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Title: Blizzard Swears Overwatch’s New Mech Hero Isn’t ‘D.Va 2.0’
Date: Fri, 07 Aug 2026 16:00:21 +0000
Link: https://kotaku.com/overwatch-dmon-dva-new-tank-hero-season-4-trailer-ability-2000722499
D.Mon is meant to be the ‘icy, cool, and very confident’ leader to D.Va’s more aggressive, dive-based playstyle
Title: Square Enix Deploys An Emergency Update To Fix Final Fantasy 14 Loading Times On The Switch 2
Date: Fri, 07 Aug 2026 15:48:45 +0000
Link: https://kotaku.com/final-fantasy-14-switch-2-loading-times-hotfix-2000722495
Now you can die in your duty without worry
Title: Pokémon TCG Pocket Loses Nearly Half Its Players, And It’s Pretty Obvious Why
Date: Fri, 07 Aug 2026 15:00:23 +0000
Link: https://kotaku.com/pokemon-tcg-pocket-dena-players-trading-hourglass-pull-rates-2000722438
The game's shortcomings have put a real hole in creator DeNA's financial results
Title: Asmongold Faces Temporary Twitch Suspension Days After Rationalizing The Shooting Of Kids
Date: Fri, 07 Aug 2026 14:45:11 +0000
Link: https://kotaku.com/asmongold-faces-temporary-twitch-suspension-days-after-rationalizing-the-shooting-of-kids-2000722416
The Amazon-owned platform has mostly looked the other way
Title: Overwatch‘s Mech Designers Must Really Want D.Mon To Die, Huh?
Date: Fri, 07 Aug 2026 14:25:37 +0000
Link: https://kotaku.com/new-overwatch-hero-dmon-bad-mech-design-2000722433
I mean why else would they have her whole ass exposed like that?
https://www.vg247.com/feed
Title: Monopoly Go x The Simpsons crossover is almost here
Date: Tue, 02 Jun 2026 08:41:21 +0000
Link: https://www.vg247.com/monopoly-go-the-simpsons-crossover-details
Monopoly Go players have been looking forward to a major crossover event for what felt like months, and though most of the details ended up leaking, nothing actually beats official information. Read more
Title: Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable
Date: Fri, 22 May 2026 13:43:44 +0000
Link: https://www.vg247.com/honkai-star-rail-version-4-3-all-details
HoYoverse has today delivered full details on the next major update for Honkai: Star Rail. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on June 1. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character. Read more
Title: Forza Horizon 6 explodes on Steam even before it's officially out
Date: Fri, 15 May 2026 11:00:02 +0000
Link: https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch
Steam is abuzz this week with a couple of long-anticipated launches, but in Forza Horizon 6’s case, at least, the game isn’t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn’t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now. Read more
Title: Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much
Date: Fri, 15 May 2026 10:02:10 +0000
Link: https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary
Mystic Messenger, arguably one of the best dating sims around, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts. Read more
Title: Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy
Date: Thu, 14 May 2026 12:00:03 +0000
Link: https://www.vg247.com/forza-horizon-6-review
There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience. Read more
https://www.gamespot.com/feeds/mashup/
Title: Why GTA 6 Doesn’t Have Early Access, According To Take-Two
Date: Fri, 07 Aug 2026 14:43:23 +0000
Link: https://www.gamespot.com/articles/why-gta-6-doesnt-have-early-access-according-to-take-two/
Take-Two Interactive's quarterly earnings call had plenty of new information about GTA 6, including why the game won't have an early access perk. Speaking to investors, CEO Strauss Zelnick was also asked why Take-Two Interactive is selling fewer special versions of GTA 6--so far only the $80 standard and $100 ultimate editions are available to preorder--and why early access wasn't offered as an additional perk, when it is available for its line of 2K sports games like NBA, WWE, and PGA Tour.
Zelnick explained that the pricing decisions ultimately belong to Rockstar Games, and while it could have charged more for features like paid early access, the studio was once again aiming to provide value to its consumers. "Given the hype around this title, I mean, I think we could have made any number of other pricing choices," Zelnick explained. "But as I said earlier, our focus is on delivering way more value than what we charge for something."
Essentially, Zelnick explained that both GTA 6 editions are already value-packed products in the eyes of the company, and while preorders are exceptionally high, he did note that these could always be canceled before the game launches on November 19. That has led to Take-Two Interactive being cautiously optimistic, but the company is still expecting GTA 6 to help increase its revenue by 20% in its current financial year.
Early access has become more commonplace for new games over the last couple of years, and in addition to Take-Two, companies like Microsoft make extensive use of it to give players extra incentive to buy a premium edition of a game--which obviously costs more than the regular version. Forza Horizon 6 offered a headstart when it launched earlier this year, and Gears of War: E-Day will also have an early access period for owners of the game's special edition.
Meanwhile, GTA 6 launches on November 19 for PS5 and Xbox Series X|S, and you can check out an "extended" preview of the game first on Netflix on August 27--if you're a Netflix subscriber.
GTA 6: 241 Screenshots To Ease The Wait
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Title: The Best Fields Of Mistria Crops For Every Season
Date: Fri, 07 Aug 2026 14:37:20 +0000
Link: https://www.gamespot.com/articles/the-best-fields-of-mistria-crops-for-every-season/
If you're jumping on the Fields Of Mistria 1.0 release, you'll no doubt be looking for some support in your farming endeavors. Crops can be tricky to master, as you'll need to know the right time to plant them, accounting for seasonal restrictions and regrowth time.
From the moment you set foot on your new farm, you'll be presented with a bag of turnips and a bag of tulips. These are two out of four of the main plant types in Fields Of Mistria--vegetables and flowers, alongside tree fruits and foragables. Your farm will need a bit of TLC before you can plant anything, but the sooner you get those seeds down, the closer you are to making your first real money in Mistria.
The process of planting is simple. Find a clear spot in your farm, use the hoe to carve a square of tilled land, plant your seeds, then water them. If you keep up your watering schedule, each morning will bring a new stage of growth, all the way up to harvest time. Rainy days are a farmer's best friend, though, as crops will water themselves.
Different crops thrive in different seasons.
Crops will only grow in their allocated season, though, and the moment Spring rolls into Summer, or Fall into Winter, your crops will wither and die, even if they were just about to bear fruit. Each season lasts 28 days, so plan carefully--especially with regrowable crops, or ones with expensive seed bags. Remember you can store your unplanted seeds indefinitely, they won't go bad, so if you've missed planting season this year, keep them for the next one.
Some of the below crops will have a star next to them, this just means you shouldn't panic if you don't see them when you start a new game, eventually they'll be available from the general store, but you might need to do a quest or upgrade the town first. Two stars means you can only acquire the seeds through upgrading your Bountiful or Prepared Picker Skill to reward you with seeds when you water wild plants, or once you've unlocked the Seed Maker, you can make a bag of these crops' seeds.
* = After quest completed
** = Through upgraded Bountiful or Prepared Picker Skill, or through using the Seed Maker
Spring
Spring is a great time to get to grips with the farming life, with plenty to forage as a backup if you forget to stick to your watering schedule. Many of the spring flowers make beautiful gifts, so can help boost your popularity even in the early stages of the game. Here is a list of every crop from Fields Of Mistria that is best grown in the Spring.
Crops
Crop NameGrow TimeRegrowth TimeSell PriceCabbage9 daysN/A180tCarrot*6 daysN/A80tChickpea**5 days3 days30tDaffodil4 daysN/A25tLilac**9 days3 days35tPeas*5 days3 days135tPotato5 daysN/A75tSnowdrop Anemone**6 daysN/A40tStrawberry5 days3 days125tTulips6 daysN/A30tTurnip4 daysN/A40t
Seeds can be bought from the General Store.
Trees
Tree NameGrow TimeRegrowth TimeSell PriceCherry Tree14 days3 days45tLemon Tree14 days3 days45t
Forageables
Plant NameLocationsBlueberryThe Eastern RoadThe Deep WoodsBreath Of SpringOnly before Spring Festival (anywhere)Cattail FluffThe Eastern RoadChickpeaThe Eastern RoadThe NarrowsSweetwater FarmDaffodilThe NarrowsSweetwater FarmDandelionMistria TownThe NarrowsSweetwater FarmFennelThe Eastern RoadThe NarrowsFiddleheadThe NarrowsSweetwater FarmLilacThe Eastern RoadSweetwater FarmMiddlemistExtremely rare (anywhere)MorelExtremely rare (anywhere)NettleSweetwater FarmSnowdrop AnemoneThe Western RuinsThe Beach*TulipThe Eastern RoadThe NarrowsSweetwater FarmWater ChestnutThe Narrows (along the water bank)Wild BerriesMistria TownThe NarrowsSweetwater FarmThe Eastern RoadThe Deep WoodsThe Beach*Wild LeekMistria TownThe Eastern RoadThe Narrows
Summer
Summer is a bountiful month, brilliant for growing herbs once you've unlocked your Bountiful or Prepared Picker Skill (or Seed Maker). With these in hand, you can level up some of your dishes and make more elaborate gifts for your friends or potential partners. Here is a list of every Fields Of Mistria crop grown in Summer.
Crops
Crop NameGrowth TimeRegrowth TimeSell PriceBasil**5 days3 days30tCatmint6 daysN/A30tChili Pepper6 daysN/A75tCorn5 days3 days125tCosmos6 daysN/A30tCucumber4 daysN/A40tDaisy4 daysN/A15tDill**5 days3 days30tIris**6 daysN/A30tMarigold**9 daysN/A40tNight Queen**6 daysN/A40tOregano**5 days3 days30tSage**5 days3 days30tSugar Cane*6 daysN/A80tSunflower6 daysN/A30tTea*5 days3 days135tThyme**5 days3 days30tTomato5 days3 days125tWatermelon9 daysN/A180t
Some seed descriptions explain when they'll thrive.
Trees
Tree nameGrow TimeRegrowth TimeSell PricePeach14 days3 days45tPear14 days3 days45t
Foragables
Plant NameLocationsBasilThe Eastern RoadCatmintThe NarrowsCattail FluffThe Eastern RoadCoconutThe BeachCosmosSweetwater FarmDaisyThe NarrowsThe Western RuinsThe Eastern RoadSweetwater FarmDillThe BeachThe NarrowsThe Western RuinsHydrangeaThe Eastern RoadThe Deep WoodsIrisThe NarrowsThe BeachSweetwater FarmMarigoldThe Deep WoodsThe Western RuinsNight QueenExtremely rare (anywhere)OreganoMistria TownRoseThe Manor (garden)SageThe BeachThe NarrowsSesameSweetwater FarmThymeSweetwater FarmWater ChestnutThe Narrows (along the water bank)Wild GrapesThe Narrows
Fall
Things start to slow down a bit in Fall, but there are still plenty of rich, delicious, and profitable goodies to be cultivated. There's also the Harvest Festival which is a great opportunity to show off your foraging skills and stockpile Queen Berries. Here is a list of the best crops to grow in Fields Of Mistria in the Fall.
Crops
Crop NameGrowth TimeRegrowth TimeSell PriceBroccoli6 daysN/A75tCelosia4 daysN/A25tChrysanthemum6 daysN/A30tCranberry5 days3 days125tGarlic** 5 days3 days30tHeather**9 days3 days30tMoon Fruit**5 days3 days30tOnion*5 days3 days135tPumpkin9 daysN/A180tRice*9 days3 days150tRosemary**5 days3 days30tSweet Potato4 daysN/A40tViola**6 daysN/A40tWheat9 days3 days150t
Different trees have different grow times depending on the season.
Trees
Tree NameGrowth TimeRegrowth TimeSell PriceApple14 days3 days45tOrange14 days3 days45t
Forageables
Plant NameLocationsBlackberryThe Eastern RoadThe NarrowsThe SummitThe Western RuinsSweetwater FarmCattail FluffThe Eastern RoadChestnutThe BeachSweetwater FarmThe NarrowsFog OrchidThe Eastern RoadThe Western RuinsGarlicThe Eastern RoadHeatherMistria TownThe NarrowsThe BeachHorseradishSweetwater FarmThe Eastern RoadThe BeachMoon FruitSweetwater FarmThe BeachThe Eastern RoadQueen BerryBefore Harvest Festival (anywhere)RosemarySweetwater FarmViolaThe Eastern RoadWater ChestnutThe Narrows (along the water bank)
Winter
Winter in Mistria is cold and barren, but that doesn't mean your crop growing days are over. Some beautiful flowers and ingredients for hearty, warming fare can still be grown if you know when to plant them. Here is a list of every Winter crop in Fields Of Mistria.
Crops
Crop NameGrowth TimeRegrowth TimeSell PriceBeet4 daysN/A40tBurdock Root**5 days3 days30tCauliflower6 daysN/A75tDaikon Radish9 daysN/A180tFrost Lily4 daysN/A25tJasmine**9 days3 days35tPoinsetta6 daysN/A30tSnap Dragon**6 daysN/A40tSnow Peas5 days3 days125t
Winter crops are surprisingly abundant.
Trees
Tree NameGrowth TimeRegrowth TimeSell PricePomegranate14 days3 days45t
Foragables
Plant NameLocationsBurdock RootMistria TownThe NarrowsThe Eastern RoadCrocusSweetwater FarmThe Eastern RoadThe BeachFrost LilyThe NarrowsThe BeachThe Eastern RoadGlowberryMistria TownSweetwater FarmThe NarrowsThe Western RuinsThe Eastern RoadHollyThe Eastern RoadSweetwater FarmIce Block (counts as forage)Sweetwater FarmThe NarrowsThe Western RuinsThe Eastern RoadJasmineSweetwater FarmThe Eastern RoadOyster MushroomMistria TownThe BeachThe Eastern RoadPineshroomSweetwater FarmPlum Blossom*The Western RuinsPoinsettaThe BeachThe NarrowsSweetwater FarmRose HipThe Manor (garden)SnapdragonThe Western RuinsWintergreen BerryThe NarrowsThe Deep WoodsThe Western Ruins
Title: Here’s How To Check If You Can Play The Duskbloods This Month
Date: Fri, 07 Aug 2026 14:32:32 +0000
Link: https://www.gamespot.com/articles/heres-how-to-check-if-you-can-play-the-duskbloods-this-month/
You can now check if you were picked for the closed network test for The Duskbloods, but you won't get an email invitation as you might expect.
To see if you can take part in the playtest of From Software's Switch 2 multiplayer title, you'll have to go to the website for the network test. From there, click on the three-line menu on the top right of the page and select "Account" to go to your personal page.
Once there, you'll see your selection results--the page will tell you either way. Unfortunately, if you see blue "You were not selected to participate" text, you didn't make it in, which stings harder than reading "YOU DIED" in Dark Souls.
Here's what the selection results look like for the lucky players chosen.
Those selected for the network test can find their download code on the website starting Tuesday, August 18, at 6 AM PT/9 AM ET. The network test will run at the following times:
Friday, August 21: 3 AM to 7 AM PT / 6 AM to 10 AM ET
Friday, August 21: 7 PM to 11 PM PT / 10 PM to 2 AM ET
Saturday, August 22: 11 AM to 3 PM PT / 2 PM to 6 PM ET
Sunday, August 23: 3 AM to 7 AM PT / 6 AM to 10 AM ET
Sunday, August 23: 7 PM to 11 PM PT/ 10 PM to 2 AM ET
There still haven't been too many details about The Duskbloods since its initial reveal over a year ago, so participants will be able to learn much more about the game firsthand through this playtest. From Software has yet to announce a release date, but The Duskbloods is apparently hitting the Switch 2 this year.
Nintendo’s Top-Selling Switch 2 Games Of All Time
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Title: Take-Two CEO Says Streaming Could Soon Make Expensive Consoles Matter Less
Date: Fri, 07 Aug 2026 14:30:02 +0000
Link: https://www.gamespot.com/articles/take-two-ceo-says-streaming-could-soon-make-expensive-consoles-matter-less/
A base PS5 or Xbox Series X|S console costs far more today than it did almost six years ago, but despite that, GTA 6 publisher Take-Two Interactive doesn't believe that the more-expensive gaming hardware will slow down its business or sales of the upcoming game. Speaking to investors as part of a briefing on its recent financial quarter, Take-Two CEO Strauss Zelnick did mention that lower-priced gaming hardware would still be preferable, but the current state of the technology could have a surprise silver lining.
"The rising cost of hardware is not a good thing. I don't think it will slow us down any because, you know, we're delivering, we believe we're delivering experiences that people want," Zelnick said. "However, a lower price point for hardware would be a good thing because there'd be more hardware in people's hands. Probably the most relevant thing is the world continues to move to open systems, and that will continue."
Zelnick added that PC used to make up a fraction of sales 20 years ago--around 2%--but in the years since then, the platform accounts for up to 50% of sales. The CEO believes the gap will only continue to grow, and cloud-streaming could also play a big role in bringing more games to more people--and that future isn't too far away, Zelnick believes.
"If you believe in streaming, and to be clear, we really do, and I'm happy to put a timeline on it. I think we'll be in commercial streaming mode within three years, and by commercial, I mean low latency. That can 10x the effective installed base. Now, it doesn't mean we're going to 10x our revenue--and we wouldn't project that we would--but because obviously your avid consumers already had access to video game machines. But I do think it creates great opportunity for titles that are broadly desirable, even outside of core markets."
While the idea of cloud-streaming games isn't new--RIP, Google Stadia--the technology behind it has continued to improve over the years, with Microsoft making big strides in this space. As for consoles, if you haven't bought one yet for highly anticipated games like GTA 6, you might not want to delay that decision for too much longer. Prices look set to increase again next year, while PC gamers are facing another tough year as the biggest manufacturers of RAM chips have reportedly sold out all their production for 2027.
GTA 6: 241 Screenshots To Ease The Wait
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Title: GTA 6 Preorders Are “Unprecedented” Across The Industry, Take-Two Claims
Date: Fri, 07 Aug 2026 13:44:51 +0000
Link: https://www.gamespot.com/articles/gta-6-preorders-are-unprecedented-across-the-industry-take-two-claims/
Following the launch of GTA 6 preorders in late June, it immediately became apparent that there was, unsurprisingly, huge demand for the game. Now, in a Take-Two earnings call, the publishing company's CEO said the number of preorders is "unprecedented" across the industry.
Strauss Zelnick said, "No one's ever seen anything like this before at Take-Two, or in the industry." He went on to add that exceptional preorders don't always equal exceptional sales, though. "To be clear, we haven't sold one unit yet. You can cancel a preorder."
While Zelnick declined to comment on sales expectations, he said, "The news is great so far, we're incredibly excited. We couldn't be more excited than we are, and yet we are realistic and, at best, cautiously optimistic. We're going to leave it at that until the thing occurs." He continued, "The level of preorders is unprecedented and astonishing, and we're grateful for that."
The claims came after Take-Two affirmed that GTA 6 is not delayed further, and will still be releasing on November 19. The company also believes that its $80 price tag is "phenomenal value."
https://www.polygon.com/rss/index.xml
Title: Xbox Game Pass Officially Losing a Modern Classic Later This Month
Date: Fri, 07 Aug 2026 16:00:12 GMT
Link: https://www.polygon.com/firewatch-leaving-xbox-game-pass-august-2026/
You don’t need to spend 50 hours with a video game in order for it to earn a permanent place in your heart. Sometimes, all you need is a few hours. That’s the case for Firewatch, a 2016 adventure game developed by indie studio Campo Santo. It was nominated for five Game Awards and one of Polygon’s favorite games of that year. It’s currently available on Xbox Game Pass, but not for much longer. It only takes four to six hours to experience in full, and it’s absolutely worth checking out — or revisiting — before it leaves Microsoft’s subscription service on Aug. 15.
Title: Blizzard Officially Reveals Overwatch's Newest Hero, D.Mon, with First Gameplay
Date: Fri, 07 Aug 2026 16:00:12 GMT
Link: https://www.polygon.com/overwatch-dmon-reveal-ability-kit-blizzard/
The next hero coming to Overwatch is D.Mon, the second playable member of Korea’s MEKA Squad. Like her teammate and Overwatch ally D.Va, she’s a former esports champion and a mech pilot.
Title: 33 Years Ago, Anime's Mecha Sci-Fi Masterpiece Was Ahead of Its Time in One Disturbing Way
Date: Fri, 07 Aug 2026 16:00:12 GMT
Link: https://www.polygon.com/patlabor-2-mecha-anime-political-thriller/
Mecha anime comes in many flavors. A grounded franchise like Mobile Suit Gundam explores the repercussions of bringing mass-produced military hardware to a civilization ravaged by war, while a coming-of-age story like Tengen Toppa Gurren Lagann takes a more stylized, over-the-top approach to a shonen adventure. Some, like Macross, blend the spectacle of fighter-jet mechs with the power of pop music, while others, likeNeon Genesis Evangelion, filter the adolescent experience through a deeply abstract and existential gaze.
Title: Complete fish list in Fields of Mistria
Date: Fri, 07 Aug 2026 15:32:10 GMT
Link: https://www.polygon.com/fields-of-mistria-guides/444802/complete-fish-list-in-fields-of-mistria/
Fishing is a big part ofFields of Mistria, whether you're just trying to fulfill some townie's request or if you're trying to complete the museum. Finding the fish you need can be frustrating, so we’ve compiled everything you need to know about fishing successfully in one guide for you.
Title: We’re Getting Another In-Depth Look at Final Fantasy 7 Revelation Later This Month
Date: Fri, 07 Aug 2026 15:22:03 GMT
Link: https://www.polygon.com/final-fantasy-7-revelation-gamescom-2026/
We'll get another look at Final Fantasy 7 Revelation before the month is over. It'll slightly beat GTA 6's new trailer to the punch, as the next Final Fantasy title will be featured during Gamescom Opening Night Live on Aug. 25.
Title: GeForce NOW Shakes Up August With 26 New Games
Date: Thu, 06 Aug 2026 13:00:11 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-august-2026-games-list/
August is here, bringing 26 new games for GeForce NOW members.
Command the seas in World of Warships: Legends and discover what’s next in the GeForce NOW library, starting with the eight newly added games this week.
In addition, GeForce NOW is at the QuakeCon gaming conference this week in Grapevine, Texas, with hands-on experiences awaiting attendees.
Return to QuakeCon
Visit the NVIDIA booth at QuakeCon to experience GeForce RTX 5080-powered Ultimate cloud gaming in action, with demos showcasing stunning visuals at up to 5K 120 frames per second on an ultrawide display, as well as seamless gameplay on the Lenovo Legion Go S handheld device.
Conference attendees can see how thousands of PC games, including fan-favorite Bethesda titles, can move effortlessly across laptops, Macs, handhelds, mobile devices, TVs and more — letting members pick up where they left off on nearly any supported screen.
Gamers not at the show can try out Ultimate cloud gaming in action with a day pass and jump into Bethesda titles from any device.
All Games on Deck
Sail the seas from nearly any screen.
World of Warships: Legends drops anchor on GeForce NOW this week, bringing free-to-play naval combat. Captains can command destroyers, cruisers and battleships across massive multiplayer battles while exploring the latest update, featuring the Pacific Hammer Campaign, a new line of U.S. destroyers and more.
Chart a course straight into the latest content across devices today without any installs needed, and check out all the games available this week:
Big Walk (New release on Steam Aug. 4)
Beacon Pines (Free on Epic Games Store Aug. 6)
Sovereign Tower (New release on Steam Aug. 6)
Expeditions: Samurai (New release on Steam Aug. 7)
The Adventures of Elliot: The Millennium Tales (Xbox, available on the Microsoft Store)
The Incident at Galley House (Steam)
Machine Party (Steam)
World of Warships: Legends (Steam)
And look forward to the games coming throughout the month:
Pax Autocratica (New release on Steam Aug. 10)
Car Wash Simulator (New release on Steam Aug. 10)
Clawed (New release on Steam Aug. 13)
Hell Let Loose: Vietnam (New release on Steam Aug. 13)
Sandustry (New release on Steam and Xbox, available on Game Pass, Aug. 13)
The Sinking City 2 (New release on Steam Aug. 18)
Mortal Shell II (New release on Steam Aug. 20)
Gallipoli (New release on Steam, Aug. 20)
Aliens: Fireteam Elite 2 (New release on Steam Aug. 25)
Resonance: A Plague Tale Legacy (New release on Steam and Xbox, available on Game Pass, Aug. 27)
Breathedge 2 (New release on Steam Aug. 30)
World of Warships: Legends (Steam)
High on Life (Steam)
High on Life 2 (Steam and Xbox, available on Game Pass)
Paradise Killer (Steam)
Misery (Steam)
Pratfall (Steam)
Starvester (Steam)
Extra Joy From July
In addition to the dozen games announced last month, 15 more joined the GeForce NOW library.
Breath of Fire IV (Steam)
Call of Duty: Black Ops 6 (Ubisoft Connect)
CloverPit (Xbox, available on Game Pass)
Dinoblade (Steam)
Dino Crisis (Steam)
Dino Crisis 2 (Steam)
Esports Manager 2026 (Steam)
Funnel Runners (Steam)
Granblue Fantasy: Relink – Endless Ragnarok Demo (Steam)
Halo: Campaign Evolved (Steam and Xbox, available on Game Pass)
Mistfall Hunter (Steam)
Onimusha: Way of the Sword DEMO (Steam)
Pathogenic (Steam)
Sudden Attack Zero Point (Steam)
The Life and Suffering of Prince Jerian (Steam)
Mistfall Hunter didn’t make it this month. Stay tuned to GFN Thursday for the latest updates.
What are you planning to play this weekend? Let us know on X or in the comments below.
Share a game screenshot or clip that perfectly sums up your day so far.
— NVIDIA GeForce NOW (@NVIDIAGFN) August 4, 2026
Title: Best in Class: Stream PC Games and Study on the Same Laptop With GeForce NOW
Date: Thu, 30 Jul 2026 13:00:20 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-back-to-school-2026/
Back to school means balancing assignments, deadlines and downtime. GeForce NOW makes it easy to have it all.
With cloud gaming, everyday laptops used for class can also become GeForce RTX-powered gaming setups.
When it’s time to switch from studying to gaming, members can jump into Halo: Campaign Evolved, as GeForce NOW is bringing one of the gaming world’s most celebrated titles to nearly any device through the cloud, alongside eight total games joining the GeForce NOW library this week.
From A+ to AAA Gaming
This back-to-school season, the easiest upgrade isn’t replacing laptops in backpacks. It’s unlocking even more from these same laptops, from creating to gaming.
With a GeForce NOW membership, Chromebooks, Macs and Surface devices can become GeForce RTX-powered gaming PCs in the cloud. The GeForce NOW library features thousands of supported PC games, letting members stream titles they already own from digital stores like Steam, Xbox PC Game Pass and Epic Games Store in just a few clicks.
The cloud keeps games up to date and ready to play, making it easy to jump into a match between classes, after homework or whenever there’s free time. Time spent waiting on downloads, patches and installs becomes time spent in game instead.
The Ultimate membership enables best-in-class experiences by delivering 5080-class performance in the cloud with NVIDIA DLSS, ray tracing and NVIDIA Reflex technologies for responsive, visually rich gameplay — all on the hardware gamers already own.
A creator known as “Menguiny” recently put this to the test after picking up a MacBook Neo. GeForce NOW turned the laptop — usually the creator’s go-to for editing videos and everyday work — into a top-notch gaming machine, too.
Another creator, “TechWithSeong” highlighted that same versatility GeForce NOW offers. Rather than juggling separate devices for work and gaming, he used GeForce NOW Ultimate to stream supported PC games across the devices he already owns — from a MacBook used for editing to gaming on the go with handheld devices.
Gamers can start with a day pass and experience all the premium benefits without a monthly commitment. Plus, the cost of a day pass can be applied toward a first membership purchase — it’s like earning a little extra credit along the way.
Everyone, at Their Stations
Needlers never looked so sharp.
Experience the Master Chief’s iconic journey on GeForce NOW in Halo: Campaign Evolved — a modernized remake of Halo: Combat Evolved’s campaign — rebuilt with high-definition visuals, updated cinematics and refined gameplay. Whether discovering Halo for the first time or returning after 25 years to finish the fight, it’s as the Master Chief says: “We’re just getting started.”
Crash-land on the mysterious ringworld alongside Cortana and uncover great secrets while battling overwhelming Covenant forces. Fight through the rebuilt campaign, then continue the adventure with three brand-new missions featuring the Master Chief and Sergeant Johnson. Expanded weapons, iconic vehicles, hijackable Wraith tanks and optional Skull modifiers offer even more ways to play.
Suit up across PCs, Macs, Chromebooks, handhelds, mobile devices, TVs and more with GeForce NOW Ultimate, powered by GeForce RTX 5080-class performance in the cloud. Experience Halo with NVIDIA DLSS, ray tracing and NVIDIA Reflex technologies delivering higher frame rates and ultralow latency that keep every firefight feeling responsive and worthy of a Spartan.
From solo gaming to online co-op modes, GeForce NOW cloud saves let members log in and pick up exactly where they left off across supported devices — no lengthy downloads, extra storage space or expensive hardware upgrades required. The only thing left to carry is the mission.
Let’s Play Today
In addition, members can stream the following games this week:
Halo: Campaign Evolved (New release on Steam and Xbox, available on Game Pass July 28)
Mistfall Hunter (New release on Steam July 29)
Call of Duty: Black Ops 6 (New release on Ubisoft Connect July 30)
Sudden Attack Zero Point (New release on Steam, July 30)
The Ranchers (New release on Steam, available July 30)
Corsair Cove (New release on Steam and Xbox, available on Game Pass July 31)
Funnel Runners (Steam)
Pathogenic (Steam)
What are you planning to play this weekend? Let us know on X or in the comments below.
Which game lore are you so familiar with that you can give a school presentation on it?
— NVIDIA GeForce NOW (@NVIDIAGFN) July 29, 2026
Title: GeForce NOW Sets Sail With ‘Path of Exile: Curse of the Allflame’ Joining the Cloud
Date: Thu, 23 Jul 2026 13:00:16 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-path-of-exile-allflame/
Lock in and load up the cloud. GFN Thursday brings fresh updates and new adventures, all ready to play without waiting for downloads.
Set sail in Path of Exile: Curse of the Allflame and charge in Battlefield 6 Season 4 both launching major content for members this week.
Then revisit Capcom legends like Breath of Fire IV, Dino Crisis and Dino Crisis 2, jump into Halo: Campaign Evolved Advanced Access and discover nine titles arriving on GeForce NOW.
The Curse Calls
Prepare to brave the unforgiving waters of Wraeclast. Path of Exile: Curse of the Allflame launches Friday, July 24, sending Exiles into the perilous Frozen Seas.
Guided by formidable corsair captain Valerie and her cursed navigator Vesper, gamers must piece together scattered treasure charts, board the legendary vessel — the Sovereign — and chart a course into the abyss. Descend into the depths using Allflame Lanterns to uncover valuable relics while surviving the dangers lurking beneath the waves.
The update introduces sweeping changes, including a complete rework of sockets and links. The Scion also gains the all-new Luminary Ascendancy, the Mercenaries of Trarthus return alongside mysterious Atlas Anomalies, and the preexisting Abyss, Legion and Talisman mechanics receive revitalized gameplay and exclusive rewards.
GeForce NOW members can dive in the moment it launches across their devices, no downloads needed. Learn more about the latest additions on the Path of Exile website.
Rise Through the Ranks
The next operation begins.
Battlefield 6 takes the fight further with Season 4, bringing new battlegrounds, expanded progression and new ways to play.
Take to the land, air and sea with the massive Tsuru Reef and the return of the fan-favorite Wake Island, coming in phase two. Both feature aircraft carriers with operational flight decks, new naval vehicles and a dynamic wave system that helps move every match. The update also introduces Custom Lobbies and Spectator Mode, delivering more ways to play.
From large-scale multiplayer battles to intense vehicle combat, GeForce NOW lets members deploy across nearly any device. Ultimate members can stream with GeForce RTX 5080-powered performance across PCs, Macs, handhelds, mobile devices, TVs and more.
Whether returning to the frontlines or enlisting for the first time, members can leap into the latest Battlefield update the moment it arrives on GeForce NOW — without waiting for patches.
Dragons and Dinosaurs — on Any Device
Classic adventures, now in the cloud.
Three iconic Capcom adventures arrive on GeForce NOW this week, ready for longtime fans to revisit and new players to discover.
Journey through the rich fantasy world of Breath of Fire IV, a role-playing game following the intertwining stories of Ryu and Fou-Lu. Master an array of skills and magic to unlock strategic victories in battle and go head to head with unique enemies using powerful Dragon Transformations.
Raw instinct takes over in Dino Crisis and Dino Crisis 2, the survival-horror series that combines pulse-pounding action, resource management and thrilling dinosaur encounters. Pursued by a relentless prehistoric terror, players fight to survive from the facility to the world of the Cretaceous Period.
Whether reliving unforgettable moments or discovering these legendary titles for the first time, gamers on GeForce NOW can experience gaming history on supported devices like Chromebooks, Fire TV and Steam Deck — no legacy hardware required.
Spartans — Start Early
Spartans don’t have to wait. Players who prepurchase the Premium Edition of Halo: Campaign Evolved can suit up for Advanced Access before the game’s global launch on Tuesday, July 28.
Start the weekend with all the new games arriving on GeForce NOW:
ZeroSpace (New release on Steam, available July 20)
The Life and Suffering of Prince Jerian (New release on Steam, available July 20)
The Planet Crafter (New release on Xbox, available on Game Pass July 21)
Carnival Hunt (New release on Steam, available July 23)
Dinoblade (New release on Steam, available on July 23)
Breath of Fire IV (Steam)
CloverPit (Xbox, available on Game Pass)
Dino Crisis (Steam)
Dino Crisis 2 (Steam)
The last word goes to the Community Corner. One GeForce NOW member recently shared they found themselves back on GeForce NOW Ultimate because they missed the flexibility of gaming across devices like Steam Deck. Their post sparked a discussion about why members tap into cloud gaming, whether as a backup, a travel companion or their primary way to play.
What are you planning to play this weekend? Let us know on X or in the comments below.
Title: Sharpen the Sword, Skip the Downloads — ‘Onimusha: Way of the Sword’ Is Coming to GeForce NOW
Date: Thu, 16 Jul 2026 13:00:34 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-onimusha-coming/
Onimusha: Way of the Sword is coming to GeForce NOW at launch, with the playable demo available this week. It’s joined by Denshattack! rolling in with five new games arriving in the cloud.
Plus, GeForce NOW officially launches in India, moving from beta to public availability — meaning gamers can sign up without a waitlist.
Pick Up the Oni Gauntlet
Cloud-powered. Samurai-approved.
Capcom’s next legendary action adventure is coming to GeForce NOW. Onimusha: Way of the Sword will arrive on the cloud at launch on Thursday, Sept. 3.
Members can jump into the action even sooner with the demo now available to stream.
Set in a dark fantasy vision of Edo Japan, follow a lone samurai wielding the legendary Oni Gauntlet against relentless demonic Genma. Master precise swordplay, unleash powerful abilities and absorb the souls of fallen enemies as supernatural battles unfold across a haunting world filled with mystery and danger.
Ultimate members can experience every clash with GeForce RTX 5080-class performance in the cloud across PCs, Macs, handhelds, mobile devices and TVs. From the first swing in the demo through launch day, GeForce NOW lets members step into battle the moment it’s available — no downloads, storage space or expensive hardware required.
Gamers can find the demo in the GeForce NOW app demo row and add the title to their wishlists today to be ready when the blade is drawn.
India Levels Up
The wait is over.
GeForce NOW has officially exited beta in India, bringing the world’s highest-performance cloud gaming service to more gamers across the country.
This week, gamers can choose from monthly Performance and Ultimate memberships, flexible day passes or the basic, free offering — making it easier than ever to experience GeForce RTX-powered cloud gaming.
GeForce NOW now supports UPI payments, giving gamers across India a fast, secure and convenient way to purchase memberships and day passes.
Premium memberships unlock GeForce RTX-powered features like ray tracing, NVIDIA DLSS and NVIDIA Reflex, along with higher resolutions, faster frame rates and priority access to streaming. With thousands of supported games — from blockbuster releases and free-to-play favorites to indie hits — members can enjoy PC games they already own without the cost of upgrading to high-end gaming hardware.
Join the conversation with the GeForce NOW community on Reddit.
Go Off the Rails This Weekend
“Denshattack!” is pulling into the cloud.
Denshattack! — the off-the-rails, train‑wrecking action game — is now available to stream on GeForce NOW, letting members embrace pure chaos from almost any device.
Take control of runaway trains and send them barreling through crowded tracks, explosive obstacles and delightfully destructive layouts, chaining spectacular crashes with just the right mix of precision and pandemonium. Its colorful, tongue‑in‑cheek presentation and physics‑driven mayhem turn every run into a highlight reel of derailments — perfect for quick sessions, score‑chasing and laughing at just how wrong a single turn can go when the throttle never lets up.
In addition, members can look for the following to play this week:
Denshattack! (New release on Steam and Xbox, available on Game Pass on July 15)
The Mound: Omen of Cthulhu (New release on Steam, available July 15)
Heave Ho 2 (New release on Steam, available July 16)
Fogpiercer (New release on Steam and Xbox, available on Game Pass on July 17)
Onimusha: Way of the Sword DEMO (Steam)
The GeForce NOW community keeps discovering new games to play, with members discussing the most beautiful games on the service.
What game has impressed you most on GeForce NOW? Let us know on X or in the comments below.
Title: GeForce NOW Turns Up the Heat With New GeForce RTX 5080-Powered Toronto Server
Date: Thu, 09 Jul 2026 13:00:55 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-toronto-expansion/
This GFN Thursday brings more games, more power and more ways to play on GeForce NOW.
The cloud gaming service is expanding with a new GeForce RTX 5080-powered server in Toronto, bringing dedicated high performance in the cloud closer to members across the region.
NTE: Neverness to Everness also gets an update in the cloud, making it even easier to jump into the latest content from the supernatural adventure without a single download or more storage space needed. It leads the way for GeForce NOW bringing native touch control to the game, coming soon.
There’s even more to explore with three new games joining the GeForce NOW library this week.
Take It to the Next Level in Toronto
The forecast is looking cloudy in Canada.
A new GeForce RTX 5080-powered GeForce NOW server is coming to Toronto, expanding service in the region and bringing dedicated cloud gaming performance closer to local members. The new server will roll out within days, giving more players access to top-tier cloud gaming across Canada.
Ultimate members can stream across PCs, Macs, handhelds, mobile devices, TVs and more with GeForce RTX 5080-class power in the cloud. Enjoy up to 4K resolution and beyond on supported ultrawide displays, up to 120 frames per second, plus NVIDIA DLSS, ray tracing and NVIDIA Reflex technologies.
Bring on the ‘999 Nights’
Reality bends — on any device.
Step into the surreal world of NTE: Neverness to Everness with the NTE Version 1.2 “999 Nights” update.
This version introduces a massive gameplay evolution, plunging players into an immersive, tabletop-inspired fantasy role-playing game on the Warren Continent — a new permanent game mode featuring its own dedicated progression system.
This narrative and mechanical expansion is elevated by the debut of two powerful characters, Shinku and Iroi, alongside an unprecedented fashion upgrade featuring a sweeping collection of 19 new character outfits.
To top it off, exploration gets a high-octane upgrade with Draco, a revolutionary new motorcycle vehicle, making this version an absolute playground for combat strategy, stylish customization and high-speed urban traversal.
Plus, GeForce NOW will soon be rolling out native touch controls to NTE: Neverness to Everness, which will make it even easier to explore the city’s mysteries from supported mobile devices.
Look for the game in the GeForce NOW app to seamlessly jump between devices and continue the adventure — no downloads, storage space or expensive additional hardware required.
Embark on Expanded Adventures
The journey continues in Granblue Fantasy: Relink with the Endless Ragnarok expansion. Known for its dynamic combat, diverse roster of Skyfarers and thrilling online co-op, Relink returns with fresh story content as mysterious beings known as the Ragnalia threaten the Zegagrande Skydom. Strange gateways, powerful new foes — including the mighty Beelzebub — and fresh challenges await across the skies.
The expansion also introduces additional ways to play, including summon abilities that add another layer of combat strategy, co-op quest tiers and a solo mode filled with unpredictable encounters. Master traits offer more opportunities to customize favorite characters, giving both longtime Skyfarers and newcomers plenty of reasons to take flight.
Jump into the latest action with the following games to play this week:
Esports Manager 2026 (New release on Steam, available July 6)
Assassin’s Creed Black Flag Resynced (New release on Steam and Ubisoft Connect, available July 9)
Granblue Fantasy: Relink – Endless Ragnarok Demo (Steam)
As GeForce NOW continues to expand, so does the community discovering cloud gaming.
One new Ultimate member summed up their first impressions:
“Finally caved and got GFN Ultimate… and wow.”
Another longtime PC gamer shared how GeForce NOW completely changed their perspective after years of skepticism, calling it “a good alternative” for casual players and encouraging others to “try the one month and upgrade to the yearly before the sale ends.”
What are you planning to play this weekend? Let us know on X or in the comments below.
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Title: Share of the Week: Assassin’s Creed Black Flag Resynced – Jackdaw
Date: Fri, 07 Aug 2026 16:00:18 +0000
Link: https://blog.playstation.com/2026/08/07/share-of-the-week-assassins-creed-black-flag-resynced-jackdaw/
Last week, we asked you to share moments about Edward Kenway’s pirate ship, the Jackdaw, using #PSshare #PSBlog. Here are this week’s highlights:
_GenieCrazy_ shares the Jackdaw facing off against a British ship
gh_holy_mash shares the Jackdaw sailing into the rising sun
WarDragon989 shares a smoky view of the pirate flag waving off the Jackdaw during a battle
lucaslu_ckli shares Edward crouched on the ship’s bow
Photomode_Raro shares a view of a whale breaching as Edward steers the ship
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?
THEME: Big WalkSUBMIT BY: 11:59 PM PT on August 12, 2026
Next week, grab some friends and share moments spent puzzling together in Big Walk, available now as a PlayStation Plus Monthly game. Use #PSshare #PSBlog for a chance to be featured.
Title: Celebrate 30 years of Quake with a brand-new episode, available today
Date: Thu, 06 Aug 2026 18:15:30 +0000
Link: https://blog.playstation.com/2026/08/06/celebrate-30-years-of-quake-with-a-brand-new-episode-available-today/
In 1996, id Software smashed through to another dimension – in one sense of the word, pioneering first-person shooters in the third dimension with the release of Quake, and in another, hurtling players feet-first into Quake’s otherworldly realm – a place beyond our reality where kinetic combat and a moody eldritch setting took FPS players to new heights.
30 years later, Quake has inspired countless hours played and frags tallied locally or online in Deathmatch, not to mention real-world connections and a major role in the rise of FPS esports with QuakeCon, North America’s largest LAN party (also celebrating the big 3-0 this year!). To ring in the 30th anniversary of Quake, just in time for the 30th anniversary of QuakeCon, MachineGames, in collaboration with id Software, return to bring you a brand-new episode for the iconic FPS:
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Available today as a free update for Quake on PlayStation 5 and PlayStation 4, Dawn of the Machine features a full 19-map campaign accompanied by a brand-new soundtrack and Deathmatch map.
Dawn of the Machine is a celebration of Quake’s history and influence on the developers at MachineGames and id Software. Following the team’s work on Indiana Jones and the Great Circle: The Order of Giants DLC, Lead Level Designer Andrew Yoder at MachineGames approached the studio’s Game Director Jerk Gusfafsson about an expansion for Quake. Gustafsson, Yoder and the rest of the team that worked on similar projects – dubbed internally as Quake Club – set forth three major goals for what would become Dawn of the Machine.
First and foremost, of course, was celebrating Quake’s 30th anniversary. “We wanted to create something that felt authentic to the spirit of the original game: Horror! Action! Madness!” says Yoder. As such, players will face deadly twists on familiar entries from Quake bestiary such as the Rocket Ogre, Demo Dog, and Blood Shambler, rising to the challenge with new weapon variants like ricochet-blasting Laser Cannon and the lightning-infused Super Axe for classic, fast-paced Quake carnage.
The second goal the team pursued was giving veteran Quake players a new experience. Previous Quake episodes released by MachineGames alongside id Software, such as Call of the Machine and Dimension of the Machine, featured a traditional hub structure which reset the player’s progression between major areas. Instead, Dawn of the Machine has players battle through a continuous episode with continuous progression, which according to Yoder provided the team with “a challenge, requiring much more coordination and iteration to create.”
To set the stage for its design, Dawn of the Machine has players back in the boots of Quake’s battle-hardened protagonist Ranger as he escapes an illusory dimension where time folds back onto itself. As the looping cycle of time progresses, so too will players as they discover ways to break the loop, uncover upgrades to their health and ammunition supplies and eventually take down The Nightmare Machine, the source of Ranger’s planar prison. “Nothing you see can be trusted,” says Yoder, “but there is a path to break through the illusion, defeat the schemes of the outer gods and escape.”
An early boss battle concept (left), plus early level plans (right) for what would become The Matriarch of Decay. Both underwent significant iteration during the production of Dawn of the Machine.
The third goal in developing Dawn of the Machine was allowing the multifaceted and multitalented team at MachineGames and id Software to exercise their skills collaboratively on a smaller project compared to a modern AAA video game project. Some members of the Quake Club have made their own maps since the game’s release in ‘96 while others, including Yoder, have joined in more recently, making Quake Club a place for anyone on the team to contribute something to the project.
“Quake Club has always been an opportunity for the team to learn and have fun,” says Yoder, adding that high-quality modding tools and Quake’s relative visual simplicity to the photorealism of modern day AAA titles allow team members to pitch in their expertise, even for tasks normally outside their area of specialization.
As one example, Dawn of the Machine’s new soundtrack came about from an offer from Christian Plogfors, Advanced Level Designer at MachineGames. In addition to contributing two levels to the episode, Plogfors created a soundtrack with a dark, ambient tone expertly suited to the trippy, ethereal world of the expansion. “Christian proceeded to make a fantastic set of tracks that give the episode its own identity,” says Yoder. “The whole episode is so much stronger thanks to his contribution, stepping outside his normal role and bringing his other skills and passions to serve the project.”
Reflecting on 30 years of Quake, Yoders says the opportunity to make Dawn of the Machine has been a privilege. “The team here owes a lot to Quake and its legacy,” he says, “Quake Club and our work wouldn’t exist without the wider Quake community and our friends at id Software.”
Title: Ghost Recon Wildlands: Last Rites – Everything you need to know
Date: Thu, 06 Aug 2026 16:00:48 +0000
Link: https://blog.playstation.com/2026/08/06/ghost-recon-wildlands-last-rites-everything-you-need-to-know/
Ghost Recon Wildlands: Last Rites is a major free update out now on PS4 and PS5. It revitalizes the game with new content, including a thrilling linear story mission, gameplay customization features, 4K and 60 FPS on PS5 and PS5 Pro, and more. To learn more about what you can expect, we spoke with Ubisoft Bordeaux’s Creative Director Olivier Leonardi and Live Strategy & Analytics Director Yossef Benzeghadi in a new interview.
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Wildlands launched nearly a decade ago. What can you tell us about the community still engaging with the game?
Yossef Benzeghadi: Wildlands is a beloved gem within the Ghost Recon community, and taking down the Santa Blanca Cartel is fondly remembered. Either Solo or up to four players co-op, it’s a unique blend of open world and a fun immersive tactical military third person shooter that really stood the test of time.
Back in the day, I was part of the Wildlands live team, and we really took the time to picture all the gameplay behaviors, player profiles, and playstyles we could see emerging in the game from the whole community. It acted as our golden compass throughout postlaunch. It led to the release of various fan-favorite content, still available today of course, such as our challenging Ghost Mode, or multiple Clancy-verse missions featuring Splinter Cell or Rainbow Six Siege.
There was one key element that really stuck to me to this day – a group we initially called “Sandbox Players.” To be honest, at first, we did not really understand what the heck they were doing in our Bolivian Wildlands. Digging more, and more, notably thanks to community interviews and data-informed playtests, it finally clicked: they were role playing, ranging from cooperative mil-sim to simply adding extra optional layers of challenges on top of the game just for fun, taking hours to complete one mission perfectly. We had tons of players leveraging everything the game had to offer to transcend their gameplay experience to the next level.
The level of customization and the overall freedom of choice the game offers were praised all around and for us that’s one of the main reasons players are still engaging with Tom Clancy’s Ghost Recon Wildlands today. With Last Rites, we are following up on that legacy, and there’s never been a better time to jump in.
First, break down the features you’re adding in Last Rites, and why you added them.
Yossef: First, and by popular demand, we are very happy to confirm 4K and 60 FPS on PS5 and PS5 Pro.
To allow even more flexibility for role play fans and to bring more accessibility and freedom of choice to everyone, we are also adding various new settings to experiment with. With our new Ghost Parameters in the game’s Options menu, you can enable instant death or limitless revives, choose to have one or two primary weapons, and decide whether you keep remaining unused ammo when reloading or not. With our new World and Session Settings in the game’s Lobby page, you control the world itself. From the weather and time of day to alarms and jammers and even the rate of enemy patrols, you can craft your very own experience. You can even enable friendly fire in co-op, either to enhance realism, or allow some light PvP role play scenarios with your friends should you want to. We are also expanding existing categories from the Options menu with increased player agency. HUD and UI are more customizable than ever, and our new Difficulty settings now allow players to deep dive and tweak various elements such as Enemy Perception, Endurance, Vehicle Breakability and much more.
Then, there’s Last Rites itself. It’s a brand-new story-driven mission you can jump into right away. Set in a darker, more oppressive Bolivia, the Ghosts enter a region controlled by Los Penitentes, a new fanatical cult united by faith, sacrifice, and violent justice. Coming from all walks of life, its members turn the environment into a constant threat, drawing the Ghosts into a tense narrative of betrayal and moral ambiguity. They are led by an enigmatic new foe, La Llorona.
In addition, we’ve added tons of customization for your Ghost character and teammates, and many weapons and equipment have been unlocked for free, including previously unreleased camos and unobtainable challenge rewards. All Ghost War PvP classes can now be unlocked for free in the in-game store alongside many other items. And yes, we are adding some new Character Smith items to celebrate Tom Clancy’s Ghost Recon 25th Anniversary, with a mysterious Operator Skin you unlock by completing Last Rites. A special thanks to the talented team at Ubisoft Bordeaux who made it all possible.
Finally, PlayStation Plus members can get their hands on a brand-new exclusive Iconic Skin of La Llorona, unlock the powerful P416 Micteca, and embrace their presidential chic with the new 4-SHUR Blue Leader Sunglasses.
Last Rites has been created in part due to that community feedback. How did you actually gather and prioritize that?
Olivier Leonardi: We met our community leaders and had a very open conversation with them. The goal was to turn raw community feedback into actionable insights that improved player experience while supporting the game’s core principles. We did so across multiple channels, structured it into themes, and prioritized based on player impact, intensity, and alignment with several player profiles. We know that a large part of our community are avid role players, so we crafted some of the features around their requests.
Yossef: Working on Last Rites was quite an archaeological ride. Very early on the project, we broadly shared all insights and knowledge we gathered on Ghost Recon Wildlands during its postlaunch at the time, which was extremely valuable for the team. It served as a mirror to reflect on what we could do and explore on Last Rites, a vision which we fine-tuned over time thanks to those precious community discussions we had that Olivier mentioned. Notice we have been talking a lot about role play so far; this is the prime example of something we would have loved to explore further back in the day and are very happy we could prioritize now. At the same time, and for the same reasons, we know a lot of our players just love well-crafted and story-driven missions, and that’s why we are also delivering on that front with Last Rites.
Talk to us about the new story content – Where did La Llorona come from, conceptually?
Olivier: La Llorona has become an untouchable icon, a resurrected arbiter of justice, revered by the Bolivian people almost as a saint. Gathering devoted followers to her cause, she compels them to wear masks, erasing their individuality and demanding absolute obedience. These disciples, known as Los Penitentes, act as the ruthless executors of her will, delivering merciless retribution to anyone connected to the events that sealed her fate.
We wanted this new antagonist to be quite dark and complex, but also someone that was deeply wounded, betrayed by the people she loved and trusted. La Llorona survived, but survival came at a cost. The betrayal destroyed her sense of belonging, leaving her suspended between who she was and what she’s becoming. Her vengeance isn’t just directed outward; it’s a way to reclaim control, to make sense of that pain, after what she experienced. She becomes a force of raw justice and destruction.
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The mission is described as “unsettling” and the narrative shifts as players progress. How far did you push the tone, and why did you want to go darker this time?
Olivier: We wanted to introduce this new mission as a very standard incursion, putting players back into Nomad’s boots, leading the Ghosts to do what they do very efficiently, but things quickly turn into something else; the familiar Bolivian environment becomes weird and the Ghosts start witnessing the wrath of La Llorona, aiming at anyone who might be accountable for what happened to her, especially the corrupt Bolivian government and its armed wing: Unidad. The more the Ghosts advance in her territory, the more they discover her twisted personality and how devoted her disciples are. Through different documents and audio recordings scattered across the world, players will be able to discover more about her goals and what she represents for the Bolivian people.
Predator content returns with this update.
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What do you hope players take away from Last Rites – is there a single experience or moment you’re most proud of?
Olivier: I think the moment at Varga’s villa, the reveal of La Llorona with her weeping widow mask, the confrontation with her Los Penitentes cultists, and what Nomad discovers there is both a strong gameplay and story moment. That changes everything for Nomad, and he’s confronting Emily Price, his CIA handler, trying to understand what causes this brutal transformation.
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New to the game? Play Ghost Recon Wildlands with Ubisoft+ Classics, available as a standalone subscription, and included for PlayStation Plus Extra and PlayStation Plus Premium members.
Ghost Recon Wildlands Standard and Definitive Editions are also available for purchase at PlayStation Store. The new Definitive Edition includes the base game, the Season Pass, and the Year 2 Pass, alongside 4 additional content packs: Quick Start, Deluxe, Nightfall Protocol, and Cold Eye. For current owners, a Definitive Edition Upgrade is also available.
Title: Onimusha: Way of the Sword opens up in the final preview
Date: Thu, 06 Aug 2026 15:00:47 +0000
Link: https://blog.playstation.com/2026/08/06/onimusha-way-of-the-sword-opens-up-in-the-final-preview/
At the outset of Onimusha: Way of the Sword, Miyamoto Musashi is fixated on freeing himself from the Oni Gauntlet. This mystical artifact, through a strange twist of fate, has become bound to our hero. But the stubborn young samurai doesn’t want the gauntlet’s powers. Musashi’s sole desire is to prove himself by his hands alone. However, as the journey unfolds, Musashi’s views gradually shift and expand. He begins to embrace the path he’s found himself on, becoming more open to his new place in the world.
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The action game starts to open up after the early moments. Missions with tighter scopes flow into a wider location that offers new challenges to overcome and more room to explore our growing arsenal of abilities.
This final gameplay preview picks up right where the Onimusha: Way of the Sword Demo leaves off. After Musashi duels rival swordsman Sasaki Ganryu on the stage of Kiyomizu-dera Temple, he’s transported to an otherworldly dimension, the “Oni Refuge.” It’s a surreal landscape where gravity is a suggestion. Islands float in the sky, and we conjure ruins from thin air.
Then the Genma barge in. Invading from the depths of hell, these demons clash with the sacred scenery, but they’ll soon meet Musashi’s blade. We swiftly cut them to shreds. When our katana connects with Genma, they’re carved apart at the angles our sword travels through their twisted forms. We call it dynamic dismemberment. This system splits them in two across the torso, hacks them from head to toe, and… well, you get the picture.
Before long, Musashi plucks an Oni Bow from the wreckage of this realm. Finally, we can return fire against Genma archers. The bow also allows us to solve environmental puzzles that require range. Our arrows can trigger traps, too. Eventually, they’ll even come in handy during a duel, severing a boss from its power source, once Musashi returns to Kyoto.
After excising the Genma from the Oni Refuge, the clouds of Malice looming above Kyoto begin to lift. Yet darkness still lingers here. Our next stop in Japan’s ancient capital is Rokudo Chinno-ji Temple. It’s one of many real-life locations in the game. Legends say it exists at the crossroads between our world and the gates of hell. For Musashi and his allies, this sanctuary becomes home. It’s their base of operations in the fight to save the city.
Kyoto is a vast location far larger than anywhere we’ve seen in the game. However, our ability to wander and explore its streets has bounds at the moment. Hellish structures erupt from the earth and a toxic fog sweeps through town, forming blockades that imprison any locals who haven’t yet fled the demonic corruption.
Our quest to liberate Kyoto begins by sealing rifts where Genma manifest in our dimension. These creatures spawn in all shapes and sizes, but Musashi slays them and absorbs their souls all the same. We’ll make use of these. Alongside treasures we discover, souls help us upgrade gear and unlock new abilities to face what awaits on the path ahead.
This trail eventually leads to Kiyomizu-zaka slope, a pilgrim road that climbs up the hillside to the temple where we started this journey. Here lies the key to unlocking much of Kyoto. But to even enter this place we must first face some truly formidable foes.
Back in the Oni Refuge, we had a run-in with Daidara, a towering Genma with a hulking frame and bottomless appetite. The gluttonous giant’s hunger even extends to devouring our hard-earned souls. We’re forced to make tactical decisions in the heat of battle about when to absorb souls, or risk losing them to Daidara’s ravenous maw.
This isn’t the only Genma after something of ours. Another offers to free Musashi from his gauntlet… at the cost of his entire arm. Our hero considers this deal, if only for a moment. Though Musashi has warmed up to his Oni Gauntlet, he still hopes to remove it.
It’s a wish Rasho-gan is only too glad to grant. This multi-armed monster has been posing as a deity at Yasui Konpiragu Shrine. Here, he fulfills worshipers’ desires in the worst possible ways. Constructed from the body parts of his victims (like the leg of a man who longed to be rid of knee pain), Rasho-gan wields his extra limbs to throw everything he has at us, including uprooting trees, boulders, and even entire buildings to crush Musashi.
Escaping Rasho-gan’s clutches with our lives drives us to make full use of the game’s deep arsenal of combat techniques. For our efforts, the shrine guardians reward us with Oni Strength. Musashi accepts this new power, and we can now tear down the demonic barriers around Kyoto. Now it’s time to take down the source of the toxic fog choking the city.
This life-sapping mist emerges from eerie plants, and it clears when we chop them down. However, Byakue stands in the way of our gardening. Before we can fell the final tree, this animalistic Genma charges in. As we brawl, the brute gets coated in its own blood and grows wilder. Skill alone may allow Musashi to outlast this creature, but another strategy proves wise. Delivering fewer but more devastating blows soon tames the beast.
After completing the mission, the evil haze over much of Kyoto clears. The townsfolk come out and rejoice. Now, more of the city is open for us to explore. This is just the start of our action-packed adventure. It’s one that players can look forward to experiencing for themselves when Onimusha: Way of the Sword launches for PlayStation 5 on September 4. Pre-orders for the game are available now at PlayStation Store.
Title: The Power of Motherhood Amid Chaos – 1998: The Toll Keeper Story
Date: Wed, 05 Aug 2026 03:53:23 +0000
Link: https://blog.playstation.com/2026/08/04/20260805-toll/
In Indonesia, there is a saying that perfectly captures the core concept of our game, 1998: The Toll Keeper Story—”A mother’s love knows no bounds, spanning across all time.” This beautiful sentiment slowly but surely transforms into a harsh reality when that very maternal instinct is tested against a backdrop of escalating, threatening chaos. This is Dewi’s story.
While deeply inspired by our own homeland’s history, the events of 1998 in Indonesia, where a severe monetary crisis triggered widespread social unrest that victimized innocent groups, remain tragic yet universally relevant today. It often feels as though the world refuses to learn from the mistakes of the past.
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Dewi, alongside other characters like Heru and Sinta, does not stand there to fight a massive tide that is far beyond her control. Day after day, from inside the toll booth she operates, she witnesses the raw human struggle for survival, all while fighting tooth and nail to keep her own baby safe and healthy.
This entire conflict unfolds through a document and currency-checking mechanic that will feel instantly familiar to fans of Papers, Please. Amidst the routine, Dewi’s toll booth becomes a sanctuary where affected citizens air their grievances, regardless of whether they support or oppose the government of that era.
The choices Dewi makes will ultimately shape the conclusion of her story. Without ever intending to romanticize the tragedy that inspired it, this narrative will be brought to life through hand-drawn cutscenes, rendered in the GameChanger Studio’s signature art style. A diary at the end of each day will also serve as a space to reflect on the deep anxieties Dewi faces, both as a woman and as a mother.
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With the features offered by the PlayStation 5, we are confident we can make Dewi’s journey even more immersive. The answer to this ambition lies in the Haptic Feedback technology, which will adapt uniquely to the various types of vehicles passing through Dewi’s booth. These vibrations will serve not only as vital gameplay clues but also as a physical representation of the earth-shattering challenges Dewi must endure while navigating her pregnancy.
We hope that the emotions and message we wish to convey through Dewi’s journey in 1998: The Toll Keeper Story will leave a lasting, profound impression on you when you experience it on the PlayStation 5.
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Trailer link: : https://www.youtube.com/watch?v=F4YT-R7l6wM
Store link: https://store.playstation.com/en-id/concept/10018178/
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Title: "Machines that weren't game machines before will become game machines": Take-Two CEO predicts that streaming will help fix the industry's hardware pricing problem
Date: Fri, 07 Aug 2026 15:17:48 +0000
Link: https://www.rockpapershotgun.com/machines-that-werent-game-machines-before-will-become-game-machines-take-two-ceo-predicts-that-streaming-will-help-fix-the-industrys-hardware-pricing-problem
Gaming hardware costs an absolute megaton, right now, but don't you worry, says Strass Zelnick, CEO of Rockstar parent company Take-Two Interactive – we'll soon be playing all our games via streaming services anyway. Speaking during the company's latest investor call, Strauss suggested that the games industry will "be in commercial streaming mode within three years" - that's to say, people will be accustomed to streaming live gameplay from potent central computers over low latency connections, and all of this RAMnarök stuff will be a thing of the past. Haha, look at you gawping! You are thinking a word in your head, and it rhymes with "Nadia".
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Title: "Ideas like this usually just die": Inside generative AI’s effect on modding, and how host sites struggle to maintain transparency
Date: Fri, 07 Aug 2026 13:19:46 +0000
Link: https://www.rockpapershotgun.com/ideas-like-this-usually-just-die-inside-generative-ais-effect-on-modding-and-how-host-sites-struggle-to-maintain-transparency
I’ve been scrolling through Nexus Mods near enough every weekday morning for three or four years now. On a good day, I might spot a couple of new mods potentially worth writing news about and a couple, usually Skyrim player homes, I might fancy checking out in my free time.
Historically, browsing for mods was largely just a matter of gauging which looked complex or unique enough to be worth investigating further, and making sure nothing about them appeared offensive or otherwise dodgy. Usually, new quests, new mechanics, or substantial overhauls which can turn a game on its head got the nod. Then, a few years ago, AI-generated voices started popping up in the former. Skyrim, being the most actively modded game, was ground zero.
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Title: "Credible military storytelling": Ubisoft announce playtests for new Ghost Recon game alongside a sizeable Wildlands update and a Future Soldier giveaway
Date: Fri, 07 Aug 2026 11:15:00 +0000
Link: https://www.rockpapershotgun.com/credible-military-storytelling-ubisoft-announce-playtests-for-new-ghost-recon-game-alongside-a-sizeable-wildlands-update-and-a-future-soldier-giveaway
Much like the CIA spreading misinformation ahead of a cheeky little regime change, Ubisoft have begun talking about their next proper Ghost Recon game. According to live producer Irina-Gabriela Popa, it'll be "a fun, fresh experience that stays true to everything that defines Ghost Recon – tactical action, large scale operations, credible military storytelling and, of course, the Ghost Unit.” Read more
Title: Co-op climber Peak finally reaches the summit, with its last major update bringing two foreboding new biomes next week
Date: Fri, 07 Aug 2026 10:44:12 +0000
Link: https://www.rockpapershotgun.com/co-op-climber-peak-finally-reaches-the-summit-with-its-last-major-update-bringing-two-foreboding-new-biomes-next-week
Just over a year of post-launch additions for climbing with your mates game Peak will end with one last update next week. In what's called the Final Ascent, devs Aggro Crab and Landfall are wheeling out two spooky new biomes as a challenge to round out the scaling of rugged landscapes.
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Title: The makers of the glorious Othercide have another tactics RPG bloodbath out in September, with a playtest live now
Date: Fri, 07 Aug 2026 10:00:00 +0000
Link: https://www.rockpapershotgun.com/the-makers-of-the-glorious-othercide-have-another-tactics-rpg-bloodbath-out-in-september-with-a-playtest-live-now
Lightbulb Crew's Othercide was a melancholy meatgrinder of an XCOM-style tactics RPG, featuring the world's worst mum. It saw you leading squads of sorrowful, blade and pistol-wielding clones into stark geographical projections of anguish. With the odds generally against you, the game put a huge emphasis on initiative, running order and acting outside your turn. Lightbulb's new game Ex Sanguis looks an awful lot like Othercide, from the porcelain beauty of the characters to the grotesque and gloopy metaphysicality of the battlespace, and I couldn't be happier.
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