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Title: There Are Only Two Things That Money Can’t Buy: True Love, And Homegrown Tomatoes
Date: Fri, 25 Sep 2026 21:00:43 +0000
Link: https://kotaku.com/only-two-things-money-cant-buy-true-love-and-homegrown-tomatoes-2000737231
Plant 'em in the spring, eat 'em in the summer/All winter without 'em's a culinary bummer
Title: Nippon Ichi, NIS America Head Says Company Is ‘Researching’ AI But Personally Doesn’t Think It Will Make Development Faster
Date: Fri, 25 Sep 2026 19:00:02 +0000
Link: https://kotaku.com/nippon-ichi-nis-america-head-company-researching-ai-2000737211
'The best way to [apply AI] would be in a way that actually improves the quality of the game'
Title: Microsoft CEO On Recent Xbox Layoffs: ‘There’s Some Amount Of Streamlining Asha Is Doing…Which Is Great To See’
Date: Fri, 25 Sep 2026 18:38:57 +0000
Link: https://kotaku.com/microsoft-ceo-on-recent-xbox-layoffs-theres-some-amount-of-streamlining-asha-is-doing-which-is-great-to-see-2000737217
Don't worry folks, everything is going great and according to plan
Title: Disgaea Dev CEO Says Company Is Having ‘Discussions’ With Sony About The End Of Physical Discs: ‘I Think That They’re Hearing A Lot Of The Feedback From Customers’
Date: Fri, 25 Sep 2026 18:11:16 +0000
Link: https://kotaku.com/disgaea-dev-ceo-discussions-sony-physical-discs-2000737194
'It's possible that the discussion may change in the future'
Title: RuneScape: Dragonwilds Devs Admit Switch 2 Port Looks Bad, Promise Improvements, And Plan To Update Eshop With Accurate Screenshots
Date: Fri, 25 Sep 2026 17:30:46 +0000
Link: https://kotaku.com/runescape-dragonwilds-devs-admit-switch-2-port-looks-bad-promise-improvements-and-plan-to-update-eshop-with-accurate-screenshots-2000737184
Jagex has warned players that it will take some time to overhaul and improve the survival game on Nintendo's console
https://www.vg247.com/feed
Title: Monopoly Go x The Simpsons crossover is almost here
Date: Tue, 02 Jun 2026 08:41:21 +0000
Link: https://www.vg247.com/monopoly-go-the-simpsons-crossover-details
Monopoly Go players have been looking forward to a major crossover event for what felt like months, and though most of the details ended up leaking, nothing actually beats official information. Read more
Title: Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable
Date: Fri, 22 May 2026 13:43:44 +0000
Link: https://www.vg247.com/honkai-star-rail-version-4-3-all-details
HoYoverse has today delivered full details on the next major update for Honkai: Star Rail. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on June 1. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character. Read more
Title: Forza Horizon 6 explodes on Steam even before it's officially out
Date: Fri, 15 May 2026 11:00:02 +0000
Link: https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch
Steam is abuzz this week with a couple of long-anticipated launches, but in Forza Horizon 6’s case, at least, the game isn’t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn’t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now. Read more
Title: Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much
Date: Fri, 15 May 2026 10:02:10 +0000
Link: https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary
Mystic Messenger, arguably one of the best dating sims around, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts. Read more
Title: Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy
Date: Thu, 14 May 2026 12:00:03 +0000
Link: https://www.vg247.com/forza-horizon-6-review
There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience. Read more
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Title: Aniimo – How To Unlock The Legendary Aniimo Irisalis
Date: Fri, 25 Sep 2026 20:06:32 +0000
Link: https://www.gamespot.com/articles/aniimo-how-to-unlock-the-legendary-aniimo-irisalis/
Irisalis is Aniimo's first legendary rarity Aniimo, and this creature is finally available to catch with a brand-new seasonal event called Walking with Irisalis. In this guide, we'll show you how to collect Irisalis Petals, craft the legendary Aniipod, and catch Irisalis for your Aniimo collection.
Who is Irisalis?
Irisalis legendary Aniimo
Irisalis is the legendary evolution of Iris, and this Aniimo can only be caught during the seasonal Walking with Irisalis event. This is a Nova stage Aniimo with the DPS role and Grass Element type. Irisalis has two skills to use. Irisalis Shadow creates clones of Iris, while Whirling Blossom Rain makes the clones fire floral light beams.
Only legendary Aniimo can unlock the transmogrify ability. This allows you to use Radiant Dreamshadow to change the visual appearance of Irisalis.
Walking with Irisalis event details
Walking with Irisalis event
The Walking with Irisalis event is live from now until December 10, giving you over two months to complete the limited-time objectives. This requires collecting Irisalis Petals, crafting a special legendary Aniipod, and defeating Irisalis in battle before you can catch it.
How to complete the Walking with Irisalis event
The material needed for the Walking with Irisalis event has actually been in the game since launch, so you might already have a good start on this. You'll need a total of 99 Irisalis Petals to craft the legendary Aniipod.
If you're just getting started with the game, you'll have a grind ahead of you, but we'll give you some tips on how to get Irisalis Petals easier.
How to collect Irisalis Petals
There are nine permanent ways you can earn Irisalis Petals:
Completing main story objectives (12)
Completing Journey Quests (10)
Complete Elite Pathfinder challenges (7)
Earning Silver Badges (14)
Completing Tracing the Trail event quests (5)
Alpha First Clears (17)
Branch Nurture (18)
Completing Aniimo Topics (16)
You can get all 99 Irisalis Petals just by completing all the objectives above, but there are additional ways to earn the petals faster.
A new weekly rotation of options will be available during the event, allowing you to score several Irisalis Petals quicker.
Breezy Mission Letters gift boxes
In week one, you can purchase Breezy Mission Letters gift boxes for 428 Glimmer each. The shop currently has a limit of four purchases of this item, but each one will give you an Irisalis Flower. Go to your inventory and select "Use" on the Irisalis Flower. This will give you five petals per flower, giving you a maximum of 25 Irisalis Petals to add to your total count, assuming you buy all five Breezy Mission Letters gift boxes.
Irisalis Petals in the Stamp Shop
The stamp shop also has Irisalis Petals at a cost of 50 Windborn Stamps each, and you can purchase up to four petals this way.
Visit the Walking with Irisalis event tab each week to see what new options are available in the event's weekly rotation.
How to craft the legendary Aniipod
Crafting a legendary Aniipod for Irisalis
Once you have 99 Irisalis Petals, head back to your menu's event tab and select the Walking with Irisalis event. You'll now be able to select the option to craft the legendary Aniipod. You can only craft one of these special event Aniipods, meaning you can only catch Irisalis once.
Crafting the legendary Aniipod will unlock the ability to teleport to a rift, and this will take you to Irisalis. You'll now need to defeat Irisalis in battle.
Defeating Irisalis
Irisalis is a grass-type Aniimo, so you'll want to pick your best team with Dark, Fire, and Wind elements. Also remember this makes her resistant to Earth, Grass, Water. It's worth having a healer in your party as well. Glacy is a water-type Aniimo, but they are a powerful healer to pair with the elementals you'll need.
Defeating Irisalis will give you a prompt to catch them with the legendary Aniipod you crafted, and you'll now have the game's very first legendary Aniimo.
For more tips, check out our guides on how to find "shiny" Aniimo, unlock a free Prismana Aniimo, and earn all free in-game rewards. We also have quest walkthroughs for the Wondrous RV and Warrior (Inferlupa) evolution quest.
Title: This Diablo 4 Trick Lets You Become Stronger Than Ever, But It Might Not Be Intended
Date: Fri, 25 Sep 2026 19:30:52 +0000
Link: https://www.gamespot.com/articles/this-diablo-4-trick-lets-you-become-stronger-than-ever-but-it-might-not-be-intended/
Diablo 4 players are decking themselves out in full sets of Mythic Unique gear as part of Season 15, resulting in characters that are more powerful than ever before. Whether that was Blizzard's goal, or this is simply a mistake of some kind, is currently up for debate.
It's about as big of a change from one season to the next that Diablo 4 has ever experienced. Back in Season 14, Blizzard added the "crafted" item tag to Mythic Uniques made via the Horadric Cube, Blacksmith, or Jeweler, with a limit of only one crafted Mythic being equippable at a time. Even if you had the Resplendent Sparks resource needed to make more Mythics, you couldn't use them. Instead, you had to rely on good old-fashioned luck to find natural Mythic drops without the crafted tag.
The changes weren't popular, so Blizzard walked it back mid-season, and has made further improvements as part of the latest season, Hell's Legacy. Mythics made by the Blacksmith or Jeweler are no longer considered "crafted," while ones made via the cube still are. Once again, players could have several Mythics of your own creation equipped at once, much like the previous seasons.
However, for players with more sparks than they know what to do with, there is technically a way to get around the "crafted" tag.
It takes combining three of the same Mythic Unique (not exactly an easy task) in the cube using the Recycle Uniques recipe, resulting in a new version of that same item. While the item will have all new stat rolls, the key here is that this recycled Mythic Unique won't have the "crafted" tag, letting players equip as many of them as they can create.
The result is players running around with full sets of Mythic gear, something we've never seen before in Diablo 4. This would be a huge problem and could completely break the game in many ways, if it weren't harder to do than it sounds.
https://www.youtube.com/watch?v=u9IHlOYCrbg
Considering it costs 15 Resplendent Sparks to just create one Mythic Unique this way, it's definitely a huge time investment. To do this trick with all 12 gear slots would cost an enormous 180 Sparks, something that seems nearly impossible for an average player and would require an ungodly amount of grinding and farming. That hasn't stopped some of the game's most dedicated content creators from doing exactly that, however, as highlighted by Wudijo.
Whether the ability to create non-crafted Mythic Uniques this way is an intentional choice on Blizzard's part or an oversight remains to be seen. Diablo 4's next update is slated for September 29, but the 3.2.2 patch notes make no mention of this trick and instead are mostly bug fixes.
Overall, Season 15 seems to have been well-received by players after the largely unpopular Season 14. The season finally added Diablo to Diablo 4, as players relive past Prime Evil encounters from previous Diablo games and rub shoulders with none other than the legendary Deckard Cain.
Diablo 4 won't receive new expansions going forward, but it is set to receive a new class, the Amazon, in the first half of next year. Meanwhile, Blizzard is hard at work on Diablo 5, set to release in 2029, and has already revealed three of its playable classes.
Title: Onimusha: Way Of The Sword Made Me Realize I’ve Been Playing Action Games Wrong
Date: Fri, 25 Sep 2026 18:17:14 +0000
Link: https://www.gamespot.com/articles/onimusha-way-of-the-sword-made-me-realize-ive-been-playing-action-games-wrong/
There are a number of fights in Onimusha: Way of the Sword that get on my nerves. Greater Nue. Byakue for the, like, umpteenth time. Sasuke Uchiha--I mean, Sasaki Ganryu. The stupid last boss, who I thought would literally never die. I felled them, one after the other, most times on the first or second try, but it forced me to rethink how I played the game because the greatest enemy of all was actually the fickle camera.
On multiple occasions, the camera would get stuck in a wall or phase through an enemy’s torso. Seeing where I was and who I was fighting became a battle itself as I fought on the actual battlefield--until I did one simple thing: I stopped locking on to what was in front of me. Suddenly, I felt like a true samurai warrior, my eyes observing the full combat zone as I more accurately predicted and reacted to my enemy’s movements. With this new freedom, I don’t know if I’ll ever go back to locking on to everything again.
An Old Tactic In A New Game
"What's that, Shizuka? You want me to stop locking on?"
For the early stages of my time with Capcom’s macabre samurai adventure, I clicked the right stick in to lock onto the enemy who stood in front of my sword. It didn’t matter the number of enemies that were there; that lock-on was literally always toggled, and I could very easily switch my target from one to the other if necessary. It wasn’t until about seven hours into the game that I began to reconsider this tactic.
During the game’s 11th story mission, What Lurks in the Shadows, you encounter two Raikou-looking monsters named Nue (Blue) and Nue (Red). You battle one of these quadrupedal beasts earlier in the mission, so you should be familiar with their moveset, but fighting two of them, with their lightning-fast movement, sucks. I died. A lot. It’s frustrating because neither the fight (nor the game itself) is all that challenging, but the camera kept getting in the way, making it difficult to keep one Nue in focus while the other charged me from offscreen. This is where I tried something different. I toggled my lock-on off, and before I knew it, those Nues were no more.
Clicking The Lock-On Off Just Clicks
This isn’t a new tactic in action-adventure and action-RPGs. Players have been fighting without lock-on for decades, and Souls players in particular have long discussed the advantages of doing so. A netizen in the Dark Souls subreddit asked two years ago why people hate locking on in the game, and user Gabosh responded that unlocking “simply [allows] you to manually control the camera or aim spells” and is “useful against giant enemies or 1v2 boss fights.” Someone in the Dark Souls 3 GameFAQs forum asked a similar question nine years ago, explaining that Souls games become “SO much easier if you don't lock on and just learn to free aim.” And even in Elden Ring’s Steam discussions page, someone decried how sick they’ve grown of the lock-on system two years ago, with user Sockwallet saying that you should “NEVER use lock-on for melee in Souls games, [because] it gets you killed.” Evidently, I never got the memo that locking on was bad.
But many of these discussions highlighted two things I learned in my own testing: control and freedom. I thought that, as I fought through Onimusha’s hell-transformed world, locking on was the way to go. It squared me up with the enemy in front of me, ensuring that I was always looking ahead at what was coming.
https://www.youtube.com/watch?v=qbmpcYkUh_U
Sometimes, though, what’s coming isn’t in front of you, and when you’re locked on, you’d never see that. I learned that the hard way during my fight with those two annoying Jolteon knock-offs. By unlocking, I had much more freedom over the camera, giving me greater awareness of my surroundings.
On top of the freedom, I gained a greater sense of control over the flow of battle and protagonist Miyamoto Musashi’s movements. While locking on let me react to the enemy, employing free aim let me react to the fight as a whole. Instead of the camera dictating who I fought and where I was positioned, I was able to scan the arena, reposition Musashi based on enemy tactics, and make informed combat decisions in response to what was happening around me. I stopped circle-strafing and stood my ground more. I stopped dodging haphazardly and parried more effectively. I stopped letting the camera determine my next target and, instead, thinned the pack based on enemy priority. In essence, I became a combat strategist, analyzing the battlefield and enemy movements to attack and defend at the perfect moments.
A Tactic For One Is A Tactic For All
I really hated this boss fight...
Ever since my encounter with the Nue Twins, I’ve opted for free aim in almost all combat scenarios. Whether I’m fighting a horde of monsters, two bosses at once, or one big bad, my lock-on is typically off now. I’m enjoying the control and freedom too much to relinquish it to the automation of Onimusha’s lock-on system. I’ve gotten so accustomed to it that, after beating the game in roughly 40 hours, I went back to other action games like Ghost of Yotei and Mortal Shell 2 to see just how effective free aim is. And yep, free aim works! I don’t know why I never considered not locking on before this, but I’m glad to have experimented with it now.
Locking on certainly has its place--don’t get me wrong. The final boss in Onimusha: Way of the Sword is a real piece of s**t and a great example of this. It’s a 1-on-1 duel, locking onto your opponent makes sense here. But even then, toggling the lock-on off during certain segments of the fight--particularly the second phase--provides a better sense of control and freedom, and those two traits are important in action games. I’ll continue to lock on when necessary, but from now on, I’m entering fights with no target in mind, allowing myself to flow like water from one enemy to the next, regardless of what game I’m playing.
Title: Yes, Beyond Good & Evil 2 Is Somehow Still In Development
Date: Fri, 25 Sep 2026 17:13:13 +0000
Link: https://www.gamespot.com/articles/yes-beyond-good-evil-2-is-somehow-still-in-development/
No news is good news, they say. They also say that some news, however little, is good news, too, and girl, do we have some news: Ubisoft's struggling action-adventure game Beyond Good & Evil 2 is still alive despite remaining in development hell.
Ubisoft Bordeaux's lead writer and associate narrative director Rik Godwin took to Bluesky on September 22 to provide a brief update on the game.
"Odd sort of non-announcement but for the past few months I've been working on Beyond Good & Evil 2 in a support/consultant role," Godwin, who was a writer on Assassin's Creed Shadows, said. "I am allowed to say this, I checked."
It makes sense that Ubisoft Bordeaux would assist with Beyond Good & Evil 2. According to IGN, Ubisoft Montpellier, which is leading the project's development, is just south of the Bordeaux studio. And although Ubisoft Bordeaux was the lead developer on both 2023's Assassin's Creed Mirage and Shadows' 2025 expansion Claws of Awaji, that studio typically operates in a support role for Ubisoft's myriad other teams.
This minor update comes nearly 10 years after Ubisoft re-revealed Beyond Good & Evil 2 at E3 2017, and nearly 20 years after Ubisoft announced the action-adventure sequel all the way back in May 2008. There have been some rumblings of progress, with Ubisoft posting hints that development was ongoing in November 2025 and January 2026. However, whatever progress that has been made has been slow at best and invisible at worst.
Although there's no release date at the moment, Ubisoft has continued to swear that Beyond Good & Evil 2 will be released in due time. Just don't expect it anytime soon, and at this rate, maybe don't expect it in this current console generation.
Title: The Best New Co-Op Games From The Last 6 Months
Date: Mon, 19 Jan 2026 09:28:00 +0000
Link: https://www.gamespot.com/gallery/best-new-co-op-games/2900-7377/
The best new co-op games are those that do something a bit different, offering more than just a single-player experience with another player thoughtlessly tacked on. If you're going to sit down with your friends and dig into a great game, you want to make sure every person has their own equally-weighted, unique role to play. So if you're looking for a chilled out co-op experience--or something a bit more frenzied--we've got you, all of these games are especially designed for groups, or at least have a solid multiplayer mode. The last six months have been especially rich with new co-op titles for you and your pals to gather around.
This list (which will be updated regularly) looks at the full spectrum of new co-op games, from drop-in party games for 10+ people, to detailed story-based adventures requiring just two players. These games all require a joint investment from at least two people to really get the most out of them, making them the perfect games to show to friends, partners, kids, and family. If you're looking for a couples night in, try one of our best two-player co-op games, and if you're wanting to play side-by side, we've got you covered with our best couch co-op games list, too.
Burglin' Gnomes
Release Date: June 10, 2026
If you and up to five friends have ever wondered what it would be like to be gnomes invading strangers' houses--and let's be honest, who hasn't--now is your chance to live that dream. That's the whole premise of the aptly titled Burglin' Gnomes, a game where you get to be tiny and stealthy: stealing, crafting, completing tasks, and looking out for one another. There's plenty of replayability as you can come up with your own solutions to ridiculous puzzles, and the more chaos you cause, the better your experience will be.
See at Steam
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Aniimo
Release date: September 16, 2026
Aniimo is adorable. It's genuinely a key selling point. But the fact you can explore this entirely free-to-play game with your friends and catch fantastical creatures is another. We noticed months ago how wildly ambitious Aniimo is, but now it's out you can see for yourselves. The open-world map is enormous, players can battle and trade, and you can catch and tame over 200 creatures and create a homestead base of your own design.
See at Steam
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Wand & Order: Tidy Up The Magic Shop
Release date: September 23, 2026
A cozy tidying-up game for up to four friends who want something cute and mystical to keep them busy these cooler fall nights. The more you tidy, the more spells you unlock to help you get things done, neatly stacking books and removing bottles and cards from the chaos. Each room is beautifully crafted (and the devs have proudly stated everything is human-made with no AI input), and full of thousands of objects to sort, organize, and categorize. It's a great game to jump into when you need to catch up with your pals, keeping your hands busy but allowing you to chat comfortably while you clean.
See at Steam
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RuneScape: Dragonwilds
Release date: 15 September, 2026
If RuneScape was feeling a bit dry, Dragonwilds is the answer, introducing a whole new continent (and content) to previously established lore. You and your friends will join forces online to create a thriving community that continues to adapt and develop even while you're offline. It's more of a survival-y crafting game than previous iterations of RuneScape, so you'll be able to make your own base and truly form a clan of dragon-slaying heroes. We've put together a list of things you need to know before you play Runescape: Dragonwilds, so check that out before you go adventuring.
See at Steam
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Dawson Oaks Trailer Park
Release date: September 17, 2026
Dawson Oaks is what you'd get if Trailer Park Boys was turned into a social deduction game, so obviously it's great. The game has you and your pals coming up with illegal schemes and carrying out crimes, while avoiding being caught by the park supervisor. Unfortunately for your band of dirtbags, there's a snitch among you, feeding info back to the authorities. You'll have no idea who keeps snitching, so it's easier to suspect everyone. There's 13 individual roles within one game--drug dealer, junkie, moonshine cook, creep, scrapper, pyromaniac, gambler, thief, drunk, prankster, and hobo are the criminal roles, while two other friends play as park supervisor and snitch. Committing the crimes is one thing, but keeping info locked down and avoiding arrest is another.
See at Steam
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Fears To Fathom: Scratch Creek
Release date: June 10, 2026
The latest in the Fears To Fathom anthology series, Scratch Creek is an online two-player co-op horror that plays out like a walking simulator with all the bells and whistles. Proximity chat means you and your partner can negotiate your choices, and you can text back and forth when you're apart. If you can't find someone you know to play with, the game will match you up with someone else online, as you need two people to stand a chance of surviving in Scratch Creek.
See at Steam
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Subnautica 2
Release date: May 14, 2026 (Early Access)
While Subnautica 2 is still in Steam Early Access, you'll want to grab it ASAP if you like exploring alien worlds with your pals. The sequel to 2018's Subnautica supports up to 4-player co-op, meaning you can combine skills and wits to build a sturdy base and survive in a challenging underwater environment. Everything here is new, so scanning and learning to understand the local lifeforms is a big part of your job, and could make all the difference to your survival chances.
Early Access means a few features, such as character customization, are not yet present, but if you're already playing you'll be the first to know when it drops. We're staying ahead of the curve with our list of the best Subnautica 2 mods to download, so keep an eye on that for more custom options.
See at Steam
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Swapmeat
Release date: June 17, 2026
Swapmeat is a fairly grotesque premise, but nevertheless makes for an excellent, fast-paced, drop-in co-op for up to 4 players. Combat is about grabbing body parts and making the most of them, hitting people with their own hands, outmaneuvering them on their own legs, and stealing their head to power yourself up.
Pretty much everything the enemy might turn against you can be stolen and used against them, and these parts are combined at random, meaning no two runs will ever be quite the same. Difficulty scales when new players join,s o the more you have, the more of a challenge enemies will present, whereas tackling it alone might be a little easier. Within that you have four difficulty levels, though, so if the extremely quick-on-the-draw combat takes some time to adjust to, you can always dial things down a notch.
See at Steam
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33 Immortals
Release date: 10 June, 2026
When we say co-op or multiplayer we don't usually mean 33 players at once. That's the premise of 33 Immortals though, a co-op action roguelike for 33 players that lets you swarm enemies and try to overpower them in both skill and sheer numbers.
You and your fellow Immortals are damned souls, going up against God and starting a rebellion, so the stakes couldn't really be higher. There are no lobbies for online co-op, you'll just be dropped straight into the action, or you can play with up to 4 of your pals in a more streamlined version of the game (or even alone, but that seems like a challenge).
See at Steam
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Meccha Chameleon
Release date: 10 June, 2026
You might have seen this one being streamed already, as Meccha Chameleon quickly became in turn viral, and then a meme in its own right within just a few days. It's a chaotic hide-and-seek variant where plain white-bodied mannequins look to hide from the Seekers by painting their bodies to match with their surroundings. Hiders can pose and hide all they like, but without a bit of artistic flair their bright white bodies might be spotted against the colourful backgrounds of the game. It's recommended to play the game with up to 10 players, but adding more is possible depending on your network capabilities.
See at Steam
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Forza Horizon 6
Release date: 15 May, 2026
It seems like just about everyone is going to Japan this year, and the world of gaming is no different. Forza Horizon 6 is set on the sleek streets of Japan, one of the most requested locations from fans worldwide.
The world-crafting doesn't disappoint, with gorgeous Fuji-adjacent high‑speed highway stretches, tight mountain roads, and festival‑style events that capture the region’s cultural and automotive diversity. With all the attention to detail, enhanced features, and smooth driving simulation, Forza Horizon 6 signals a new peak for open world driving games. You can read our review here.
See at Steam
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Gamble With Your Friends
Release date: 1 May, 2026
Gamble With Your Friends is a 1-6 player "casino-crawler" where you and your pals are let loose in a casino with a shared bank account. You're all working together to make terrible life choices and try to pay off your massive debt through gambling, upgrading your items, and climbing higher into the tower as your lone shark looms. The game combines 17 games of chance and 4 casino floors with an intense need for co-ordination between you all, as one risky all-in could spell disaster for you all.
See at Steam
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Hold Your King
Release date: 30 June, 2026
We love a physics-based platformer, especially one you and your less-coordinated pals can grapple with together, and Hold Your King is a hilarious royal challenge that'll cause chaos in the friend group. In the game, you and a friend team up to carry a demanding King on a stretcher, while navigating challenging medieval courses packed with deadly obstacles. You’ll need to keep momentum, speed, and balance in check, so communication will be key in keeping the stubborn king from rolling down a hill or into a river. It's a great addition to your library if you're always on the look out for great two-player co-op games.
See at Steam
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Far Far West
Release date: 28 April, 2026
Far Far West plays like Helldivers at 2X speed, with teams of up to four players battling the rootin' tootin' wild west with everything they've got. As a team of robot bounty hunters, you'll have to fight Wild West-themed enemies like bulls, vultures, and even six-shooting reanimated skeletons. If you can hold onto your hat while changing up weapons, upgrading equipment, and shooting fast with both hands, you'll enjoy the chaotic challenge offered by Far Far West. You can even customize your horse.
See at Fanatical
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Title: Alan Ritchson's 2019 Sports Comedy is Free to Watch on YouTube
Date: Fri, 25 Sep 2026 22:25:20 GMT
Link: https://www.polygon.com/alan-ritchson-movies-turkey-bowl-free-youtube-watch/
Sports movies have a pretty impressive track record when it comes to becoming classics. From Rocky and Field of Dreams to Remember the Titans and Moneyball, there are plenty of movies that have managed to stick around in the cultural conversation long after they first hit theaters.
Title: Health upgrade point locations in Control Resonant
Date: Fri, 25 Sep 2026 22:05:45 GMT
Link: https://www.polygon.com/control-resonant-health-upgrade-point-locations/
Health upgrade points are special items that are mostly found in large resource crates around the Control Resonant map.
Title: What time does Honkai Star Rail version 4.6 release in your time zone?
Date: Fri, 25 Sep 2026 22:01:15 GMT
Link: https://www.polygon.com/honkai-star-rail-version-4-6-release-times-maintenance-end/
Honkai: Star Rail version 4.6 is coming soon, introducing Pearl as a playable character and continuing the story's Trailblaze Missions. As usual, this patch will also have new events to play to earn Stellar Jade and other sweet rewards.
Title: Power upgrade point locations in Control Resonant
Date: Fri, 25 Sep 2026 21:59:06 GMT
Link: https://www.polygon.com/control-resonant-power-upgrade-point-locations/
Power upgrade points are special items that are mostly found in large resource crates scattered around the Control Resonant map.
Title: 'Power Lines' quest walkthrough in Control Resonant
Date: Fri, 25 Sep 2026 21:07:42 GMT
Link: https://www.polygon.com/control-resonant-power-lines-quest-walkthrough-tuning-forks/
The "Power Lines" quest in Control Resonant will have you going into subway stations and positioning tuning forks in order to reroute power.
Title: Cute Critters Come to the Cloud: ‘Aniimo’ Launches on GeForce NOW
Date: Thu, 17 Sep 2026 13:00:55 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-aniimo/
A new creature-catching adventure is ready to stream from the cloud this week. Pawprint Studio’s Aniimo arrives on GeForce NOW at launch, inviting gamers to explore the vibrant continent of Idyll across supported devices.
Also this week, 007 First Light receives a path-tracing update on GeForce NOW, alongside a smashing limited-time Deluxe Edition sale on Steam and Epic Games Store.
Gaijin Network’s fractured-multiverse action game Active Matter and Annapurna Interactive’s acclaimed space mystery Outer Wilds are also among 11 new titles joining the cloud this week.
Explore Idyll With the Cutest Companions
The path to Idyll begins now. Aniimo is a free-to-play, open-world creature-catching role-playing game where every creature encountered can become a companion. Catch Aniimo with Aniipods, then Twine with them to take on their form and use unique skills to solve puzzles, win battles and overcome challenges.
Glide, dive and burrow across Idyll, then return to a personal RV to build a warm, interactive Homeland alongside Aniimo companions. Stream Aniimo on a Steam Deck, in the newly supported Firefox browser and across any other supported devices — without waiting through its 45GB download or making room in local storage. There’s always room in the Homeland for one more Aniimo.
Choose Your Path
Licensed to render.
In the critically acclaimed, multimillion-selling 007 First Light, follow James Bond as a young, resourceful and sometimes reckless recruit in MI6’s training program, and discover a reimagined origin story of the world’s most famous spy. Incorporating IO Interactive’s signature stealth gameplay with world-class Bond action, players can embark on missions in breathtaking locations around the globe, drive iconic vehicles and dive into a cinematic adventure in pursuit of a rogue agent who’s always one step ahead.
Path tracing has now been added to 007 First Light, introducing extra-detailed lighting, shadows and reflections, making its levels and set pieces even more cinematic, immersive and realistic. And NVIDIA DLSS 4.5 Ray Reconstruction ensures the fidelity, clarity and accuracy of these additions are at their absolute best.
Ultimate members can stream with GeForce RTX 5080-class performance, with up to 5K high dynamic range and cinematic-quality streaming. DLSS 4.5 Super Resolution and Dynamic Frame Generation accelerate frame rates and enhance image quality.
A limited-time opportunity awaits: the 007 First Light Deluxe Edition is on sale on Steam from Sept. 15-29 and on Epic Games Store from Sept. 3-18. The mission is on sale. The getaway car is in the cloud.
Matter of Time
Gaijin’s Active Matter, a realistic military shooter set in a fractured multiverse, has launched on GeForce NOW. As an operative stuck in a time loop, join dangerous raids for loot or intense player vs. player battles.
Fight against rivals from other timelines, survive physics-breaking anomalies and try to stay alive. Harvest active matter, gather loot and extract to a safe place before the whole zone ceases to exist.
Ultimate members can take on each raid with GeForce RTX 5080-class performance in the cloud, delivering high frame rates, advanced graphics features and low latency across supported devices. The zone won’t wait — and neither does the next loop.
Let’s Get Loopy
Every loop holds another secret.
Outer Wilds joins the GeForce NOW library this week. As the newest recruit of Outer Wilds Ventures, search for answers across a strange, ever-changing solar system trapped in an endless time loop. Gamers can trace mysterious signals, decipher alien writing and discover hidden locations before an underground city is swallowed by sand or a planet crumbles beneath their feet.
There’s even more to stream this week:
Active Matter (New release on Steam and Gaijin, Sept. 15)
Aniimo (New release on Steam, Sept. 15)
RuneScape: Dragonwilds (New release on Xbox, Sept. 15, available on Game Pass)
Train Sim World 7 (New release on Steam, Sept. 15)
The Guild 1 Remake: Europa 1410 (New release on Steam, Sept. 17)
The Blood of Dawnwalker (GOG.com)
Mixtape (Steam)
Neon White (Steam)
Outer Wilds (Steam)
Stray (Steam)
What Remains of Edith Finch (Steam)
Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after they’re released and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates to announced titles.
Ready to take this week’s new games for a spin? Start with a day pass to try premium cloud gaming before committing to a membership. Even better, the cost of the day pass can be applied toward a first monthly membership — making it easy to level up with GeForce RTX-powered cloud gaming.
What’s on the playlist this weekend? Let us know on X or in the comments below.
Title: Boots on the Ground: ‘WARDOGS’ Goes All Out on GeForce NOW at Early-Access Launch
Date: Thu, 10 Sep 2026 13:00:18 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-wardogs/
Gear up: The latest PC games and major updates are ready to play on GeForce NOW this week. WARDOGS drops onto the cloud at early-access launch, alongside the Valheim 1.0 Deep North update and Bus Simulator 27 — part of nine new titles joining the cloud.
The newest PC releases can demand serious hardware, storage space and upgrade budgets. GeForce NOW puts GeForce RTX-powered performance in the cloud, so members can jump into the newest titles across supported devices without needing expensive PC upgrades to keep up.
From a 100-player tactical firefight to a frozen Viking frontier and a growing bus empire, every adventure is ready when members are — no downloads or storage management required.
Who Let the ‘WARDOGS’ Out?
Take on the Control Zone: WARDOGS launches on GeForce NOW today, bringing BULKHEAD’s large-scale tactical first-person shooter to the cloud at early-access launch.
Up to 100 players across three teams battle to control randomized zones in a large-scale military sandbox, where tactical gunplay, combined-arms combat, building and destruction can change the course of a match.
There’s no single route to victory. Outfit a loadout, coordinate a squad, fortify a strategic position or take the fight to the enemy in vehicles. Every team play action earns cash, giving players more ways to invest in gear and vehicles that can turn the tide.
Ultimate members can stream the fight with GeForce RTX 5080-class performance in the cloud for a tactical advantage. Pick up the battle across supported devices without waiting on a huge game install or clearing local storage first.
Ice, Ice in the Deep North, Baby
Sharpen the axes and raise the shields – Valheim has left early access with its 1.0 update, letting members stream the final biome in Iron Gate’s Viking survival saga through Steam and Xbox Store.
Set sail for the Deep North, a frozen frontier filled with new enemies to face, weapons to craft and strongholds to build before the cold closes in. The 1.0 launch also arrives alongside new platform versions with full crossplay support, making it easier to rally the clan.
Whether returning to a long-running world on a PC or Mac or beginning a fresh voyage on a Steam Deck or Amazon Fire TV Stick, members can head to the Deep North across supported devices without waiting for downloads.
The Wheels on the Bus Go ‘Round in the Cloud
The route to the top starts here.
Hop into the driver’s seat. Bus Simulator 27 is now streaming from GeForce NOW.
Drive a fleet of more than 45 officially licensed buses from 13 manufacturers through Felicia Bay, a sunny region with two cities, 20 districts and a full day-and-night cycle. Build routes, manage timetables and grow a successful bus company in Story, Career or Sandbox mode.
And there’s even more to stream from the GeForce NOW library this week:
Bus Simulator 27 (New release on Steam, Sept. 8)
Halloween: The Game (New release on Steam, Sept. 8)
Honeycomb: The World Beyond (New release on Steam, Sept. 8)
Wanderburg (New release on Steam, Sept. 8)
Shroom and Gloom (New release on Steam, Sept. 10)
Train Sim World 7 – Advanced Access (New release on Steam, Sept. 10)
WARDOGS (New release on Steam, Sept. 10)
Welcome to Elderfield (New release on Steam, Sept. 10)
Death Stranding Director’s Cut (Epic Games Store)
Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles.
One GFN community member recently returned after six years, saying NVIDIA DLSS 5 technology renewed their interest in GeForce NOW cloud gaming. Ready to try it out, too? Start with a day pass to test premium cloud gaming before committing to a membership. For those who decide to keep playing, the cost can be applied toward their first monthly membership.
What are you planning to play this weekend? Let us know on X or in the comments below.
Title: ‘NBA 2K27’ With NVIDIA DLSS 5 Leads 28 New Games Coming to GeForce NOW
Date: Thu, 03 Sep 2026 13:00:35 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-september-2026-games-list/
September is here with 28 more games streaming on GeForce NOW this month, led by a slam dunk: NBA 2K27 with the NVIDIA DLSS 5 3D-Guided Neural Rendering feature.
Through NVIDIA’s close collaboration with Visual Concepts and 2K, DLSS 5 brings a new level of lifelike lighting and material detail to the court — tuned by developers to support the game’s authentic broadcast-style presentation.
Members can also walk the line between human and vampire in Rebel Wolves’ The Blood of Dawnwalker and step into genma-haunted Kyoto in Capcom’s Onimusha: Way of the Sword — part of the 10 games joining the GeForce NOW library this week.
Take the Court With DLSS 5
Showcase your moves.
NVIDIA, Visual Concepts and 2K have brought DLSS 5 3D-Guided Neural Rendering to NBA 2K27, delivering a new level of sports realism for players streaming from the cloud at launch.
DLSS 5 enhances and tunes lighting and materials to make the action feel even more lifelike — from how light catches hair and skin to the detail preserved in the facial geometry of real-world athletes — achieving new levels of authenticity.
GeForce NOW Ultimate members in NVIDIA-operated regions can stream NBA 2K27 across PCs, Macs, handhelds, mobile devices, TVs and more. DLSS 5 is available when streaming from a GeForce RTX 5080-powered rig in the cloud.
Tip off without waiting for downloads or managing storage, and experience NBA 2K27 from the cloud with the visual fidelity of DLSS 5.
Walk the Line Between Day and Night
Human by day. Vampire by night.
Rebel Wolves’ newly launched The Blood of Dawnwalker is streaming from GeForce NOW. The open-world, dark-fantasy action role-playing game transports players to 14th-century Europe, where war, plague and rising vampire powers have reshaped history.
Play as Coen, a young Dawnwalker fighting to save his family while caught between his humanity and cursed vampiric strength. His abilities — and the choices available to him — change between day and night, shaping how players explore, fight and uncover the secrets of the world around them.
Sink teeth into the fresh adventure from nearly any supported device, with Ultimate members tapping into GeForce RTX 5080-class performance in the cloud. Skip the installs and let GeForce NOW handle the heavy lifting, leaving more time to take a bite out of everything Coen’s new world has to offer.
Skip the Downloads and Sharpen the Sword
Pick up the Oni Gauntlet.
Capcom’s Onimusha: Way of the Sword arrives on GeForce NOW at launch, giving members a way to jump straight into the series’ return instantly from the cloud.
Fight across a twisted vision of Edo-period Kyoto as a lone samurai wielding the mystical Oni Gauntlet. Master precise swordplay, unleash powerful abilities and absorb the souls of fallen enemies while battling relentless Genma beneath mysterious clouds of Malice.
Ultimate members can stream every clash with GeForce RTX 5080-class performance in the cloud across PCs, Macs, handhelds, mobile devices, TVs, the newly supported Firefox browser and more. Cut to the chase by skipping any downloads and storage management and step into battle.
In addition, members can look for the following titles streaming this week:
Breathedge 2 (New release on Steam, Aug. 31)
Serious Sam: Shatterverse (New release on Steam, Aug. 31)
Crimson Moon (New release on Steam, Sept. 1)
The Blood of Dawnwalker (New release on Steam, Sept. 2)
NBA 2K27 (New release on Steam, Sept. 3)
SpeedRunners 2: King of Speed (New release on Steam and Xbox, available on Game Pass, Sept. 3)
Onimusha: Way of the Sword (New release on Steam, Sept. 4)
How to Fish (Steam)
Shelves and Sorcery: Tidy Up the Enchanted Shop (Steam)
VHOLUME (Steam)
And look forward to the games coming throughout the month:
Bus Simulator 27 (New release on Steam, Sept. 8)
Halloween: The Game (New release on Steam, Sept. 8)
Honeycomb: The World Beyond (New release on Steam, Sept. 8)
Wanderburg (New release on Steam, Sept. 8)
Shroom and Gloom (New release on Steam, Sept. 10)
WARDOGS (New release on Steam, Sept. 10)
Welcome to Elderfield (New release on Steam, Sept. 10)
Active Matter (New release on Steam, Sept. 15)
Aniimo (New release on Steam, Sept. 15)
Train Sim World 7 (New release on Steam, Sept. 15)
The Guild 1 Remake: Europa 1410 (New release on Steam, Sept. 17)
CONTROL Resonant (New release on Steam, Sept. 24)
Nivalis Nights (New release on Steam, Sept. 29)
Mixtape (Steam)
Neon White (Steam)
Outer Wilds (Steam)
Stray (Steam)
What Remains of Edith Finch (Steam)
All the Extras From August
In addition to the 26 games announced last month, 18 more joined the GeForce NOW library.
Cat Mail Co. (Steam)
Monster Hunter Wilds Prologue Demo (Steam)
Stars Reach (Steam)
DIVE or DIE – Children of Rain (Steam)
Escape the Backroom (Xbox, available on Game Pass)
Hell Is Us (Xbox, available on Game Pass)
Parcel Simulator (Steam)
The Thaumaturge (Xbox, available on Game Pass)
Tomb Raider IV-VI Remastered (Epic Games Store)
STAR WARS Zero Company (EA app and Steam)
Baldur’s Gate 3 (GOG)
Clair Obscur: Expedition 33 (GOG)
Cold Fear (GOG)
IRON NEST: Heavy Turret Simulator (Steam)
Kingdom Come: Deliverance II (GOG)
Mount & Blade: Bannerlord II (GOG)
No Man’s Sky (GOG)
The Witcher 3: Wild Hunt (GOG)
Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles.
New to GeForce NOW? Start with a day pass to try premium cloud gaming before committing to a membership. Better yet, the cost of the day pass can be applied toward a first monthly membership — making it easy to try GeForce RTX-powered cloud gaming with the latest releases, then level up for more.
What are you planning to play this weekend? Let us know on X or in the comments below.
Title: GeForce NOW Gives Gamers More Ways to Play at Gamescom 2026
Date: Thu, 27 Aug 2026 13:00:33 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-gamescom-2026/
NVIDIA’s Gamescom announcements are revealing what’s next for GeForce NOW, with new ways to play, more supported devices and platforms, and even more big PC games headed to the cloud.
New NVIDIA DLSS 4.5 technology controls give members more ways to fine-tune gameplay, while expanded support for new Steam devices, GOG single sign-on, Firefox browser support and more Amazon Fire TV devices continue broadening where and how GeForce RTX-powered PC gaming can be enjoyed.
Gamescom is also bringing a blockbuster lineup of PC games to GeForce NOW. CONTROL Resonant, Gears of War: E-Day, Onimusha: Way of the Sword, The Blood of Dawnwalker and STAR WARS Zero Company are all coming to the cloud at launch.
For a limited time, members can also get CONTROL Resonant with the purchase of a 12-month GeForce NOW Ultimate membership.
The Gamescom extras don’t stop there. To celebrate, GeForce NOW is giving away more than 40 prizes in our Community Giveaway — including gaming hardware and GeForce NOW Ultimate memberships.
There’s even more fun to come. Check out the list of 13 games joining the GeForce NOW library this week.
Next-Level Cloud Gaming
More ways to choose how to play.
This fall, GeForce NOW is introducing new NVIDIA DLSS 4.5 controls in the cloud, giving Ultimate members more choice over how supported games look and perform, even without the latest hardware. Powered by NVIDIA RTX graphics, each control offers something different: DLSS Super Resolution sharpens image quality, while Dynamic Frame Generation delivers lower latency and stutter for smoother streaming, and Ray Reconstruction enhances ray-traced visuals. Together, these technologies make it easier to tune supported games for image quality, responsiveness or a preferred balance between the two.
Stay tuned to GFN Thursdays for details about best practices for enabling DLSS 4.5 overrides and how Dynamic Frame Generation can help Ultimate members enable more graphic settings while still getting smooth streaming.
Stream full steam ahead with the Steam ecosystem.
GeForce NOW is also adding community-requested support for Steam Machine with Steam Controller later this fall, and later for Windows and macOS, delivering more ways to play and making it even easier for longtime Steam players to jump into the cloud using familiar hardware. The additions build on existing Steam Deck support and expand compatibility across the Steam ecosystem.
Get your GOG on with one click into the library.
Launching GOG games just got even easier. With GOG single sign-on now available on GeForce NOW, members can securely link their account once, automatically sync supported games and launch them without having to sign in to GOG again — all with a single click.
With fewer steps between opening the app, skipping any downloads and jumping into gameplay, it’s another way GeForce NOW continues streamlining access to PC gaming libraries, making it easier to play the GOG library of games on TV platforms since gamers are automatically logged into their GOG accounts.
Find popular titles, like Cyberpunk 2077 and The Witcher 3: The Wild Hunt, in the app in the dedicated GOG row. Or search and filter for GOG games, then jump into supported titles from almost anywhere — all streamed from the cloud. Check back on GFN Thursdays for the latest games joining the GeForce NOW library, including newly supported games streaming from GOG.
Outfox nearly any device with GeForce RTX gaming.
Plus, GeForce NOW is now officially supported on Firefox, expanding browser access across all major Windows browsers. Members can jump into supported PC games directly from Firefox without downloading a dedicated app. Ultimate members can enjoy GeForce RTX-powered gaming at up to 1440p and 120 frames per second.
Simply download the latest version of Firefox and visit play.geforcenow.com to get started. The cloud handles downloads, installs and updates, keeping local storage free while games stay ready to play in the cloud.
Bring the fire to living rooms with GeForce NOW.
GeForce NOW is expanding support to additional Amazon Fire TV devices. GeForce NOW first launched on Fire TV devices earlier this year, and will soon expand to the Fire TV Stick 4K Select, a 4K streaming stick that’s ready to game right out of the box. Streaming from the cloud means supported PC games are ready to play using a compatible controller, making it easy to enjoy GeForce NOW on the biggest screen in the house with even more options to play from the comfort of the couch.
And that’s not all the awesomeness from Amazon. Later this year, Fire TV users will be able to purchase GeForce NOW memberships directly through Amazon, creating a more seamless path from device setup to gameplay.
These new features will arrive alongside some of the biggest games coming to the cloud throughout the year.
Get Ready for Launch
Five newly announced and highly anticipated games are coming to GeForce NOW at launch: CONTROL Resonant, Gears of War: E-Day, Onimusha: Way of the Sword, The Blood of Dawnwalker and STAR WARS Zero Company.
Better yet, members can lock in one of them early: For a limited time, purchase a 12-month GeForce NOW Ultimate membership and receive CONTROL Resonant at launch at no additional cost, and be first to experience Faden’s next chapter. The offer is available Tuesday, Aug. 25, through Sunday, Sept. 27.
Ultimate members can stream the full lineup with GeForce RTX 5080-class performance in the cloud, including NVIDIA DLSS 4, ray tracing, NVIDIA Reflex and Cinematic Quality Streaming technologies, with up to 5K high dynamic range on supported devices.
Whether diving into new worlds or returning to iconic franchises, GeForce NOW lets members skip expensive hardware upgrades, massive installs and storage management so they can jump straight into the action the moment each game launches. Here’s a closer look at what’s coming:
Contain the chaos.
Explore a warped Manhattan on the brink of paranatural annihilation in Remedy’s CONTROL Resonant. Harness Dylan Faden’s extraordinary powers to battle the Hiss, the Mold and other reality-bending threats while searching for his sister, Federal Bureau of CONTROL Director Jesse Faden.
Emergence begins.
Experience the horror and brutality of Emergence Day in the Coalition’s Gears of War: E-Day. Fourteen years before the original Gears of War, join Marcus Fenix and Dominic Santiago in a gripping origin-story campaign as the Locust Horde first erupt from below, igniting a desperate fight for survival. Rally squads and fight on in multiplayer with a reimagination of Gears’ iconic PvE mode, Horde Siege, or go head to head with a refined versus PvP.
Pick up the Oni Gauntlet.
Fight across a twisted vision of Edo-period Kyoto in Capcom’s Onimusha: Way of the Sword. Wield the mystical Oni Gauntlet, master intense swordplay and battle relentless demonic Genma beneath mysterious clouds of Malice.
Walk the line between day and night.
Step into 14th-century Europe in Bandai Namco’s The Blood of Dawnwalker, where war, plague and rising vampire powers have reshaped history. Play as Coen, a young Dawnwalker torn between humanity and cursed strength, and shape his path while fighting to save his family.
Command the galaxy’s finest.
Lead an elite squad behind enemy lines in STAR WARS Zero Company, a single-player turn-based game set during the twilight of the Clone Wars. Command former Republic officer Hawks and Zero Company through tactical battles and high-stakes missions where strategy, squad composition and player choices shape the fate of the galaxy.
More Ways to Win
Gaming gear and Ultimate memberships are up for grabs.
GeForce NOW is marking Gamescom with a community giveaway featuring more than 40 prizes. Gamers will have a chance to score a MacBook Neo, Steam Deck or Chromebook — each paired with a one-year GeForce NOW Ultimate membership — along with Amazon Fire TV Sticks and GeForce NOW Ultimate memberships ranging from one month to one year.
Head over to the GeForce NOW community on Reddit for all the giveaway details and how to enter.
The Hunt Is On
Squad up and fight for survival in Aliens: Fireteam Elite 2, streaming on GeForce NOW this week at launch. Assemble a four-player fireteam of Colonial Marines and battle through swarms of Xenomorphs, deadly new threats and increasingly desperate encounters. With deeper squad mechanics, new and improved classes, smarter enemies and expanded customization, every mission puts teamwork — and nerves — to the test.
Members can also look for the following games joining the cloud this week:
Aliens: Fireteam Elite 2 (New release on Steam, Aug. 25)
Resonance: A Plague Tale Legacy (New release on Steam and Xbox, Aug. 27, available on Game Pass)
STAR WARS Zero Company (New release on EA app and Steam, Aug. 27)
Baldur’s Gate 3 (GOG)
Call of Duty: Modern Warfare 4 – Open Beta Weekend (Battle.net, Steam and Xbox available from Aug. 28 10am PDT to Sep. 1 at 10am PDT. For more information please visit the Call of Duty website).
Clair Obscur: Expedition 33 (GOG)
Cold Fear (GOG)
IRON NEST: Heavy Turret Simulator (Steam)
Kingdom Come: Deliverance II (GOG)
Mount & Blade: Bannerlord II (GOG)
No Man’s Sky (GOG)
Paradise Killer (Steam)
The Witcher 3: Wild Hunt (GOG)
Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles.
To experience GeForce NOW, gamers can start with a GeForce NOW day pass and try premium cloud gaming before committing to a membership. Better yet, the cost of a day pass can be applied toward a first membership purchase, making it even easier to level up when ready.
Check back every GFN Thursday for new games, new features and even more ways to play on GeForce NOW. Which Gamescom announcement has you most excited? Let us know on X or in the comments below.
The future of PC gaming is on display with GeForce NOW.
DLSS 4.5 controlsExpanded device support Upcoming AAA games More ways to play Community giveaway Firefox browser support… and more! #gamescom
Details https://t.co/Rz6RnX0Pt4 pic.twitter.com/sShKRhzrD3
— NVIDIA GeForce NOW (@NVIDIAGFN) August 25, 2026
Title: Leading Publishers Bring Blockbuster PC Games and Technology to NVIDIA RTX Spark
Date: Tue, 25 Aug 2026 15:30:48 +0000
Link: https://blogs.nvidia.com/blog/gamescom-rtx-spark-pc-games-technology/
NVIDIA is bringing the next wave of RTX gaming to the Gamescom conference running this week in Cologne, Germany, with support for new games, anti-cheat technologies and increased visual quality.
Electronic Arts, Embark and Ubisoft are among the latest game publishers and developers bringing their blockbuster titles to NVIDIA RTX Spark ahead of its launch this fall. They join the publishers that announced RTX Spark support at COMPUTEX in May, including KRAFTON, NetEase, Riot Games and XBOX.
NVIDIA is working closely with game developers and ecosystem partners to ensure today’s top PC games — including EA’s EA SPORTS F1 25 and Apex Legends, Ubisoft’s Anno 117: Pax Romana and Embark Studios’ ARC Raiders and THE FINALS — run seamlessly on RTX Spark devices.
“We’re excited to bring Anno 117: Pax Romana to a new generation of RTX-powered PCs,” said Stéphane Jankowski, Ubisoft executive producer of Anno 117 : Pax Romana. “Our teams build the game to be seen wide: full districts, long sightlines, thousands of details at once. Seeing RTX Spark hold that level of fidelity from a single chip is genuinely impressive.”
RTX Spark reinvents personal computing, bringing personal AI agents, advanced content creation and high-performance gaming together in a platform engineered from the ground up for the next wave of Windows PCs. For gamers, RTX Spark combines Windows devices with NVIDIA RTX technologies, including DLSS and Reflex.
Bringing Anti-Cheat to RTX Spark
Supporting modern PC gaming goes beyond running the game itself. Many of today’s biggest online games rely on sophisticated anti-cheat technologies, to enable fair play across the multiple platforms these games run on.
NVIDIA has been working with EA to bring native EA Javelin Anticheat support to RTX Spark, including for EA’s biggest multiplayer games, such as EA SPORTS F1 25. RTX Spark launches this fall.
RTX Delivers Next-Generation Gaming
RTX Spark is just one part of NVIDIA’s lineup of gaming announcements at Gamescom, including:
DLSS 4.5 Ray Reconstruction is available now, featuring NVIDIA’s latest second-generation transformer model to deliver even higher image quality in ray- and path-traced content. It replaces traditional denoisers with an NVIDIA supercomputer-trained AI network to reconstruct higher-quality pixels in the parts of a ray-traced frame where rays were not sampled.
Path tracing comes to CONTROL Resonant and 007 First Light to deliver new levels of visual fidelity.
NVIDIA ACE technologies are coming to Aniimo in early 2027, letting players naturally interact with their creatures.
Gears of War: E-Day includes RTX Mega Geometry integration, advancing image quality on GeForce RTX GPUs, alongside ray tracing and DLSS 4.5.
RTX Remix keeps remastering PC classics, with a major Painkiller RTX mod update available now and The Elder Scrolls III: Morrowind RTX coming soon.
GeForce NOW gives members more ways to play with new DLSS 4.5 controls, expanded support for Steam Machine and other devices and platforms, plus blockbuster PC games including CONTROL Resonant, Gears of War: E-Day and more coming to the cloud at launch.
Find more on NVIDIA’s announcements at Gamescom in this GeForce article.
https://blog.playstation.com/feed
Title: Official PlayStation Podcast Episode 548: September Selects
Date: Fri, 25 Sep 2026 17:20:35 +0000
Link: https://blog.playstation.com/2026/09/25/official-playstation-podcast-episode-548-september-selects/
Email us at PSPodcast@sony.com!
Subscribe via Apple Podcasts, Spotify, or download here
Hey, everybody! We’re back this week to talk through September’s big releases and other recent titles we’re still playing.
Stuff We Talked About
Next week’s release highlights:
Minecraft Dungeons II | PS5
Toem 2 | PS5
Way of the Hunter 2 | PS5
End of Abyss | PS5
Dynasty Warriors 3 Complete Edition Remastered | PS5
Ghost of Yōtei Complete Edition | PS5
Ace Combat 8: Wings of Theve | PS5
Silent Hill: Townfall hands-on — Discover how the new claustrophobic perspective makes even mundane actions like checking emails and opening doors a terrifying experience, along with more inventive ways the latest entry in the franchise elevates gameplay. Experience it now for yourself.
Lisa DualSense collab — Lisa fans can pre-order the new Lisa Limited Edition DualSense on October 2. Designed with the help of the lady herself, this new controller will be a fun way to glam up your collection. Head to PlayStation Blog for the full details.
Ace Combat 8: Wings of Theve Hands-on — Ahead of its October 2 launch, learn how the game uses first-person to tell a more intimate story full of compelling characters, giving players a reason to come out on top in every dogfight.
The Cast
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Sid Shuman – Senior Director of Content Communications, SIE
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Kristen Zitani – Senior Content Communications Specialist, SIE
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Brett Elston – Manager, Content Communications, SIE
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O’Dell Harmon Jr. – Content Communications Specialist, SIE
Thanks to Dormilón for our rad theme song and show music.
[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]
Title: Share of the Week – Marvel’s Wolverine
Date: Fri, 25 Sep 2026 16:00:47 +0000
Link: https://blog.playstation.com/2026/09/25/share-of-the-week-marvels-wolverine/
Last week, we asked you to share ferocious moments from Marvel’s Wolverine using #PSshare #PSBlog for a chance to be featured. Here are this week’s highlights:
adambomb2mk shares Wolverine’s claws illuminated in the shadows
NickVPgamer shares a hairy and shirtless Wolverine
crisg_art shares Wolverine lunging past a fiery backdrop
RhodWulfLeon Wolverine taking on Omega Red
scionjay96 shares Jean ready to attack
lets_gaming.vp shares Wolverine crossing his claws to strike
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?
THEME: Marvel’s Wolverine – LoganSUBMIT BY: 11:59 PM PT on September 30, 2026
Next week, share heroic portraits of Logan in Marvel’s Wolverine using #PSshare #PSBlog for a chance to be featured.
Title: How Ace Combat 8: Wings of Theve uses first-person to tell a more personal story
Date: Fri, 25 Sep 2026 14:00:34 +0000
Link: https://blog.playstation.com/2026/09/25/how-ace-combat-8-wings-of-theve-uses-first-person-to-tell-a-more-personal-story/
The world of Strangereal, setting of the Ace Combat games, has developed a deep and storied history over the course of the series. But with Ace Combat 8: Wings of Theve, developer Project Aces has changed its approach to storytelling to create a more intimate and emotional tale than it has in the past. That approach brings you a lot closer to the desperate attempts of the Federation of Central Usea’s battered navy to fight off the invading Sotoans, and the many characters fighting that war.
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The biggest change is that, in Ace Combat 8, you play a fighter pilot silent protagonist who is, nevertheless, a major character throughout the story. The game opens with a cutscene in which you’re found floating in a life raft after a battle by the Endurance, one of the FCU’s last remaining aircraft carriers.
After you’re aboard, you’re sent up as navigator for fighter pilot Jan “Rex” Cope, whose job isn’t to engage in battles, but to serve as a propaganda tool. He’s known as the Wings of Theve, a legendary fight pilot ace named for the FCU’s capital, but you quickly find out that Cope isn’t the incredible ace he’s portrayed to be on social media. Instead, his instructions are to run from every fight, but when the two of you are shot down, Cope is killed in action.
But the Wings of Theve is too important to the struggling FCU to go out that way, so you inherit Cope’s call sign and secretly replace him. As the new Wings of Theve, you have a central role in the war effort, and your skills help bolster the propaganda — for better or worse.
First-person cutscenes put you in the story
Previous Ace Combat games have told their stories through detailed cutscenes, but in Ace Combat 8, those cutscenes are mostly presented from a first-person perspective, putting you in a room or on the deck with other characters. The story unfolds as if you’re living it both in and out of the cockpit, rather than having it narrated to you, and haptic feedback in the DualSense controller helps make those moments feel realistic and intense, especially in the heat of battle.
While your character Rex, as in past games, is silent, you occasionally get the chance to answer yes-or-no questions by pressing left or right on the DualSense’s D-Pad, and to interact during cutscenes by looking around with the right analog stick or responding to prompts at key moments by hitting Triangle or Square.
Through those minor interactions, you can do a bit to shape Rex as a person, and the other members of Joker Flight, your squadron, will respond to how you choose to lead them with your decisions.
Becoming part of the squadron
Ace Combat 8 puts a big emphasis on all its characters, especially the members of Joker Flight. You spend almost the whole game with them, whether it’s hanging out during cutscenes between missions that expand on the plot, sitting through briefings where they’ll chime in with comments or information, or listening to them over the radio while you’re taking down enemy aircraft.
That focus on characters makes the story of the FCU’s battle to repel Sotoa feel immediate, personal, and harrowing. You’re not just running a series of disjointed missions, you know the stories of the pilots who are being asked to risk their lives to complete them, and you know what’s at stake if you fail.
You also get a lot of chances to make small decisions that give the sense that you’re influencing your squadron’s perception of you. In one early mission, you encounter an allied group of pilots who are also a famous rock band — and a member of your squadron, Coster, is a big fan. When he asks if he can briefly leave your formation to help them, the choice is up to you, but Coster appreciates it if you let him lend his guns and missiles to protect his heroes. Little moments like this help create a bond between you and the rest of Joker Flight.
Those extra character moments also get you invested in your squad’s well-being. You can issue orders to them with the D-Pad, sending them out to engage targets on their own, calling them back in formation to attack your target, or asking them to cover you. Since your squad feels like a group of able pilots who you know personally, it helps push you to put their skills to use and to rely on them during the story, as well as to help them out when they get into trouble in the skies.
A war effort full of individuals
The radio is a huge part of Ace Combat 8’s storytelling. Throughout missions, you’ll communicate with your commanders and your squadmates via radio as they give you key information and comment about what’s happening.
But the radio, and the sound design that accompanies it, also do a great job of selling what it feels like to take part in missions. When a mission to retake FCU territory turns into an ambush by Sotoan forces, you hear the struggle and fear of your ground forces as they all yell into their radios at once, reporting their situations or begging for help from the Wings of Theve.
The radio also gives you chances to do a little to shape your story. If troops on the ground call for your aid and you respond, they acknowledge it — and often, those same characters might show up on later missions. The legend of the Wings of Theve affects more than just the number of likes on social media, and while the story doesn’t change based on your decisions, those small character moments with the people who fight alongside you make it feel like your contributions to the war effort are important ones.
Through its approach to its Story Mode, Ace Combat 8: Wings of Theve pulls you into the struggle of the FCU in a way that’s deeply personal and often intense and emotional. You can fly the skies of Strangereal yourself when Ace Combat 8 takes off on October 2 on PlayStation 5.
Title: Luma Island is coming to PS5
Date: Thu, 24 Sep 2026 13:00:40 +0000
Link: https://blog.playstation.com/2026/09/24/luma-island-is-coming-to-ps5/
We’re Feel Free Games, the team behind Luma Island, and we’re very excited to share that Luma Island is coming to PlayStation 5!
Luma Island launched on PC in November 2024, and since then more than 800,000 players have joined us on the island. Now we’re getting ready to welcome PlayStation players too.
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Luma Island is designed to bring different kinds of players together, whether you’re an experienced gamer or new to games. Different difficulty modes and plenty of ways to play mean everyone can explore the island at their own pace.
In Luma Island, players start out with an old caravan and a rundown farm. From there, what you do is really up to you. You can build and decorate your farm, grow crops, raise animals, choose from eight professions, meet townsfolk and hatch Lumas, magical companions that join you on your journey.
But there’s a lot more to discover away from the farm.
Explorable environments on Luma Island include forests, mountains and thick jungles, along with caves full of resources, ancient temples with puzzles and traps, hidden treasure and plenty of secrets waiting to be uncovered. You can also make your way to Pirate Cove, with its own areas to explore and pirate-themed minigames and challenges.
Gameplay variety is an important part of the Luma Island experience. You can spend an evening working on your farm or fishing, then head out the next day to explore the island or venture into its many mysterious temples. There’s always something else to discover, and exploring one part of the island can lead you towards your next adventure.
You can do all of this by yourself, or play together with up to 4 players online. Build together, share resources, explore the island, or head out looking for your next challenge.
Luma Island will also support cross-platform play across PS5, Xbox Series X|S and PC, so you can explore the island together, even when your friends are playing on another platform.
Players get to decide how relaxed or challenging they want their adventure to be. Luma Island has three difficulty modes: Cozy, Adventure and Hero. In Cozy Mode, there’s no combat unless you choose it, while Adventure and Hero add more challenge.
There are no stamina bars or inventory limits either, so you’re free to spend your time on whatever you feel like doing. If you want a relaxed evening tending your farm, decorating or fishing, you can do that. And when you’re ready for something more adventurous, you can grab your tools and see what else the island has waiting for you.
We’re really excited to finally bring Luma Island to PS5, and we hope PlayStation players will feel right at home on the island.
Luma Island is coming to PS5. You can wishlist it on PlayStation Store starting today.
Title: Fading Echo makes a splash on PlayStation 5 today
Date: Tue, 22 Sep 2026 15:00:40 +0000
Link: https://blog.playstation.com/2026/09/22/fading-echo-makes-a-splash-on-playstation-5-today/
Hi PlayStation players! This is Sylvain from Emeteria, a New Tales studio, the team behind Fading Echo, and we’re excited to share that our fast-paced elemental action-adventure RPG is launching today on PlayStation 5.
In Fading Echo, you play as One, a young Legend fighting to save Corel, a fractured world being consumed by a mysterious force known as the Paradox. To survive, you’ll experiment with One’s powers, manipulate the elements around you, and shift between realities to find new ways through combat, exploration, and puzzles.
So, let’s dive in!
Become water – then weaponize it
Water – or Æther, as it’s known in the world of Fading Echo – is at the heart of One’s abilities. She can manipulate it, use it against enemies, and even transform herself into a living blob of it.
One of our goals with Æther form was to make movement itself part of your toolbox. As a blob, you can build momentum, surf through pipes, squeeze through narrow cracks, and launch yourself across the environment. This can help you reach new areas and solve environmental puzzles, but it can be just as useful in combat. Get above an enemy, for example, and you can water-bomb them on the way down, making quite a splash. It’s as effective as it is fun.
And movement is only the first ripple.
One can also unleash waves of Æther and powerful charged blasts, drenching enemies and changing the state of the battlefield. But drenching an enemy is just the beginning: Æther reacts with elements such as lava, toxic waste, and even Paradox corruption, opening up all kinds of possibilities.
Drench an enemy before conducting energy through them. Solidify elements to change the battlefield. Or look to your surroundings and set off a chain reaction that turns the situation in your favor.
Play Video
We designed these systems to reward experimentation rather than push you toward a single sequence of attacks. When you enter an encounter, we want you to look at the enemies, the environment, and the elements at your disposal and ask yourself: What happens if I try this?
Sometimes everything will flow according to plan. Sometimes you’ll find a solution we didn’t see coming.
There’s rarely just One answer.
Bend reality to find another way
Corel is no longer one stable world. The Paradox has fractured it into alternate realities, and One can shift between different versions of the same space – and even different versions of herself.
Reality shifting is another system we wanted players to use across exploration, puzzles, and combat rather than for one specific purpose.
A path blocked in one reality might be accessible in another. An element you need to solve a puzzle could exist on the other side of a shift. Sometimes, instead of looking for another route through the space in front of you, you’ll need to think about what that same space looks like in another reality.
Combat follows the same principle. Shifting can change the resources, hazards, and elements available around you, so the same encounter can play out differently depending on where you choose to fight.
For us, Æther, movement, elemental reactions, puzzles, and reality shifting are all parts of the same toolbox. We want you to learn how each system works, then start combining them and finding your own solutions.
Explore a world consumed by the Paradox
Of course, One has bigger problems than finding increasingly creative ways to deal with enemies.
Paradox Corruption is spreading across Corel, twisting reality and consuming what remains of the world. At its center is Maddock, the ruthless leader of the Paradox on Corel, who stands in the way of One’s attempt to save it.Your journey will take you across floating islands and fractured realities as you search for a way to stop the corruption before there’s nothing left to save.
And while Fading Echo is a single-player adventure, One won’t make that journey entirely alone.
Across Corel, you’ll meet a small group of unlikely allies. Some stand beside One out of loyalty, others out of guilt, and some because they have nowhere else left to go. Each has their own relationship with this decaying world, and with One herself.
But One’s journey isn’t only about saving Corel. It’s also about discovering who she is, uncovering the mysteries of her past, and finding the answers she’ll need to save her future.
We’ve built Fading Echo around experimentation and giving you the freedom to find your own way through its world. If you’d like to get a first taste before jumping into the full adventure, a demo is also available today on PlayStation 5.
Now it’s time to dive in, PlayStation 5 players! Fading Echo is yours, and we can’t wait to see how you make your way through Corel.
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Title: Microsoft's failure to find a home for Ninja Theory voids the one, very tenuous upside to Senua's SGF reveal
Date: Fri, 25 Sep 2026 14:04:10 +0000
Link: https://www.rockpapershotgun.com/microsofts-failure-to-find-a-home-for-ninja-theory-voids-the-one-very-tenuous-upside-to-senuas-sgf-reveal
There’s plenty to dislike about this latest round of corporate-mandated Xbox misery. The hundreds more human beings losing their livelihoods. The embracing of risk-averse factory line development. The fact that nobody, still, knows what on earth is happening with Arkane. Read more
Title: Hytale's Chapter 1 update is all about them goblins, adding its first proper boss and "handcrafted" dungeon in October
Date: Fri, 25 Sep 2026 12:00:00 +0000
Link: https://www.rockpapershotgun.com/hytales-chapter-1-update-is-all-about-them-goblins-adding-its-first-proper-boss-and-handcrafted-dungeon-in-october
After months of smaller patches, Hytale’s early access phase is getting its inaugural Chapter update, confirmed release date and all. Chapter 1 is out on October 12th, and it’s a bundle of (mostly goblin-related) firsts: chiefly the game’s first "handcrafted" dungeon, a gruesome underground lair, and Hytale’s first bonefide boss fight, against a flamethrowing gob-king.
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Title: I got whomped by an Ork horde in Total War: Warhammer 40,000, definitely on purpose, to teach you a lesson about positioning
Date: Fri, 25 Sep 2026 11:05:00 +0000
Link: https://www.rockpapershotgun.com/i-got-whomped-by-an-ork-horde-in-total-war-warhammer-40000-definitely-on-purpose-to-teach-you-a-lesson-about-positioning
Demo sessions are often terrible ways to see a game, doubly so at conferences. You want to sink into a game at your own pace (and with unbroken access to fresh cups of tea), not get dropped into the middle of the action, hoisted up again 20 minutes later and plonked into another section of a game. However, that's the nature of these things sometimes and it suits some games more than others.
Total War: Warhammer absolutely does not suit it.
Grand strategy games are built for armchair generals. Not just any armchair, either, a wingback one where the leather on the arms is nearly worn through where said general has rested their elbows in deep contemplation. They're not games made to be played in short bursts. As such, I can't really speak to Total War: Warhammer 40,000's end quality from its Gamescom demo, but perhaps it says something that after an hour where I played 20 minutes of the battle tutorial, 20 minutes of the campaign tutorial, and 20 minutes in a scenario where my Space Marine army faced an overwhelming assault from an ork horde, I still came away keen as the baked beans found in an Astra Militarium ration pack to play the full game.
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Title: Colourful JRPG Armed Fantasia has been cancelled, four years after a successful Kickstarter campaign descended into delays and lawsuits
Date: Fri, 25 Sep 2026 10:12:53 +0000
Link: https://www.rockpapershotgun.com/colourful-jrpg-armed-fantasia-has-been-cancelled-four-years-after-a-successful-kickstarter-campaign-descended-into-delays-and-lawsuits
Armed Fantasia, a JRPG pitched as a spiritual successor the PS2-era roleplaying series Wild Arms – and led by former Wild Arms producer Akifumi Kaneko – has been cancelled. Digital Bros, the parent company of Armed Fantasia publishers 505 Games, announced in a financial statement that it was one of several games for which "The Group decided to discontinue development," the others being a sequel to F2P strategy game Battle Islands and action RPG Directorate Novitiate, which had already revealed its own demise in May.
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Title: Arc Raiders is testing a PvE mode because "a large and growing group" refuse to hunt each other
Date: Fri, 25 Sep 2026 09:01:56 +0000
Link: https://www.rockpapershotgun.com/arc-raiders-is-testing-a-pve-mode-because-a-large-and-growing-group-refuse-to-hunt-each-other
Arc Raiders developer Embark Studios is bowing to the pacifists and trialing a PvE mode in their extraction shooter. If you play between October 13th and 20th, you'll be able to flick a toggle that means you load either into the traditional world of Arc Raiders, where human players vie for the valuable scraps left behind in a ruined world watched over by killer robots, or a slightly safer version where the machines are still deadly but the humans can't hurt you.
"We’re seeing a large and growing group of Raiders who come to the Rust Belt for the co-op and the ARC, not fighting with other Raiders," Embark say in the post announcing the trial. "That group has become a core part of our community, so it’s important we learn how to support them properly rather than leave them working around the game."
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In the bustling world of e-commerce, Milan is a city that stands out for its unique blend of contradictions. The fashion capital of Italy is a hub of creativity, innovation, and tradition all at the same time. From high-end luxury brands to small independent designers, Milan's e-commerce scene offers a diverse shopping experience that caters to a wide range of tastes and preferences.
In the world of construction projects, there are many moving parts and factors to consider. One important aspect that can often be overlooked is the need for efficient e-commerce payment solutions. These solutions can streamline the payment process for contractors, suppliers, and clients alike, making transactions quick and easy.
The concept of smart cities is rapidly gaining momentum around the world, with various countries embarking on initiatives to transform their urban centers into technologically advanced and sustainable hubs. Congo, a country known for its rich natural resources and vibrant culture, is also looking to embrace the smart city revolution.
Congo Milan is a rising star in the world of e-commerce. This Congolese company is making a name for itself by offering a wide range of products online, from electronics to fashion to household goods. Founded in [year], Congo Milan has quickly gained popularity among consumers in Congo and beyond.
In today's rapidly evolving digital landscape, e-commerce has become a key driver of economic growth and convenience for consumers around the world. In countries like Congo, where traditional brick-and-mortar retail infrastructure may be limited, e-commerce platforms offer a vital channel for businesses to reach customers and for consumers to access a wide range of products and services. However, one of the critical factors that determine the success of e-commerce in any region is the availability of reliable and secure payment solutions.