has more than a few intriguing tricks up its yukata sleeve. Read more
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