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Title: Xbox CEO Warns About Next-Gen Console Gaming’s Cost Crisis: ‘We Will Start To See Radically Different Business Models’
Date: Wed, 10 Jun 2026 04:17:25 +0000
Link: https://kotaku.com/xbox-ceo-warns-about-next-gen-console-gamings-cost-crisis-we-will-start-to-see-radically-different-business-models-2000704611
Asha Sharma keeps hinting at a big problem
Title: Kingdom Hearts Fans Think They’ve Unraveled The Bizarre Mystery Surrounding Alleged AI-Assisted Box Art
Date: Wed, 10 Jun 2026 03:17:51 +0000
Link: https://kotaku.com/kingdom-hearts-fans-think-theyve-unraveled-the-bizarre-mystery-surrounding-alleged-ai-assisted-box-art-2000704609
It's possible the original Tetsuya Nomura art was tweaked with genAI
Title: I Wasn’t Expecting Dragon’s Dogma 2 DLC In The Nintendo Direct
Date: Tue, 09 Jun 2026 21:42:07 +0000
Link: https://kotaku.com/dragons-dogma-2-dlc-nintendo-switch-2-direct-2000704568
And because of the game's wacky save system, I'm not sure I want to put in the work to play it
Title: Look, You Can’t All Avoid GTA 6 By Hiding In September And October
Date: Tue, 09 Jun 2026 20:34:43 +0000
Link: https://kotaku.com/look-you-cant-all-avoid-gta-6-by-hiding-in-october-and-september-2000703984
This fall is going to be a bloodbath if everything trying to avoid GTA 6 actually launches as planned
Title: A List Of Weird Little Guys In Ocarina Of Time I Can’t Wait To See In The Remake
Date: Tue, 09 Jun 2026 19:44:07 +0000
Link: https://kotaku.com/weird-little-guys-ocarina-of-time-remake-2000704503
Bring on the freak parade
https://www.vg247.com/feed
Title: Monopoly Go x The Simpsons crossover is almost here
Date: Tue, 02 Jun 2026 08:41:21 +0000
Link: https://www.vg247.com/monopoly-go-the-simpsons-crossover-details
Monopoly Go players have been looking forward to a major crossover event for what felt like months, and though most of the details ended up leaking, nothing actually beats official information. Read more
Title: Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable
Date: Fri, 22 May 2026 13:43:44 +0000
Link: https://www.vg247.com/honkai-star-rail-version-4-3-all-details
HoYoverse has today delivered full details on the next major update for Honkai: Star Rail. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on June 1. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character. Read more
Title: Forza Horizon 6 explodes on Steam even before it's officially out
Date: Fri, 15 May 2026 11:00:02 +0000
Link: https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch
Steam is abuzz this week with a couple of long-anticipated launches, but in Forza Horizon 6’s case, at least, the game isn’t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn’t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now. Read more
Title: Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much
Date: Fri, 15 May 2026 10:02:10 +0000
Link: https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary
Mystic Messenger, arguably one of the best dating sims around, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts. Read more
Title: Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy
Date: Thu, 14 May 2026 12:00:03 +0000
Link: https://www.vg247.com/forza-horizon-6-review
There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience. Read more
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Title: Preorders For The Minecraft Dungeons 2 Deluxe Edition Are Live
Date: Wed, 10 Jun 2026 00:03:00 +0000
Link: https://www.gamespot.com/articles/preorders-for-the-minecraft-dungeons-2-deluxe-edition-are-live/
Minecraft Dungeons 2 Deluxe Edition
$50 | Releases September 29
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With the main game as popular as ever and a live-action movie adaptation winning big at the box office, Minecraft is keeping that momentum going with a new spin-off arriving soon. Preorders are now live for Minecraft Dungeons 2, and this sequel is aiming to offer a deeper experience when it launches in September. It looks like only the physical Deluxe Edition is available to preorder at the MSRP of $50 on Xbox Series X, PS5, and Switch 2, while the day-one version available through Xbox Game Pass will be a standard release that doesn't include any of the extra DLC.
Minecraft Dungeons 2 Preorder Bonuses
Minecraft Dungeons 2 preorder bonuses
Preordering Minecraft Dungeons 2 will unlock two exclusive hero skins, the Twisted Cape accessory, and the Twisted Chicken pet.
Minecraft Dungeons 2 Deluxe Edition
$50 | Releases September 29
The Minecraft Dungeons 2 Deluxe Edition includes the base game on disc, preorder bonuses, and the following extra DLC:
Soul Cape
4 x Hero Skins
DLC packs 1 and 2
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The sequel to 2020’s dungeon-crawler is a Minecraft-flavored take on ARPGs like Diablo, and the original game earned positive reviews when it was first released. GameSpot’s Minecraft Dungeons review scored the game a 7/10, remarking on how it expanded on the world of Minecraft with its goofy charm and rock-solid gameplay. In Minecraft Dungeons 2, it looks like the land is once again in chaos, and it's up to a hero to save the day. Swapping a pickaxe for a sword, players will have to take on hordes of enemies, use craftable items to grow in power, and collect legendary gear.
August and September are shaping up to be very busy months as various games are looking to avoid being caught in the wake of Call of Duty: Modern Warfare 4 in October and GTA 6 in November. Several big games are out that month, so if you're looking to stock up on new releases, there's a lot to look forward to. Some of the highlights in August are Beast of Reincarnation and Elden Ring: Tarnished Edition for the Switch 2, while September's big releases include The Blood of Dawnwalker, Marvel's Wolverine, and Control Resonant.
Once October rolls around, things will continue to heat up with Ace Combat 8: Wings of Theve, Gears of War: E-Day, and Star Wars Galactic Racer in the first days of the month. Each game comes with preorder bonuses, and most of them will be available in various editions, so if you're looking to see which one you should get, you can click through to see what's on offer.
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Title: Star Wars Zero Company Preorders Are Live: Here’s What’s In Every Edition
Date: Tue, 09 Jun 2026 23:50:00 +0000
Link: https://www.gamespot.com/articles/star-wars-zero-company-preorders-are-live-heres-whats-in-every-edition/
Star Wars Zero Company Standard Edition
$60 | Releases August 27
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We've seen a string of excellent Star Wars games in the last few years, and Star Wars Zero Company looks to be the next promising entry in the storied franchise. The strategy game will see players command an elite squad of operatives in turn-based tactical skirmishes across the galaxy during the Clone Wars. Preorders for the game are now open ahead of its release on PS5, Xbox Series X|S, and PC on August 27. You can preorder the Standard and Digital Deluxe Editions at multiple retailers, and both editions include preorder bonuses. Here's a closer look at what you'll get in each version.
Star Wars Zero Company Preorder Bonuses
Star WArs Zero Company preorder bonuses
Preorder any edition of Star Wars Zero Company, and you'll unlock the Crystalline Astromech Cosmetic Pack. This will allow you to update your droids--the same line that R2-D2 hails from--with new colors and parts like an R3 droid body, R-series heads, and the exclusive BR-1 droid.
Star Wars Zero Company Standard Edition
$60 | Releases August 27
Available on both PS5 and Xbox Series X, the physical edition of Star Wars Zero Company includes the base game and the Crystalline Astromech Cosmetic Pack preorder bonus. Physical PS5 and Xbox preorders are available at multiple retailers, while digital preorders are available on console and PC.
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Star Wars Zero Company Standard Edition Digital Deluxe Edition
$50 | Releases August 27
Star Wars Zero Company Deluxe Edition
The Digital Deluxe Edition of Star Wars Zero Company includes unique cosmetic items inspired by the Clone Wars era of the franchise, like a Republic Officer Uniform, 100th Clone Company armor set, and an ARC Trooper armor set. You'll also get the Shadow Collective pack, a collection of DLC that includes Pyke helmets and tattoo cosmetics alongside five themed weapon designs. Preorders are available on console and PC, and you can grab a digital code at Amazon.
Preorder at Amazon
Revealed last year, Star Wars Zero Company is an XCOM-inspired single-player turn-based tactics game. Developed by Bit Reactor–a studio that includes former Firaxis developers–Zero Company is set during the twilight of the Clone Wars and follows Hawks, a former Republic officer working behind the scenes of the galactic civil war. Alongside a roster of original characters--including the Clonetrooper Trick, Jedi Padawan Tel-Rea Vokoss, and the Mandalorian Cly Kullervo--Hawks will hunt down the leader of a Separatist-aligned cult named Kundri Fathom, who poses a threat to the entire galaxy.
Star Wars Zero Company is one of several games headlining a very busy couple of months on the gaming calendar. For more games, you can also check out our preorder guides for highly anticipated titles like Control Resonant, Halo: Campaign Evolved, Gears of War: E-Day, and Stranger Than Heaven.
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Title: Persona 4 Revival Preorders Are Now Open, Including A Massive Collector’s Edition
Date: Tue, 09 Jun 2026 23:31:15 +0000
Link: https://www.gamespot.com/articles/persona-4-revival-preorders-are-now-open-including-a-massive-collectors-edition/
Persona 4 Revival Standard Edition
$70 | Releases February 18, 2027
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Persona 4 Revival Collector's Edition
$250 | Releases February 18, 2027
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Persona 4 returns with a ground-up remake for PS5, Xbox Series X, and PC dubbed Persona 4 Revival launching February 18, 2027. Preorders for the physical edition are open now at multiple retailers, and grabbing the game early gets you a selection of in-game bonuses. The game will also be available on Xbox Game Pass at launch.
Persona 4 Revival Preorder Bonuses
If you place a preorder via any retailer, you'll get a P3R & P5R Extra BGM Set. Placing your preorder through Amazon will also get you an exclusive bonus: A set of four double-sided character cards with their matching Personas on the flip sides.
Persona 4 Revival Standard Edition
$70 | Releases February 18, 2027
The Persona 4 Revival Standard Edition includes the full base game plus the P3R and P4% Extra BGM Set DLC is you preorder. Physical preorders are available for PS5 and Xbox Series X. Digital preorders are available on console and PC.
It's also worth noting there is a UK-exclusive Steelbook edition available for $78 at Amazon.co.uk, which ships to the US if you're interested in a bonus.
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Persona 4 Revival Collector's Edition
$250 | Releases February 18, 2027
The Persona 4 Revival Collector's Edition includes the base game and preorder bonuses, plus several physical collectibles like a statue of Izanagi and the protagonist standing atop a pile of TVs, a steelbook game case, artbook, and more. Check out the full list of Collector's Edition content below:
Base Game
Protagonist & Izanagi Statue
Steelbook case
Artbook
Keycaps & Keychain
DLC - Costume Set, Persona Set, BGM Set
Collector's Box
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Persona 4 Revival Digital Editions
$70-$100 | Releases February 18, 2026
Two of the digital versions of Persona 4 Revival come with their own unique set of bonus items. The regular edition does not come with any extras, but the Digital Deluxe Edition and the Digital Premium Edition come with fun character outfits and BGM sets listed below. Digital preorders are available on consoles and PC, and Steam players can save up to 13% by preordering at Fanatical.
Persona 4 Revival Digital Deluxe Edition includes:
Persona 4 Revival
P4R: Velvet Outfit Set
P4R: P3R Persona Set 1 & Persona Set 2
P4R: P5R Persona Set 1 & Persona Set 2
Persona 4 Revival Digital Premium Edition includes:
Persona 4 Revival
P4R: Velvet Outfit Set
P4R: P3R S.E.E.S. Uniform Set
P4R: P5R Phantom Thieves Costume Set
P4R: P3R Persona Set 1 & Persona Set 2
P4R: P5R Persona Set 1 & Persona Set 2
P4R: P3R BGM Set
P4R: P5R BGM Set
There is also a UK-exclusive edition of the game that comes with the steelbook, which retails for $78 on Amazon.co.uk. It does ship to the US, in case you're interested in a steelbook option without all the additional items in the Collector's Edition.
https://www.youtube.com/watch?v=1osdiOAkBKc
We gave Persona 4 Golden high marks in our 2023 review, and they were well-deserved. If you missed out on its original release, Persona 4 Revival will give you a perfect excuse to try out this highly acclaimed RPG. Atlus also remade Persona 3 in 2024 as Persona 3 Reload, which got equally high marks from us in its review. "Simply put, Reload is the greatest way to experience Persona 3’s story, and Persona 3’s story is one well worth experiencing," GameSpot's Jessica Cogswell wrote.
While older entries in the Persona series continue to get the glow-up, Atlus also revealed our first look at Persona 6 on Sunday, June 7. The trailer doesn't reveal much about the story to come or mention a release date, but as some leakers predicted, the entry's signature color appears to be green.
Disclosure: GameSpot and Fanatical are both owned by Fandom.
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Title: Castlevania: Belmont’s Curse Preorders Include An Alucard-Themed Bonus Costume
Date: Tue, 09 Jun 2026 23:12:26 +0000
Link: https://www.gamespot.com/articles/castlevania-belmonts-curse-preorders-include-an-alucard-themed-bonus-costume/
Castlevania: Belmont's Curse Standard Edition
Physical: $40 | Digital: $30 | Releases October 15
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Castlevania: Belmont's Curse is launching on PC, PS5, and Xbox Series X on October 15, followed by Nintendo Switch at a later date. Preorders are now open for both the standard edition and digital-only Midnight Edition of Belmont's Curse--and if you're eager to get your hands on the game after years without a proper Castlevania release, you'll be glad to know all editions come with a nice preorder bonus.
Castlevania: Belmont's Curse Preorder Bonuses
Preorder any version of Castlevania: Belmont's Curse, and you'll get an exclusive costume for Sonia Belmont themed after fan-favorite character Alucard.
Castlevania: Belmont's Curse Standard Edition
Physical: $40 | Digital: $30 | Releases October 15
Opt for a physical version of Castlevania: Belmont's Curse, and you'll have to pay an extra $10 compared to its digital counterpart--but you will get a case to permanently add to your collection. Both versions include all eligible preorder bonuses. Do note that while the game is heading to PS5, Xbox Series X, and PC on October 15, a Nintendo Switch release date is yet to be announced.
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Castlevania: Belmont's Curse Midnight Edition
$40 | Releases October 15
The Midnight Edition is priced the same as physical copies of the standard edition. Your $40 gets you the base game, plus the following:
Digital sound and art gallery
Trevor Style costume
Sypha Style costume
Family's Grace (Relic)
It looks like North America will not be getting a physical Midnight Edition. However, other regions will see a Midnight Edition that comes bundled with a steelbook. Select retailers will also stock a Rose Belmont tarot card. If these come stateside, we'll be sure to update this article.
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Castlevania: Belmont's Curse is a 2D action-adventure game that takes place in Paris in 1499. You'll play as Rose, the daughter of Trevor, wielding a variety of weapons and Relics as you attempt to slay a litany of monsters infesting the city. You'll also go up against challenging bosses like Medusa, Death, and even Joan of Arc--and the combat looks just as frantic as ever.
When you're not cracking your whip in combat, it can be used to traverse the environment and solve all sorts of puzzles. The entire thing is wrapped up in a stylized Gothic art style, and since Konami is working with Motion Twin on the project (the studio responsible for Dead Cells), hopes are high that this is a standout installment in the Castlevania franchise.
https://www.youtube.com/watch?v=VqWamWdGm9Q
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Title: Destiny 2’s Story Doesn’t Have To Be Over For TTRPG Players
Date: Tue, 09 Jun 2026 22:26:08 +0000
Link: https://www.gamespot.com/articles/destiny-2-story-does-not-have-to-be-over-for-ttrpg-players/
With the release of Monument of Triumph, Destiny 2's story has finally come to some semblance of a conclusion. Now that the limited-time event is officially live, players are jumping into the game to celebrate a final hurrah, and pay their respects to a game that has been getting steady updates since 2017 yet won't be getting any more presumably ever again. For many, this feels like the end of their respective Guardians' stories--which is such a shame, as the game's overarching story was just beginning to get really good. But this doesn't have to be the end.
Destiny has always felt like a series of campfire stories. Its fantastical tales are filled with grand heroics, incomprehensible horrors, and cliffhanger conclusions that leave a rapt audience desperately wondering what's supposed to happen next. Destiny's stories are also told communally, first framed by a team of multiple writers and then repeated over and over again by excited fans recounting their own experiences.
These retellings often recraft the original tales, adding newly learned information or omitting details that no longer matter. This makes for stories that seem to continuously evolve, simultaneously becoming more grand and more personal over time. But despite the series' penchant for weaving bold, new narratives, they are never treated as so important that they are eternal. So many of Destiny's stories have disappeared entirely via the Vault, much like a legend that continues to only exist in the memories of those who were around to see the myth first come into being in the first place. In that respect, Destiny reminds me a whole lot of playing a very different type of experience: tabletop role-playing games.
Almost every TTRPG encourages its players to collaborate in the storytelling, like a group of kids around a campfire all chiming in to add more spooky details to the speaker's scary story. This makes them a fantastic framework for the types of stories told in episodic live-service games, like Destiny 2, Warframe, or Apex Legends. So if you're bummed that the story of your Guardian is coming to an end, it might be time to contact your friends and make sure this isn't the last tale you all tell together.
But where to start? While there are plenty of TTRPGs out there that can help scratch that mythical sci-fi itch if the genre is all that's important to you--Austin Walker's Realis, for example, as well as Evil Hat's Scum and Villainy and the Motherboard campaign frame for Darrington Press' Daggerheart. However, there are four RPGs that I think specifically work best for delivering a squad-focused, loot-centric, mythical sci-fi action-adventure experience. Those games are LIGHT: Beacon Edition, Songs for the Dusk, The Brightest Things We Know, and Dungeons & Destiny.
"I've been a huge Destiny fan since the alpha," tabletop RPG designer and LIGHT: Beacon Edition creator Spencer Campbell told me. "I remember playing that, [then] calling my cousin--who I played an unhealthy number of hours of Borderlands with--and telling him that this was something special. Fast forward to 2020, I was now playing an unhealthy number of hours of Destiny with that same cousin. I was also playing a lot of TTRPGs--something that he hadn't experienced. I asked him if he would be interested in playing one if it were like Destiny, and he said, 'Yeah.'
"I got this drive in me to try and capture the feeling of Destiny on the tabletop," Campbell continued. "I knew my cousin would bounce off of the more popular TTRPG systems at the time--especially [Dungeons & Dragons] 5E--so I needed to do something different. And so, LIGHT came to be. So while there are a million things about Destiny that I love--the setting, frenetic gameplay, badass powers--my biggest driving force at the time was to show my video-game-playing cousin that TTRPGs could be just as fun, if done right."
The original LIGHT was structured to be a copy and paste of how Destiny works mechanically but in TTRPG form. However, the newer LIGHT: Beacon Edition adds more elemental-themed classes--the decay-centric Wither, chaos-focused Fractal, and cold-aligned Shiver--to complement Destiny's original three elements--the fire-focused Solar, lightning-focused Arc, and gravity-centric Void--which are packaged into the Pyre, Volt, and Nether classes in the TTRPG. With this change, Campbell opted to create a game with six classes rather than follow Destiny 2's example of giving the three original classes several distinct subclasses.
"I moved away [from mimicking Destiny exactly] in the Beacon Edition for a couple reasons," Campbell said. "First of all, [LIGHT] was too 1-to-1. This game was supposed to be a love letter and it was feeling more like a carbon copy in many ways. Second, I tend to prefer simplicity in my games, so cutting it down made sense. Finally, I prefer focus in my games. LUMEN--which is the system that didn't exist at the time, but would be made from my time designing LIGHT--is about giving you a very flavorful class with a curated suite of powers. If I had all these different possible combinations [with different subclasses], the feeling of focus would go away. Instead, giving six classes that have intentionality behind their design was a much better direction to go."
LIGHT: Beacon Edition is perhaps the most rules-lite (heh) RPG for a Destiny-like experience thanks to its LUMEN system, giving you and your friends just enough to run a game but leaving a lot open to how the story is framed and told. In this RPG, you play as an immortal guardian known as a Beacon powered by light, and you're tasked with going out on missions throughout the solar system to defeat enemies and find powerful loot. It's still a TTRPG, meaning everyone at the table is collaborating on the narrative, but much of the storytelling legwork in LIGHT: Beacon Edition, like the lore, is up to you. This is very freeing, letting you add essentially whatever you want to LIGHT--which can be Destiny, but can also be your own world. However, if you want a bit more structure, you'll have to look elsewhere.
If you want a system that gives you rules for a narrative framing so that it's easier to make each session feel like an episode in a season of a television show, and takes place in a world that has a more firmly established lore that is Destiny-like but unique all its own, then Songs for the Dusk is for you. The RPG uses the Forged in the Dark system, best known as the blueprint for Blades in the Dark, but reframes the system's focus on completing heists/assassinations and building a criminal empire to instead focus on going on strike missions for loot and building up a community for your fellow "striders."
"In spite of [Blades in the Dark's] focus on shadowy criminals, I don't think the Forged in the Dark system is all that grim in tone--frankly, the stress system feels downright optimistic at times," tabletop game designer and Songs for the Dusk creator Kavita Poduri told me. "But the aspect I found most compelling is its focus on episodic storytelling. The mission-downtime cycle excels both at developing high-intensity action sequences and at providing opportunities for character expression. People love expressing their characters if you give them half a chance--it's the reason half of them even play--and most Forged in the Dark games, Songs for the Dusk included, provide at least two after every mission."
She continued: "Forged games also tend to produce characters that have a kind of scrappiness to them, which suits Songs' tone. I once heard someone say he liked Destiny the most when it made him feel small in a big world. An important corollary of that feeling is the sense that, with the right combination of cleverness and teamwork, you can survive--maybe even triumph--in that world anyway. This is the feeling of scrambling for reloads and getting down team buffs to tear through a raid boss' final stand, or trying to chase down a teammate's Ghost during a Grandmaster Nightfall, and it's a key part of why victories in Destiny feel so triumphant. The desperation that players feel searching for the right combination of stress, abilities, and teamwork to save a town or escape a crumbling ruin helps, I hope, to produce a similar kind of triumph."
I love the Forged in the Dark system, and subsequently Songs for the Dusk is the Destiny-like I most want to pick up and play. Though I haven't had the chance to play this RPG specifically, I have played a lot of Forged in the Dark games and appreciate the way that system utilizes classes that are highly niche to their specific purpose to promote teamwork within the squad, gives the Game Master progress clocks to keep the action rolling, and builds stress and trauma into character creation to make interestingly flawed heroes. Some of my best characters have been made in Forged in the Dark games, and two of my favorite top 10 TTRPG stories that I've been a part of have been in campaigns that were Blades in the Dark and Scum and Villainy.
"A lot of [Song for the Dusk's] techniques are drawn from the broader pool of narrative RPGs: turn players' questions about the setting back on them and make their answers true, allow everyone to contribute to discussions about tone and direction, talk to each other about what kinds of missions you want to go on and what themes you want to explore, etc," Poduri said. "My favorite, though, comes early in the process: the community. At the beginning of every Songs for the Dusk campaign, you're asked to create the science-fantasy community where you live, and to invent NPCs tied to various parts of it: the mysterious robot who helps with the farming, the friendly gene-modded animal person who runs the scrap shop, the spirit who helps you develop new machines. People love these communities; they love getting the chance to develop the context for their characters as much as the history, and just about any time a new set of players comes back from a session they're almost more enthusiastic to talk about the weird NPCs they made than about their own characters."
Like the other games in this article, Songs for the Dusk has a narrative set-up that should be familiar to anyone who has played Destiny. You play as empowered heroes known for going out into the world after a terrible cataclysm destroyed almost everything. The RPG keeps the conflict very human, though--you and your squad explore the world in search of old technology and contend with the politics that continue to linger in the world, not go into space to fight alien robotic hiveminds.
"On an immediate level, I wanted to evoke both the technical and the fantastic, the sense that there were a dozen different ways to push the limits of possibility," Poduri said. "But in terms of feeling, I was aiming for a mix of vibrancy, awe, and solemnity. The first Destiny game was incredible at communicating a strange mix of melancholy and wonder. So much had been lost, and there was so much to do, and things were not good or safe, but look, look, isn't this world amazing? Isn't it brighter and stranger than you might ever have dreamed? The artists--Ashanti Fortson, Annie Johnston-Glick, and Taiga Runnel--did a fantastic job at communicating this, in my opinion; I'd be hard-pressed to find better."
Because of the nature of Forged in the Dark, downtime is caked into Songs for the Dusk, putting a greater emphasis on role-playing your characters through scenarios where they're relaxing, talking to NPCs, and building up a community. While these elements can certainly be played in other RPGs, Songs for the Dusk seems to handle them the best by making them a central part of the episodic gameplay loop, cultivating calming lulls to better amplify the action-packed highs. This is probably the RPG you want if connecting with beloved NPCs and talking about random stuff with your friends in central hubs is your favorite part of games like Destiny.
If you and your friend group already play TTRPGs, there's a good chance y'all play the biggest game in the space: Dungeons & Dragons. And while branching out and trying new systems and RPGs is good for both Game Masters and players, it can also be tricky to convince people to move away from what they're already comfortable with. If you like Destiny and you also like D&D (specifically 5E or 5.5E), then the RPG for you is clear: Dungeons & Destiny.
Similar to Star Wars 5E--which reframes the swords and sorcery of D&D 5E to fit the blasters, lightsabers, and Force powers of Star Wars--Dungeons & Destiny flavors the classes, items, species, and magic of Wizards of the Coast's famed TTRPG to emulate the Destiny universe.
Helmed by Velvet Fang, Dungeons & Destiny is a massive rework of an already wargame-heavy system, meaning combat and loot is the main focus. That doesn't mean you can't tell interesting stories with it--there are plenty of actual-play podcasts out there that showcase how you can use D&D to tell a compelling tale--but there's little within the rules that promote that aspect of play. You and your group have to be the ones to bring the narrative framing.
With Dungeons & Destiny, you're getting a lot. There are a ton of third-party resources out there devoted to telling sci-fi stories in D&D, and the Dungeons & Destiny RPG has a free player's guidebook to help new players learn to make a character and start playing, a free architect guidebook to help fledgling Game Masters learn to run Dungeons & Destiny, and a free monster bestiary, map pack, and token pack so that you can start running combat encounters immediately. You'll still need to familiarize yourself with the rules of D&D 5E to run this game, meaning this RPG has the most prep time of any game listed in this article if you're brand new to playing TTRPGs. But like we said before: If you're already playing D&D, you essentially already understand how Dungeons & Destiny works. If that's you, this might be the easiest of the four games to pick up.
The first edition of Dungeons & Destiny launched in 1.0 back in 2018, making it one of the earliest Destiny-like TTRPGs and the oldest in this article. The new Dungeons & Destiny 2E is currently being playtested, which will update the game with more classes, feats, species, and loot.
Finally, like Songs for the Dusk, The Brightest Things We Know is also built on the Blades in the Dark system. However, unlike Songs for the Dusk, The Brightest Things We Know hasn't launched in 1.0 yet. This isn't unusual--lots of RPGs remain in an early-access playtest state for years prior to their official release. That doesn't mean you shouldn't try The Brightest Things We Know, though; at the very least, since it's not finished yet, it's free.
"[Blades in the Dark] is a system I have a lot of fondness with, and have a lot of fun playing around with and altering, because I feel like it's made of a lot of individual parts you can very easily exchange and alter," tabletop game designer and The Brightest Things We Know creator Briar Sovereign told me. "My big pet peeve with a lot of FITD-based games is that they don't change enough! It's a great kit, and a great foundation. But it's one best used with some of your own pieces swapped in, because Blades is a very specific game for a very specific setting and feel."
In The Brightest Things We Know, you play as--as Sovereign describes them--"star-blessed demigods" who have risen from the dead after the arrival of a great alien being known as the Visitor. While the stories you tell are up to you, the crux of the setting makes the past of these demigods the main mystery of each story, with players trying to do all they can to protect their allies before their god-like powers diminish. It feels very coded to the starting plotline of Destiny 2 back when it first launched in 2017.
"TBTWK was pretty directly borne out of games like Destiny and Warframe--these sprawling, complicated sci-fantasy settings full of factions and weird superhumans with mysterious pasts, both of which were games I had played a lot of but had eventually given up playing for various reasons," Sovereign said. "Nothing in the TTRPG space really satisfied me when it came to what I'd liked about them, so I took my own spin on it."
They continued: "In The Brightest Things We Know, every mission you as characters go on, the group designs and assembles for themselves out of little pieces of mission briefings they've collected--so you're always working together to figure out what kind of story you're going to tell before you even touch the ground. I think my favorite part of making and telling stories with other people like this is the surprises it brings. There's always going to be some angle or incredible little detail that you never would have thought of that someone else brings to the table instead, and that's probably one of the most exciting things about tabletop games for me."
I won't sit here and pretend these games are a perfect fix--TTRPGs are a completely different medium to video games, so even if these four RPGs feel like Destiny, they're not exactly the same. But I know that there are people who enjoyed Baldur's Gate or Dragon Age and then went on to find a lot of joy in Dungeons & Dragons; that people who enjoyed Alien Isolation and Dead Space went on to love Mothership; that people who enjoyed Citizen Sleeper and Mass Effect went on to appreciate Scum and Villainy. You'll find a lot of similarities between your favorite video games and certain tabletop games if you're just willing to give the latter a chance, and Destiny specifically happens to have inspired a handful of great-looking games. So if you're not quite ready to see your Guardian's journey come to an end, and you want to keep experiencing their story through the lens of a campfire-like tale that you and your friends tell together, don't fret. Go grab some dice.
https://www.polygon.com/rss/index.xml
Title: Dengeki Daisy anime officially confirmed by Aniplex and Studio Deen with 2027 release
Date: Wed, 10 Jun 2026 01:30:20 GMT
Link: https://www.polygon.com/aniplex-is-reviving-this-beloved-romance-manga-nearly-20-years-after-its-debut/
The Sony-owned anime giant Aniplex is reviving a long-forgotten romance mystery manga nearly two decades after it was first serialized. The upcoming TV series will be animated by Studio DEEN, best known for anime such as Fate/Stay Night, Higurashi When They Cry, and Ranma ½. Announced on June 9 following a multi-day countdown that kept fans speculating across social media, Dengeki Daisy returns to the spotlight with a brand-new anime adaptation scheduled for 2027.
Title: Aliens: Fireteam Elite 2 preview: A flashy and entertaining co-op shooter
Date: Wed, 10 Jun 2026 01:00:20 GMT
Link: https://www.polygon.com/aliens-fireteam-elite-2-preview/
All corners of the Alien fandom are pretty well-served right now. Alien: Romulus andAlien: Earthare giving fans some pretty great live-action horror to watch,Alien: Isolation 2 is set to bring that same spooky energy back to the video game medium, and Aliens: Fireteam Elite 2 is on the way for those of us who like the more action-packed side of the Alien franchise.
Title: Kingdom Hearts fans cry foul over AI-generated artwork claims
Date: Wed, 10 Jun 2026 00:02:15 GMT
Link: https://www.polygon.com/kingdom-hearts-collection-ai-art-square-enix/
For the first time in a long time, Kingdom Hearts fans had plenty to talk about. Kingdom Hearts 4 came out of hiding and is coming to Nintendo Switch 2. But it wasn't all good news: Some Kingdom Hearts fans are convinced that Square Enix's box art for the recently announced Kingdom Hearts Collection was either AI-generated or created with the assistance of AI.
Title: Kingdom Hearts, Final Fantasy, and Persona stole the show at Summer Game Fest 2026
Date: Tue, 09 Jun 2026 23:00:28 GMT
Link: https://www.polygon.com/jrpg-summer-game-fest-2026/
With the last Nintendo Direct on June 9, we wrapped up a whole week of announcements and events focused on the upcoming months of gaming. While the spotlight seemed dominated by names like God of War Laufey, and Gears of War: E-Day, the real winners of this event season have been the JRPG fans. We now have a lineup to look forward to that is as impressive and exciting as we once saw in the PlayStation 2's golden age.
Title: A PS5 reveal game no-shows Summer Game Fest again, 11 years after its Kickstarter reveal
Date: Tue, 09 Jun 2026 22:00:21 GMT
Link: https://www.polygon.com/summer-game-fest-2026-little-devil-inside-no-shows/
Though the tumultuous summer of 2020 was only six years ago, it feels more like six decades have passed. While the world was falling apart and we were all stuck inside due to the COVID-19 pandemic, gamers at least had some form of an escape with a new console generation on the horizon. Both Microsoft and Sony revealed their new hardware, and the internet immediately made countless jokes comparing the PlayStation 5 to Wi-Fi routers. Everyone’s a comedian.
Title: NVIDIA, KRAFTON, NC and Reigning ‘League of Legends’ Champions T1 Celebrate RTX Spark at Korea’s PC Bangs
Date: Sun, 07 Jun 2026 07:00:15 +0000
Link: https://blogs.nvidia.com/blog/krafton-nc-t1-korea-gaming-pc-bang-rtx-spark/
At GTC Taipei at COMPUTEX last week, NVIDIA unveiled RTX Spark, the superchip that reinvents Windows PCs for the era of personal AI agents. On the heels of this announcement, NVIDIA founder and CEO Jensen Huang headed to South Korea, where he introduced RTX Spark to the nation’s passionate gaming community.
Leading game developers — including Korea’s KRAFTON and NC — are already working to bring their titles to RTX Spark-powered systems.
Designed for local AI, creating and gaming, RTX Spark brings together 30 years of NVIDIA innovation to slim Windows laptops with all-day battery life and small, ultraefficient desktop PCs.
With the superchip, gamers can play AAA games at 1440p resolution and over 100 frames per second with NVIDIA ray tracing, DLSS and Reflex technologies. In addition, RTX Spark supports all NVIDIA RTX technologies, including the recently announced DLSS 4.5 Ray Reconstruction, which features a second-generation transformer model for realistic image quality.
RTX Spark Ignites Korea’s Gaming Community
Korea has played a major role in spearheading esports and driving the boom in PC bangs, or internet and gaming cafes. With longstanding collaborations rooted in the country, NVIDIA in October celebrated 25 years of GeForce in Korea with a free festival for gamers, highlighting the rich gaming ecosystem that has been built over decades.
On Friday, Huang headed to T1 Base Camp — a PC bang owned by T1, one of Korea’s top esports teams. There, he met with T1’s reigning League of Legends World Champion team, including six-time World Champion Lee “Faker” Sang-hyeok to unveil RTX Spark.
NVIDIA and Riot Games — developer of League of Legends — are collaborating to bring the title as well as VALORANT to RTX Spark, expanding gamers’ access to high-performance gaming on slim laptops.
To mark the occasion, T1 Base Camp attendees had the chance to win RTX Spark laptops, League of Legends and T1 merch signed by Huang and Faker, as well as GeForce RTX 5090 GPUs.
Surprising PC-Bang Gamers
Later, Huang headed to Seoul’s Gangnam district, where he surprised PC-bang gamers with a first look at RTX Spark with KRAFTON and NC.
At the first stop, Optimum Zone PC, Huang and KRAFTON Chairman Byung-gyu Chang showcased PUBG: BATTLEGROUNDS and Subnautica 2 on RTX Spark to a captivated crowd of gamers.
Gamers then got the surprise chance to play with the unreleased PUBG Ally, a co-playable character built with NVIDIA ACE technologies on RTX Spark laptops. PUBG Ally resulted from AI research and development at KRAFTON and NVIDIA, part of an initiative to create next-generation game characters that act like teammates and enable more meaningful, immersive engagements with players.
Next, Huang stopped at another PC bang, Portal PC, where he showcased NC’s CINDER CITY and AION 2 on RTX Spark, with support from Taekjin Kim, co-CEO of NC.
NC and NVIDIA began working together in the early 2000s on the Lineage franchise and have since collaborated to integrate RTX technology into many of NC’s flagship games, including Lineage 2, AION, Blade & Soul, AION 2 and CINDER CITY.
Gamers at Portal PC were given the chance to play a demo of NC’s highly anticipated open-world massively multiplayer online tactical shooter CINDER CITY on GeForce RTX-powered PCs.
CINDER CITY will support the DLSS 4.5 Dynamic Multi Frame Generation and Super Resolution features at launch. Plus, gamers will be able to experience the title on slim RTX Spark laptops and compact desktops when the game is released later this year.
In addition to KRAFTON, NC, and Riot Games, 100+ Windows software providers and game developers are embracing RTX Spark. These partners include NetEase, Remedy Entertainment and XBOX.
Learn more about RTX Spark and its launch partners.
Title: Forecast: Fun Ahead — 18 Games Join in June to Stream on GeForce NOW
Date: Thu, 04 Jun 2026 13:00:27 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-june-2026-games-list/
June’s forecast with GeForce NOW: 100% chance of gaming.
GeForce NOW is lining up new adventures for the month, from big-name blockbusters to quirky indies ready for the spotlight. Members can dive into fresh worlds, squad up in new playlists and discover “just one more run” favorites — all streaming from the cloud, no downloads or upgrades required.
Eighteen games are coming this month, starting with the 10 games arriving this week with the highly requested Neverness to Everness.
A World Beyond
City limits end where reality bends.
Step into a surreal, supernatural open world in NTE: Neverness to Everness from Hota Studio. Reality bends, streets twist into impossible angles and the uncanny waits around every corner.
Play as an anomaly hunter drawn into a strange metropolis alive with anomalies, cosmic oddities and dreamlike encounters. Explore the city’s districts at street level or from impossible heights, uncovering secrets, side stories and hidden paths woven through the tangled skyline. Combat and exploration blend together as players move between quiet, eerie spaces and sudden bursts of action.
Every alleyway and rooftop hides something strange and new, from bizarre characters to otherworldly phenomena that reshape the environment in unexpected ways.
Streaming with GeForce NOW lets the game’s distinctive art direction and atmospheric lighting shine, keeping the city’s moody glow, deep shadows and supernatural effects crisp and sharp.
Whether wandering its streets on a big screen or checking in from a laptop, NTE: Neverness to Everness stays fluid and immersive — powered by the cloud.
June Games Juicing Up the Cloud
A legend returns.
Return to the Valley of Mines in Gothic 1 Remake, a faithful rebuild of the original experience that expands the world with more detailed questlines, additional nonplayer character routines and reactions, new traversal abilities and a fully modernized combat system. Step into the role of the Nameless Hero and explore a dangerous prison colony filled with rival factions, ancient magic, deadly creatures and choices that shape the journey ahead.
Whether revisiting a classic or discovering it for the first time, GeForce NOW makes it easy to jump into the adventure instantly across nearly any device, no downloads required.
Check out what all is available this week:
Jurassic World Evolution 3 (New release on Xbox, available on Game Pass)
Fatekeeper (New release on Steam, available June 2)
House Flipper Remastered Collection (New release on Steam, available June 4)
Pro Cycling Manager 26 (New release on Steam, available June 4)
GOALS (New release on Steam, available June 4)
Gothic 1 Remake (New release on Steam, available June 5)
NTE: Neverness to Everness (Launcher)
The Outer Worlds: Spacer’s Choice Edition (Steam and Xbox, available on Game Pass)
Tomb Raider I-III Remastered (Epic Games Store)
XCOM: Enemy Unknown (Steam)
And look forward to the games coming throughout the month:
STARSEEKER: Astroneer Expeditions (New release on Steam, June 11)
SpaceCraft (New release on Steam, June 11)
Denshattack! (New release on Steam and Xbox, available on Game Pass, June 17)
The Adventures of Elliot: The Millennium Tales (New release on Steam, June 18)
Dark Scrolls (New release on Steam, June 22)
Monopoly: Star Wars Heroes vs. Villains (New release on Steam and Ubisoft, June 30)
Farever (Steam)
FATAL FURY: City of the Wolves (Steam)
More From May
In addition to the 16 games announced last month, 18 more joined the GeForce NOW library:
Alchemy Factory (Steam)
Battlestar Galactica: Scattered Hopes (Steam)
Blades of Fire (Steam)
BeamNG.drive (Epic Games Store)
Directive 8020 (Steam)
Disco Elysium (Xbox, available on Game Pass)
Oddsparks: An Automation Adventure (Epic Games Store)
Ostranauts (Steam)
Planet Coaster 2 (Epic Games Store)
PowerWash Simulator 2 (Xbox, available on Game Pass)
Resident Evil Requiem Demo (Steam)
Romestead (Steam)
SPLITGATE: Arena Reloaded (Xbox, available on Game Pass)
Subnautica 2 (Steam, Epic Games Store and Xbox, available on Game Pass)
Sunderfolk (Epic Games Store)
TerraTech Legion (Steam and Xbox, available on Game Pass)
Warhammer 40,000: Mechanicus II (Steam)
World of Tanks: HEAT (Steam)
What are you planning to play this weekend? Let us know X or in the comments below.
Title: The Name’s Gaming … Cloud Gaming: ‘007 First Light’ Launches on GeForce NOW
Date: Thu, 28 May 2026 13:00:37 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-007-first-light-launch/
License to stream, shaken and stirred.
GeForce NOW is dialing up the espionage with the launch of 007 First Light, letting members slip into James Bond’s reimagined origin story from almost any device — no tux or preloads required.
For a limited time, the game is included with the purchase of a 12‑month GeForce NOW Ultimate membership, letting members lock in Bond’s next mission and a year of top-tier cloud gaming in one shot.
And for those stepping into the role, the look comes with it. Daring Elite Outfit, a signature look capturing the spirit of a rising agent, is now available for Ultimate members — equal parts discipline, ambition and edge.
And catch Capcom’s Resident Evil Requiem demo in the cloud — catch an early portion of the game and discover its two sides: terrifying survival horror with Grace Ashcroft, and pulse-pounding action with Leon S. Kennedy
This GFN Thursday also brings eight new games to the cloud, expanding the library with even more ways to play across genres.
Mission Assigned
First light, first mission.
The mission begins before the legend. 007 First Light puts players in the shoes of James Bond at the dawn of his career, when instincts are sharp, rules are flexible and every decision shapes the agent he’s destined to become. This is a Bond who’s still earning his “00” — unpolished, dangerous and learning when to trust a plan and when to improvise under fire.
A cinematic spy thriller unfolds with high-stakes infiltration, tense encounters and stylish set pieces. One moment brings thrills working undercover at an opulent event — the next, white‑knuckle chases and close‑quarters confrontations where timing and composure are everything. Approaches to each mission — quiet and calculated, bold and aggressive, or something in between — define Bond’s path and the allies and enemies that cross it.
Stream it all with GeForce RTX 50 Series GPU power in the cloud, with up to 5K high dynamic range and cinematic-quality streaming for Ultimate members. Experience Bond’s origin story in razor-sharp detail across devices — no high-end PC required.
Keep It Daring
Tailored. Tactical. Dangerously sharp.
Looks speak first.
A new 007 First Light reward drops today on GeForce NOW, delivering Ultimate members a refined, unmistakably bold way to step into the world of espionage.
The Daring Elite Outfit blends calculated precision with effortless style — the kind that turns heads before the mission even begins. Sleek, confident and just a little dangerous, it’s built for agents who understand that presence is a part of the playbook.
All rewards are available starting now through Saturday, June 27, or while supplies last. To claim, log in to a GeForce NOW account, head to the rewards section in the account portal and redeem.
Keep It Heated
Time to get heated.
Armored battles get hero-driven in Wargaming’s free-to-play, player vs. player vehicle shooter, World of Tanks: HEAT, now streaming on GeForce NOW.
World of Tanks: HEAT is the franchise’s first hero-driven tank action game, where powerful Agents and their experimental machines shape every fight. Fast-paced 5v5 and 10v10 matches erupt into high-velocity brawls as hero-enhanced tanks trade explosive bursts, clutch escapes and momentum-shifting abilities.
Each Agent brings a unique tool kit and vehicle lineup, layering team roles and synergy on top of sharp aim and smart positioning. It’s classic steel-on-steel combat with a hero-shooter twist, now available in the cloud. The next match is always just a quick deployment away on GeForce NOW.
Keep It Playing
Community stories take the spotlight this week as an Ultimate member on Reddit shares a heartfelt note about what GeForce NOW means to daily gaming.
In addition, members can look for the following:
Romestead (New release on Steam, May 26)
World of Tanks: HEAT (New release on Steam, May 26)
007 First Light (New release on Steam, Epic Games Store and Xbox, available on the Microsoft store, May 26)
Starminer (New release on Steam, May 27)
Resident Evil Requiem Demo (New release on Steam, May 27)
Alchemy Factory (Steam)
BeamNG.drive (Epic Games Store)
Ostranauts (Steam)
What are you planning to play this weekend? Let us know on X or in the comments below.
nvidia geforce now delivers such flawless performance, it is possible to exert dominance upon the squad ‘w/ absolute precision & @ ease' ♡
more about @nvidiagfn @ https://t.co/pFHAv1zXRS https://t.co/q67SOJNpbO #nvidiapartner #geforcenow pic.twitter.com/NsiK3FIX6v
— airie (@airiesummer) May 22, 2026
Title: License to Stream: ‘007 First Light’ Coming to GeForce NOW With an Ultimate Bundle
Date: Thu, 21 May 2026 13:00:22 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-007-first-light-ultimate-bundle/
The mission begins now.
GeForce NOW is dialing up the action with a blockbuster mix of spy thrills, high-speed racing and member rewards — plus eight new games joining the cloud this week, all ready to stream instantly.
Leading the drop: the 007 First Light Ultimate Membership Bundle, which brings a brand-new way to jump into one of the year’s biggest releases and discover James Bond’s reimagined origin story.
Rev the engines — the Horizon Festival is calling. Forza Horizon 6 is now available on GeForce NOW — bringing the series’ signature open-world racing and festival energy directly to members, wherever they play. Stream a world built for speed, style and freedom instantly across devices, with no downloads required.
Step Into the Cloud of Espionage
A license to stream.
A mission worth accepting arrives. Starting today through Wednesday, June 10, 007 First Light is included with the purchase of a 12-month GeForce NOW Ultimate membership. Lock it in before the game’s launch, and it’ll be ready to play the moment it goes live on Wednesday, May 27 — no preloads, no waiting, no mission briefings required.
This is a new, original take of Bond’s story — before the tux fit perfectly and the martinis got specific. 007 First Light drops players into a sharp, cinematic origin story packed with globe-trotting espionage, close calls and choices that shape how the world’s most famous agent takes form. Expect stealth, spectacle and just enough chaos to keep things interesting.
Stream it all with GeForce RTX 50 Series GPU power in the cloud, with up to 5K high dynamic range and cinematic-quality streaming for Ultimate members. It’s high-end PC gaming, minus the high-end PC.
Redeeming the mission is simple: After purchase, get the game by going to the “Available to Redeem” section in the account portal, signing in to a Steam account and completing the redemption.
The game is for members to keep — and ready to play across devices at launch with GeForce NOW.
Welcome to the Festival
Engines roar. Crowds surge. The road stretches endlessly forward.
Forza Horizon 6 is the ultimate automotive playground — a shared world where racing, exploration and creativity come together. Every road, trail and skyline is designed to be driven, discovered and mastered.
Take on a wide range of events, from high-speed street races to off-road expeditions, or drop into live activities happening across the world. Build a garage of iconic cars spanning decades of automotive history, each brought to life with incredible detail and customization. The Horizon Festival is more than competition — it’s a celebration of car culture and music. Seamless online features connect players across events and challenges, making every session feel alive and unpredictable.
Powered by the cloud, GeForce NOW delivers the festival in stunning detail. Members experience ultrasmooth performance and vivid environments without needing to wait for installs or upgrading hardware. With technologies like NVIDIA DLSS enhancing performance and visual fidelity, every reflection, speed blur and finish-line sprint hits at full intensity.
Community Spotlight
Community-created content takes the spotlight this week, as GeForce NOW ambassador Cloud Gaming Battle sits down with Andrew Fear, GeForce NOW product manager director at NVIDIA, to dive into what makes the service tick. The conversation covers how GeForce NOW brings high-performance PC gaming from the cloud to a wide range of devices, giving a closer look at the tech, thinking and passion behind the platform. It’s a conversation that the GFN Reddit community is calling “genuinely inspirational.”
In addition, members can look for the following:
Forza Horizon 6 (New release on Steam and Xbox, available on Game Pass, May 19)
Deep Rock Galactic: Rogue Core (New release on Steam, May 20)
Luna Abyss (New release on Steam and Xbox, available on Game Pass, May 21)
Warhammer 40,000: Mechanicus II (New release on Steam, May 21)
ZERO PARADES: For Dead Spies (New release on Steam, May 21)
Splitgate Arena Reloaded (Xbox, Available on Game Pass)
Sunderfolk (Epic Games Store)
TerraTech Legion (Steam and Xbox, available on Game Pass)
What are you planning to play this weekend? Let us know on X or in the comments below.
Rev your engines — the Horizon Festival is calling. @ForzaHorizon 6 is now streaming on GeForce NOW – stream a world built for speed in the cloud today. pic.twitter.com/hJuKFT2GZp
— NVIDIA GeForce NOW (@NVIDIAGFN) May 19, 2026
Title: Sea You in the Cloud: ‘Subnautica 2’ Early Access Dives Onto GeForce NOW
Date: Thu, 14 May 2026 13:00:08 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-subnautica-2/
Editor’s note: The Gaijin single sign-on feature is now up and running.
Dive masks on — Subnautica 2 is making a splash on GeForce NOW day-and-date with launch, so members can plunge into the title’s brand-new alien ocean from almost any device.
It leads 11 new games joining the cloud this week.
A limited-time HITMAN World of Assassination reward event brings signature tools of the trade — equal parts precision and unpredictability. At the same time Le Chiffre from CASINO ROYALE, played by the legendary actor Mads Mikkelsen, returns to HITMAN World of Assassination. Play for free through May 25 and earn a unique reward for 007 First Light.
Meanwhile, engines are already revving — the highly anticipated Forza Horizon 6 races onto the scene with early access, starting today for players who preordered the Premium Edition on Steam or purchased the Premium Upgrade Bundle for PC Game Pass. GeForce NOW members can jump in once early access becomes available on the service — no preinstalls or downloads needed.
It all highlights what GeForce NOW does best: turning PC gaming collections into play-anywhere experiences across devices, with no install, updates or the latest hardware required.
Making Waves
Explore the unknown with the cloud.
Jump into a shared-world ocean frontier in Subnautica 2 — where survival, exploration and creativity rise to the surface together. Every reef, trench and stormy horizon is crafted to be swum through, studied and slowly tamed as players chart their own course beneath alien waves.
Descend into a living seascape of dynamic ecosystems, mysterious ruins and creatures that range from curious to colossal. Take on story-driven missions, dive into resource-rich biomes and construct bases above and below the surface to turn hostile waters into a home. Whether playing solo or with a crew, the ocean stays vast and unpredictable.
On GeForce NOW, every current, glow and shadow streams with crisp detail and fluid performance straight from the cloud. Members can plunge into the depths in moments, skipping downloads and hardware upgrades.
Keep It Classy
Shaken, stirred and slightly unhinged.
Suit up, agent — things are getting a little explosive.
A new HITMAN World of Assassination reward event lands on GeForce NOW, giving members a stylish (and slightly unhinged) way to make an impression.
Each item leans into HITMAN’s signature tone — equal parts precision, chaos and dark humor. Here’s what’s waiting:
Free users: The Purple Streak Explosive Duck — a remote explosive disguised as an innocent rubber toy.
Performance members: The Purple Streak Explosive Duck and the Bomb Dynamite, a classic TNT bundle built for loud, messy exits.
Ultimate members: Full Ultimate Bundle — adds the Purple Streak Fiber Wire (a sleek, silent takedown tool) and the Purple Streak Swimwear Suit (a bold outfit that trades stealth for style) to the Purple Streak Explosive Duck and the Bomb Dynamite.
Starting today, all members get access to the rewards, which will remain available through Sunday, June 14, first come, first served. To claim, log in to a GeForce NOW account, head to the rewards section in the account portal and redeem.
One mission, a handful of questionable tools and a clear message: Stealth is optional, style is not.
Splashy New Games
In addition, members can look for the following:
Battlestar Galactica: Scattered Hopes (New release on Steam, May 11)
Outbound (New release on Steam, May 11)
Directive 8020 (New release on Steam, May 12)
Subnautica 2 (New release on Steam, Epic Games Store and Xbox, available on Game Pass, May 14)
Blades of Fire (New release on Steam, May 14)
Forza Horizon 6 (Early access on Steam and Xbox, available on Game Pass, May 14)
Disco Elysium (Xbox, available on Game Pass)
Oddsparks: An Automation Adventure (Epic Games Store)
Planet Coaster 2 (Epic Games Store)
Sudden Strike 5 (Steam)
Super Battle Golf (Steam)
The Gaijin single sign-on feature is coming soon and is currently in development with Gaijin. Updates will be shared in a future GeForce NOW Thursday once the feature is live.
What are you planning to play this weekend? Let us know on X or in the comments below.
Which gaming genres do you play the most?
— NVIDIA GeForce NOW (@NVIDIAGFN) May 13, 2026
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Title: Summer Game Fest 2026: Hands-on and more details on 6 upcoming PS5 games
Date: Mon, 08 Jun 2026 15:00:52 +0000
Link: https://blog.playstation.com/2026/06/08/summer-game-fest-2026-hands-on-and-more-details-on-6-upcoming-ps5-games/
Summer Game Fest Play Days featured a ton of new titles this year, with developers and publishers giving lots of chances to see, and play, a variety of games coming to PS5. I visited SGF Play Days this year to see these upcoming titles in action, and go hands-on with many of them. Here’s everything I played and saw at Summer Game Fest.
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Aliens: Fireteam Elite 2 | Release Date: TBD
Publisher: Daybreak Game Company | Developer: Cold Iron Games
Set five years after the events of the Aliens: Fireteam Elite, the sequel continues to capture the feeling that you’re seconds from being overwhelmed by hordes of sleek, deadly xenomorphs, just like in the 1986 movie from which it draws inspiration. We played a mission from the middle of Fireteam Elite 2’s campaign, in which we were tasked with making our way through a derelict spaceship overrun by aliens and aggressive Weyland Yutani androids.
Fireteam Elite 2 expands your cooperative third-person shooter squad from three to four, but you’ll face huge hordes of creatures as you make your way through missions. Our fireteam faced off against some familiar enemies, including standard xenos, huge and powerful Drones, and hidden, stalking Prowlers, as well as baton-wielding synthetics and more capable synths equipped with rifles or riot shields. But we also faced a few new enemies, including xenomorphs with huge acid sacs growing from their heads whose goal is to get close and explode on you, and armored, spider-like robots that take quite a bit of firepower to put down.
To aid in your battle, you can find weapons and items as in the last game, like sentry turrets and health packs. Scour each mission and you can also nab new ammo types, such as incendiary rounds, cryo rounds, and electrical rounds, which make your weapons more effective against certain enemies — at least until they run out.Developer Cold Iron Studios has made some changes to character classes, but it sounds like they’ll be even more customizable than they were in the last game. I played a medic, which had the capability of dropping a portable healing device that could help my teammates deal with their injuries, but only temporarily since it dispensed health that would slowly decay over time, and an Overclock ability that sped up the reloading and weapon switching of anyone nearby. I saw a few other abilities in action, too, like the Machinist’s deployable flying drone, as well as grenades that could freeze enemies or hit them with electrical bursts.
It sounds like Fireteam Elite 2 is making a lot of changes that were requested by fans of the first game, while maintaining the first’s white-knuckle action and challenge. fully expect to get overrun by the universe’s greatest killing machine when the Aliens: Fireteam Elite 2 is released.
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Crazy Taxi: World Tour | Release Date: 2027
Publisher: Sega | Developer: Sega
Crazy Taxi World Tour revitalizes Sega’s beloved arcade driving franchise, and it even brings back at least some of the killer ’90s bands that helped define the series. In a hands-off presentation from Director Kenji Kanno, we got a few more details about what looks to be a big expansion on the ridiculous original.
The main focus in Crazy Taxi World Tour is on its story mode, which spans five locations in five different countries — hence the “world tour.” While Kanno wouldn’t share many details, we do know that the story kicks off when the protagonist Axel’s car is stolen, kicking off his globe-trotting adventure to retrieve it. With World Tour, the development team is taking the opportunity to build on the characters of Crazy Taxi, expanding on their personalities and backstories, as well as the lore of the series overall.
As in the original games, a big part of the action will be picking up passengers and delivering them to their destinations, with the speediest, most ridiculous driving you can manage. Your taxi is decked out with new abilities, like boosting and reversing with the quick back dash. But there’s more to the experience than earning CRAZY money. You’ll also meet different characters and help them out with special activities, like helping deliver a huge stack of pizzas without losing them all over the street, and using your taxi to help a fisherman cast his line ridiculously far, and then hitting reverse to haul in some monster catches. Some of those activities will be silly, and others will be a little more serious, but they all play into Kanno’s vision of creating cities that feel alive with people as you drive, drift, and crash through them.
World Tour is also helping the Crazy Taxi developers realize some features that never made it into past games — namely multiplayer, which they couldn’t manage in Crazy Taxi 2 or 3 because of technical limitations.
Though there’s a lot we still don’t know, the presentation did show off a few other elements we can expect, like odd jobs to complete and a progression system that’ll have you leveling up as you complete fares and tasks. And Kanno also confirmed that this time, you can drive in the ocean.
Play Video
gen Atlas | Release Date TBD
Publisher: Epic Games | Developer: genDesign
The next title from acclaimed developer Fumito Ueda received a second trailer during the SGF Showcase, but it’s still just as cryptic as when it was announced last year at The Game Awards. I got to see a little more than what appeared in the trailer in a hands-off demo, and spoke to Ueda about what players can expect from the new game.
In gen Atlas, you awake on a world filled with technologically advanced ruins, with hulking, destroyed mechanical figures scattered across it — a world seemingly abandoned by humanity. What happened here and why everyone is gone is up to you to discover, and as the trailer shows, part of how you’ll do that is by uncovering the head of a giant robot. From what we’ve seen so far, the robot will help you to get around and explore the world, and sometimes allow you to commandeer titanic robot bodies to use for various functions, including solving puzzles and fighting other colossal machines.
Ueda wouldn’t share too much about the action-adventure game, but did say there are a number of different ways you’ll get around and engage with the world, both with and without the help of the robot, striking a balance between exploration and solving puzzles.
While Ueda’s previous games — Ico, Shadow of the Colossus, and The Last Guardian — formed a sort of trilogy, with similar settings, characters, and ideas, you shouldn’t expect gen Atlas to be another riff on similar ideas. In fact, Ueda said the sci-fi setting and the focus on giant robots were the result of him trying to do something new, different, and unexpected.
“If I put myself in the shoes of the player or a fan that’s been following my own games, I think I would actually want something of a surprise or something that is unexpected of an Ueda game, and I feel the same way,” Ueda said. “If I deliver something that’s sort of on the extension of what I’ve made, I might actually not be as excited, to be quite honest. So I want to keep that sort of excitement and even try to deliver beyond people’s imagination and expectation.”
Ueda said he hopes to be the kind of creator whose audiences can’t predict what he’ll make next. With that in mind, we’ll have to wait to see exactly what kind of experience and mystery Ueda delivers in gen Atlas.
Play Video
Silent Hill: Townfall | Release Date: September 24, 2026
Publisher: Annapurna Interactive, Konami | Developer: Screen Burn Interactive
Developer Screen Burn didn’t provide a chance to play Silent Hill: Townfall at SGF this year, but it did offer a hands-off demo that gave a pretty good sense of how you’ll make your way through its foggy, frightening Scottish town.
Central to the first-person experience in Townfall is its portable TV set, Screen Burn’s riff on Silent Hill’s classic, staticky radio. In past games, the radio’s white noise grows louder as enemies draw close, giving you a sense of when you’re about to be attacked as you make your way through the town’s thick fog. In Townfall, the TV helps you deal with enemies, while also providing you with navigational clues and other useful information.
In the live demo I watched, protagonist Simon could tune the TV to find signals within the static, including a message from a woman called Zoe, which draws him on through the town. The signal provided still images of locations and objects nearby, giving Simon clues as to where he should go. Zoe’s message was coming from a nearby house, and to get there, he followed the images past some stalls and a tree planted in the middle of the concrete walkway, before finding an alley shown in the images and making his way to the house’s back door. Inside, we saw that Simon will be working to solve puzzles in true Silent Hill fashion, including working to reset an electrical breaker.
Later, Simon used the TV for a different purpose: to spot one of Townfall’s hideous, fleshy monsters. Tuning the TV to an enemy’s signal lets you see it through walls, allowing you to gauge where it is in the fog so that you can sneak by. Evasion will be a big part of how you make your way through Townfall — using peek controls to carefully check around corners will be an important way to avoid getting got as you explore.
Soon after, Simon found a plank of wood to use as a melee weapon to show off Townfall’s melee combat, which is fast and brutal. While it’s possible to block incoming attacks as you fight, it took only a few hits for Simon to fall, suggesting that fights like this are extremely risky and might be best avoided.
While my look at Silent Hill: Townfall was brief, it looks like an intriguing and frightening take on the franchise’s formula, and I can’t wait to see more.
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Sonic Pico Park | Release Date TBD
Publisher: Sega | Developer: Teco Park Inc.
The next entry into the Pico Park series sees Sonic and his pals teaming up for some cooperative multiplayer chaos. Along with three other journalists, I played the eight quick stages that make up Sonic Pico Park’s tutorial, which showed off how you’ll control Sonic characters and cooperate to solve various deceptively simple-looking puzzles.
When you jump into Sonic Pico Park with three friends, you’ll each play a different character from the Sonic universe: Tails, Knuckles, Amy, and Sonic the Hedgehog himself. All of them are speedy runners and can spin dash when you hit Circle.
Working together is key, since the screen only advances forward when all four characters head to the right, and some obstacles will require all of you to surmount them. We quickly ran into walls that were too high for a single character to climb, requiring us to jump on each other’s heads to make a tower to get one person over, or bridges that would collapse if we didn’t all quickly sprint across them at the same time.
One puzzle needed a character to spin-dash up a ramp to a high platform, and three of us needed to form a wall by standing on each other’s heads so the fourth could use us to dash up. In another, the only way to cross a long gap was with Tails’ flight ability. Tails can carry another character if you hit X to jump up and catch him, and other characters can hold onto the first one — but with all four characters weighing him down, Tails starts to lose altitude from the strain, so we had to quickly cover the gap before we fell.
Classic elements of Sonic games make appearances in Sonic Pico Park’s puzzles. We needed to use spring launchers to cross a big gap in one puzzle, while avoiding the ones that were facing in the wrong directions and could send some of us bouncing off each other. And in true Sonic fashion, sometimes, the solution to the problem is speed.
Where Sonic Pico Park got really fun was in the chaos that four characters trying to work together can create. Even in the first few levels, we saw plenty of trouble as we knocked each other into pits or spikes in goofy fashion, and I can only imagine how more complex levels will create even more ridiculous situations.
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Virtua Fighter Crossroads | Release Date: 2027
Publisher: Sega | Developer: RGG Studio
The Virtua Fighter series is more than 30 years old, but it’s getting an entirely new spin with Virtua Fighter Crossroads. The new title combines what fans love about the series — its pitched, 3D fighting game battles — with the storytelling and worldbuilding developer RGG Studio is known for.
Sega brought journalists in for a hands-off presentation with Creative Director Riichiro Yamada that expanded on the trailer launched during SGF. Crossroads takes place 10 or more years in the future from Virtua Fighter 5, and features four protagonists, each a fighter living in the fictional South Asian country of Vilaspara. We’ve primarily seen Cielo, the Paraguayan-American fighter who serves as the beginning, relatable protagonist in the story. But while Cielo’s story is one of personal growth as he works to make a name for himself as a fighter, expect to see the story take darker turns and change tones with the other characters.
Player choice is going to be a major part of the single-player experience, with a branching narrative that can change depending on the things you do, the choices you make, and the relationships you build, like those between Cielo and his friends. And while you’ll meet other legendary Virtua Fighter characters along the way, they may be friend or foe — how they treat you and what happens with them might be dependent on your actions. Above all, though, Yamada said the team wants Crossroads to be grounded and believable within the Virtua Fighter universe.
Combat in Crossroads takes on the classic Virtua Fighter flare, flipping to a side-on camera perspective when you start throwing punches and kicks. You’ll fight in both one-on-one battles and against groups of enemies, but Yamada said the team has worked to mix action-adventure combat with Virtua Fighter’s approach, and to modernize it.
In addition to the single-player campaign, there’s also a one-on-one player-versus-player mode, and Yamada said part of the idea behind Crossroads is to create ways for players to develop their fighting game skills in the campaign, so they can take them into battle with their friends. Above all, he said, the team wants the game to be fun and approachable, whether they’re long-time Virtua Fighter fans or just coming to the series for the first time.
—–
We’ll add even more games to this list over the next few days, so stay tuned.
Title: Summer Game Fest 2026 highlights: 16 games coming to PS5
Date: Sat, 06 Jun 2026 00:29:59 +0000
Link: https://blog.playstation.com/2026/06/05/summer-game-fest-2026-highlights-16-games-coming-to-ps5/
The summer continues to be an exciting time for big game announcements with a new look at upcoming titles, some long-awaited release dates, and more than a few surprises along the way. Here are some of the biggest updates and reveals on upcoming PlayStation titles.
Assassin’s Creed Black Flag Resynced | Coming July 9
Publisher: Ubisoft Developer: Ubisoft Singapore | PS5
Play Video
Ubisoft unveiled a new trailer for the upcoming Assassin’s Creed Black Flag Resynced. The trailer spotlights Leave Her Johnny Resynced, a reimagined take on the iconic sea shanty by artist Woodkid. Hoist your flag and hit the high seas again in relentless pursuit of freedom.
Control Resonant | Coming September 24
Publisher: Remedy Entertainment Developer: Remedy Entertainment | PS5
Play Video
We got a new look at Control Resonant, the upcoming action-RPG sequel. The latest trailer explores the game’s version of Manhattan, where Dylan Faden navigates a city transformed by paranatural forces. Players will explore diverse zones, take on story missions, side quests, boss encounters, and puzzles, while also revisiting previously unseen areas of the Oldest House from the original Control.
Crossfire | Stay tuned
Publisher: Smilegate Developer: That’s No Moon | PS5
Play Video
That’s No Moon shared their debut game, Crossfire, available to wishlist now. Combining cinematic storytelling with grounded, stealth combat, Crossfire follows two enemy operators who must form a fragile alliance to overcome an existential threat.
Final Fantasy VII Revelation | Coming 2027
Publisher: Square Enix Developer: Square Enix | PS5
Play Video
The final battle against Sephiroth begins as a meteor fills the sky, monstrous planetary guardians wreak havoc across the globe, and the fires of war rage. Take to the skies and explore a boundless world, fight alongside a fully assembled party, master strategic and dynamic combat, and prepare yourself for the climactic finale.
gen Atlas | Stay tuned
Publisher: Epic Games Developer: gen Design | PS5
Play Video
The studio behind Ico, Shadow of the Colossus, and The Last Guardian unveils gen Atlas, a single-player open-world action-adventure. Awaken on an abandoned planet, colossal massive robots, and resume a halted terraforming project. Stay tuned for more updates.
Guild Wars 3 | Stay tuned
Publisher: ArenaNet Developer: ArenaNet | PS5
Play Video
The third entry in the beloved Guild Wars action-adventure MMORPG franchise and its first new game since 2012. The game will release globally on PS5, marking the first time a Guild Wars game will appear on home consoles. The first beta tests begin in the fall of 2027.
Gundam Rogue Orbit | Coming 2027
Publisher: Bandai Namco Entertainment Developer: Bandai Namco Entertainment | PS5
Play Video
An all-new Gundam game is coming to PS5 in 2027. Suit up for humanity in Gundam Rogue Orbit, a high-mobility action game that delivers a new take on the IP, blending a fast-paced cinematic story with intense, hard-hitting combat in a new universe.
Lords of the Fallen II | Coming 2026
Publisher: CI Games Developer: CI Games | PS5
Play Video
A new trailer for Lords of the Fallen II, featuring the Katana weapon class, new bosses, and locations in Thorngar. Battle against the darkness in an epic adventure across a shattered kingdom.
Mafia: The Old Country – Man of Honor (DLC) | Coming August 14
Publisher: 2K Developer: Hangar 13 | PS5
Play Video
Step back into the role of Enzo Favara and work alongside Ennio Salieri in Man of Honor, an expansion for Mafia: The Old Country coming August 14. Witness Salieri’s early days in the Valle Dorata via two new story chapters and new Free Ride content.
Resident Evil Veronica | Coming 2027
Publisher: Capcom Developer: Capcom | PS5
Play Video
Survive the terror of Resident Evil Veronica, a remake of the 2000s Resident Evil Code: Veronica. This new title preserves the essence of the original game while introducing modernized gameplay, a reimagined storyline, and vividly detailed graphics.
RuneScape: Dragonwilds | Coming September 15
Publisher: Jagex: The RuneScape Company Developer: Jagex: The RuneScape Company | PS5
Play Video
RuneScape: Dragonwilds will be available to PlayStation Plus Extra and Premium subscribers at launch. On RuneScape’s forgotten continent of Ashenfall, dragons have awoken. Gather, build, skill, and craft in this co-operative survival adventure. Only by mastering survival and uncovering ancient secrets can you hope to face the ferocious Dragon Queen.
Sonic Racing: CrossWorlds | Coming 2026
Publisher: Sega Developer: Sega | PS5
Play Video
Sega announced the release timing of the final two DLCs for Sonic Racing: CrossWorlds – Teenage Mutant Ninja Turtles coming in July, and Avatar coming in October – and teased a new Season Pass Two, which includes Godzilla and Evangelion DLCs during Summer Game Fest.
Star Wars: Galactic Racer | Coming October 6
Publisher: Secret Mode Developer: Fuse Games | PS5
Play Video
Tonight, a new story trailer for Star Wars: Galactic Racer debuted, showcasing how Kestshowingar Bool uses his position as League Champion to threaten other pilots. In a bid to retain control over his racing league, Darius Pax enlists the help of Shade, a mysterious pilot with a personal grudge against the Bool family.
Stranger Than Heaven | Coming January 15, 2027
Publisher: Sega Developer: RGG Studio | PS5
Play Video
A fifty-year, action-adventure saga of men with nowhere to go and their desperate struggle to find a home. Use extreme violence to survive, and musical talent to thrive as a showman across five cities and eras of modern Japan. Oh, and Tupac is here.
Swords of Legends | Coming soon
Publisher: Aurogon Shanghai Developer: Aurogon Shanghai | PS5
Play Video
A new trailer for Swords of Legends, a single-player action RPG, offers a first look at its combat, featuring the debut of the Spirit Companion system and a boss fight against the Master of Cantrip, whose every move is staged as classical Chinese stage magic.
The Blood of Dawnwalker | Coming September 3
Publisher: Bandai Namco Entertainment Developer: Rebel Wolves | PS5
Play Video
Vampires walk out of the shadows in the latest action-packed trailer for The Blood of Dawnwalker. Experience two different gameplay loops, day and night, in this open-world dark fantasy action RPG.
Stay tuned for more SGF news as we go hands-on with some of the titles revealed and share our first impressions of the games headed our way.
Title: Official PlayStation Podcast Episode 543: State of Faye
Date: Fri, 05 Jun 2026 18:05:55 +0000
Link: https://blog.playstation.com/2026/06/05/official-playstation-podcast-episode-543-state-of-faye/
Email us at PSPodcast@sony.com!
Subscribe via Apple Podcasts, Spotify, or download here
Hey, everybody! Tim, Kristen, Brett, and I are back this week to discuss the latest State of Play, along with some of our favorite announcements and what we can’t wait to get our hands on. This episode also includes a special interview with the Head of Creative at Santa Monica Studio, Cory Barlog, and God of War Laufey Director Ariel Lawrence.
Stuff We Talked About
Next week’s release highlights:
Solarpunk | PS5
NBA The Run | PS5
Beastro | PS5
PlayStation peripherals — Get all the new details on the FlexStrike wireless fight stick coming August 6, the 27” Gaming Monitor with DualSense Charging Hook coming August 27, and the Pulse Elevate Wireless Speakers coming later this year. Get a detailed hands-on report and pricing.
Ace Combat 8 Wings of Theve hands-on — Learn how aerial combat has evolved with air-to-sea and air-to-land combat, including a big battle with a land battleship.
State of Play — Check out all the big announcements and updates from the show, including an extended look at Marvel’s Wolverine and the first reveal of Marvel’s Wolverine, Until Dawn 2, and God of War Laufey.
The Cast
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Tim Turi – Content Communications Manager, SIE
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Kristen Zitani – Senior Content Communications Specialist, SIE
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Brett Elston – Manager, Content Communications, SIE
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O’Dell Harmon Jr. – Content Communications Specialist, SIE
Thanks to Dormilón for our rad theme song and show music.
[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]
Title: Share of the Week: Star Wars Outlaws
Date: Fri, 05 Jun 2026 16:00:10 +0000
Link: https://blog.playstation.com/2026/06/05/share-of-the-week-star-wars-outlaws/
Last week, we sent you to a galaxy far, far away to share moments from Star Wars Outlaws using #PSshare #PSBlog. The open-world adventure is available now in the PlayStation Plus Game Catalog.
Here are this week’s highlights:
wingsforsmiles shares Kay staring out to a sunset with TIE Fighters in the distance
coalabr14 shares a shadowy portrait of Kay
SheikhSadi80 shares Kay and Nix riding across the surface of a lake
CaliOcelot shares Nix looking excited on the back of Kay’s speeder
RhodWulfLeon shares Kay walking down some snowy steps
KeenEyeVP shares a colorful and detailed portrait of Nix
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?
THEME: DualitySUBMIT BY: 11:59 PM PT on June 10, 2026
Next week, share reflections, opposites, or anything that comes in pairs using #PSshare #PSBlog for a chance to be featured.
Title: (For Southeast Asia) PlayStation Store: May 2026’s top downloads
Date: Fri, 05 Jun 2026 08:03:49 +0000
Link: https://blog.playstation.com/2026/06/05/20260605-top/
It’s time to see which PS5, PS4, PS VR2, and free-to-play games topped last month’s download charts. In May, Mr. Bond does it again as 007 First Light topped the Asia charts for PS5, while NTE: Neverness to Everness topped Asia’s Free to Play charts.
Check out the full listings below. What titles are you playing this month?
PS5 Games
AsiaUS/Canada007 First Light007 First LightNBA 2K26LEGO Batman: Legacy of the Dark KnightResident Evil 4NBA 2K26Forza Horizon 5MLB The Show 26PRAGMATAGrand Theft Auto VDevil May Cry 5 Special EditionMinecraftGhost of YōteiCall of Duty: Black Ops 7Teenage Mutant Ninja Turtles: Splintered FateInvincible VSIt Takes TwoSarosGrand Theft Auto VCrimson DesertCrimson DesertForza Horizon 5Gran Turismo 7Mortal Kombat 1FINAL FANTASY VII REBIRTHEA Sports Madden NFL 26The Witcher 3: Wild HuntMixtapeSplit FictionGhost of YōteiLEGO Batman: Legacy of the Dark KnightMortal Kombat 11Hogwarts LegacyContent WarningResident Evil RequiemPragmataResident Evil VillageDirective 8020Diablo IVSea of Thieves
*Naming of products may differ between regions *Upgrades not included
PS4 Games
AsiaUS/CanadaRed Dead Redemption 2Star Wars Battlefront IIDevil May Cry 5Red Dead Redemption 2Devil May Cry HD CollectionDevil May Cry HD CollectionACE COMBAT 7: SKIES UNKNOWNBatman: Arkham KnightA Way OutGang BeastsSEKIRO: SHADOWS DIE TWICECall of Duty: Black Ops IIIOvercooked! 2Mortal Kombat XTEKKEN 7MinecraftShadow of the Tomb Raider: Definitive EditionDying LightGod of WarDevil May Cry 4Resident Evil 6The ForestMONSTER HUNTER: WORLDGrand Theft Auto VNBA 2K26A Way OutGod of War III RemasteredOvercooked 2Devil May Cry 4Resident Evil 6Batman: Arkham KnightCastle Crashers RemasteredNeed for Speed HeatGod of WarMinecraft DungeonsNBA 2K26Assassin’s Creed OdysseyFor HonorUNCHARTED: The Nathan Drake Collection PlayStation HitsResident Evil 5
*Naming of products may differ between regions
PS VR2 Games*
AsiaUS/CanadaHorizon Call of the MountainI Am CatBeat SaberAlien: Rogue Incursion VRAlien: Rogue Incursion VRStar Wars: Tales from the Galaxy’s Edge – Enhanced EditionMaestroBeat SaberKayak VR: MirageCreed: Rise to Glory – Championship EditionArizona Sunshine 2Job SimulatorCreed: Rise to Glory – Championship EditionArizona Sunshine 2Little Nightmares VR: Altered EchoesAmong Us 3D: VRMetro AwakeningMoss VRCrossfire: Sierra SquadZero Caliber VR
*PlayStation Store purchases only. Game upgrades or games bundled with hardware not included
Free to Play (PS5 + PS4)
AsiaUS/CanadaNTE: Neverness to EvernessFortniteRobloxRobloxWhere Winds Meet (F2P)NTE: Neverness to EvernesseFootballCall of Duty: WarzoneDelta Force (F2P)Marvel RivalsAsphalt LegendsApex LegendsPUBG: BATTLEGROUNDSTom Clancy’s Rainbow Six Siege – Free AccessGenshin ImpactRocket LeagueWuthering WavesAsphalt LegendsFortniteFall Guys
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Title: In Am I Nima, you must find and fuse words to convince your mother you're really her daughter
Date: Tue, 09 Jun 2026 21:55:25 +0000
Link: https://www.rockpapershotgun.com/in-am-i-nima-you-must-find-and-fuse-words-to-convince-your-mother-youre-really-her-daughter
Oh dear, here's an existentially uncomfortable (and genuinely potentially triggering around themes of abuse) one for you. Am I Nima, shown off this weekend during the Story Rich Showcase, is a visual novel in which you take on the role of the titular Nima, who is trying to convince her mother that she really is her daughter by combining words in her brain.
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Title: Whoops! Sand: Raiders of Sophie's server slam got so slammed it isn't coming out tomorrow anymore
Date: Tue, 09 Jun 2026 20:32:55 +0000
Link: https://www.rockpapershotgun.com/whoops-sand-raiders-of-sophies-server-slam-got-so-slammed-it-isnt-coming-out-tomorrow-anymore
Welp! Just yesterday, Sand: Raiders of Sophie devs Hologryph and TowerHaus shared the release times of the desert-set extraction shooter where you have your own steampunk mobile fortress, which was set for release tomorrow, June 10th. Today, however? That release date has gone out the window.
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Title: You'll be able to change some parts of Final Fantasy 7 Revelation's story, but no matter what there's only one ending
Date: Tue, 09 Jun 2026 18:01:31 +0000
Link: https://www.rockpapershotgun.com/youll-be-able-to-change-some-parts-of-final-fantasy-7-revelations-story-but-no-matter-what-theres-only-one-ending
Last week, Square Enix graced us with the revelation that the final instalment of the Final Fantasy 7 Remake trilogy is just that, Final Fantasy 7 Revelation. It'll obviously follow on from Rebirth, which ends with [REDACTED], but where it goes from there is still generally a mystery given the various changes made so far. As it turns out, you'll be able to make a few changes yourself, except for one, important thing: the ending.
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Title: Big Walk was born during a COVID lockdown out of a distaste for birthday party Zoom calls
Date: Tue, 09 Jun 2026 17:02:51 +0000
Link: https://www.rockpapershotgun.com/big-walk-was-born-during-a-covid-lockdown-out-of-a-distaste-for-birthday-party-zoom-calls
You know, I've been thinking about going for a nice big walk sometime soon. Well, not that soon, maybe sometime in the summer? Before I lock anything in, I'll just watch this new thing about House House's Big Walk and… oh, would you look at that! It's got a release date now, and for this summer too!
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Title: Dragon's Dogma 2 is getting a frosty Dark Arisen expansion, plus two big updates that fix some of the things you moaned about back in 2024
Date: Tue, 09 Jun 2026 16:22:00 +0000
Link: https://www.rockpapershotgun.com/dragons-dogma-2-is-getting-a-frosty-dark-arisen-expansion-plus-two-big-updates-that-fix-some-of-the-things-you-moaned-about-back-in-2024
Dragon's Dogma 2 is getting a Dark Arisen DLC expansion that introduces a chilly new mountainous area, in which there are flaming castles, some awful emaciated dragons, and ice giants who can freeze you solid by yawning. It'll arrive on October 9th after two free "major" updates, the first of which lands tomorrow.
The base game is also getting a permanent discount from June 24th. Surely, all of this is incentive enough to finally stop griping about those niggling launch-day microtransactions, quit caterwauling about the prospect of Pawns coming over all Jack Torrance, and hand uncle Capcom your pounds and pennies. The only reason I can think of for not buying Dragon's Dogma 2: Dark Arisen is that you hate ice giants. You don't… hate ice giants, do you? ◉╭╮◉ Read more
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